Lua贪吃蛇笔记1
--------Lua添加音乐-------
cc.SimpleAudioEngine:getInstance():playMusic("**.mp3",true)
------Lua添加成绩-------
local score = 0
local scoreLabel = nil
scoreLabel = cc.Label:createWithSystemFont("Score : 0","",字号)
scoreLabel:setPosition(*,*)
layer:addChild(scoreLabel)
scoreLabel:setColor(cc.c3b(*,*,*))
在需要加分的地方加如下代码
score = score + 10 (加10分)
scoreLabel:setString(string.format("Score : %d",score))
-------真随机---------
math.randomseed(os.time())
----------Lua触摸监听----------
local listener = cc.EventListenerTouchOneByOne:create()
listener:registerScriptHandler(onTouchBegan,cc.Handler.EVENT_TOUCH_BEGAN)
listener:registerScriptHandler(onTouchMoved,cc.Handler.EVENT_TOUCH_MOVED)
listener:registerScriptHandler(onTouchEnded,cc.Handler.EVENT_TOUCH_ENDED)
cc.Director:getInstance():getEventDispatchr():addEventListenerWithSceneGraphPriority(li
--------Lua添加音乐-------
cc.SimpleAudioEngine:getInstance():playMusic("**.mp3",true)
------Lua添加成绩-------
local score = 0
local scoreLabel = nil
scoreLabel = cc.Label:createWithSystemFont("Score : 0","",字号)
scoreLabel:setPosition(*,*)
layer:addChild(scoreLabel)
scoreLabel:setColor(cc.c3b(*,*,*))
在需要加分的地方加如下代码
score = score + 10 (加10分)
scoreLabel:setString(string.format("Score : %d",score))
-------真随机---------
math.randomseed(os.time())
----------Lua触摸监听----------
local listener = cc.EventListenerTouchOneByOne:create()
listener:registerScriptHandler(onTouchBegan,cc.Handler.EVENT_TOUCH_BEGAN)
listener:registerScriptHandler(onTouchMoved,cc.Handler.EVENT_TOUCH_MOVED)
listener:registerScriptHandler(onTouchEnded,cc.Handler.EVENT_TOUCH_ENDED)
cc.Director:getInstance():getEventDispatchr():addEventListenerWithSceneGraphPriority(li