Codeforces 592B The Monster and the Squirrel 【规律题】

探讨了在一个正多边形内部通过特定规则绘制射线,将多边形分割成多个区域的问题。目标是最小化从一个区域到另一个区域所需的跳跃次数。

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B. The Monster and the Squirrel
time limit per test
1 second
memory limit per test
256 megabytes
input
standard input
output
standard output

Ari the monster always wakes up very early with the first ray of the sun and the first thing she does is feeding her squirrel.

Ari draws a regular convex polygon on the floor and numbers it's vertices 1, 2, ..., n in clockwise order. Then starting from the vertex 1she draws a ray in the direction of each other vertex. The ray stops when it reaches a vertex or intersects with another ray drawn before. Ari repeats this process for vertex 2, 3, ..., n (in this particular order). And then she puts a walnut in each region inside the polygon.

Ada the squirrel wants to collect all the walnuts, but she is not allowed to step on the lines drawn by Ari. That means Ada have to perform a small jump if she wants to go from one region to another. Ada can jump from one region P to another region Q if and only if P and Qshare a side or a corner.

Assuming that Ada starts from outside of the picture, what is the minimum number of jumps she has to perform in order to collect all the walnuts?

Input

The first and only line of the input contains a single integer n (3 ≤ n ≤ 54321) - the number of vertices of the regular polygon drawn by Ari.

Output

Print the minimum number of jumps Ada should make to collect all the walnuts. Note, that she doesn't need to leave the polygon after.

Sample test(s)
input
5
output
9
input
3
output
1
Note

One of the possible solutions for the first sample is shown on the picture above.




题意:给定一个正n多边形,从它的顶点1引出一条射线,当碰到边、顶点反弹光线,问最后可以把多边形分成多少个区域。


规律 ->  (n-2) * (n-2)



#include <cstdio>
#include <cstring>
#include <algorithm>
#include <queue>
#include <stack>
#include <map>
#define LL long long
#define INF 0x3f3f3f3f
#define debug printf("1\n")
using namespace std;
int main()
{
    LL n;
    while(scanf("%lld", &n) != EOF)
    {
        printf("%lld\n", (n-2)*(n-2));
    }
    return 0;
}





关于Codeforces上的问'Trail',目前提供的参考资料中并未直接提及该问的具体解法或讨论[^1]。然而,在处理类似平台上的编程挑战时,通常会遵循特定的方法论来解决问。 对于未具体描述的问'Trail',假设这是一个涉及路径遍历或是图结构中的轨迹计算等问,一般解决方案可能涉及到深度优先搜索(DFS)、广度优先搜索(BFS)或者是动态规划等技术。这些方法能够有效地探索所有可能性并找到最优解。 考虑到Codeforces平台上许多问的特点,解决这类目往往还需要注意边界条件以及输入数据范围的影响。编写代码前应仔细阅读目说明,确保理解所有的约束条件和特殊案例。 下面是一个简单的Python实现例子,用于展示如何通过深度优先搜索算法在一个假定的网格环境中寻找从起点到终点的有效路径: ```python def dfs(grid, start, end): rows, cols = len(grid), len(grid[0]) visited = set() def explore(r, c): if (r < 0 or r >= rows or c < 0 or c >= cols or grid[r][c] == '#' or (r,c) in visited): return False if (r, c) == end: return True visited.add((r, c)) directions = [(0, 1), (1, 0), (-1, 0), (0, -1)] for dr, dc in directions: next_r, next_c = r + dr, c + dc if explore(next_r, next_c): return True return False return explore(*start) # Example usage with a simple maze represented as a list of strings. maze = [ '..#.##', '#...#.', '#####.' ] print(dfs(maze, (0, 0), (2, 5))) # Output should be True based on this example layout. ``` 此段代码展示了利用递归方式执行深度优先搜索的过程,适用于某些类型的‘Trail’类问。当然实际应用中还需根据具体的目要求调整逻辑细节。
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