UPROPERTY()
TMap<int64, TArray<int64>>
//这种可以用结构体转换
USTRUCT(BlueprintType)
struct FMyArray
{
GENERATED_USTRUCT_BODY()
UPROPERTY(EditAnywhere, BlueprintReadOnly)
TArray<int64> myArray;
};
UPROPERTY()
TMap<int64, FMyArray>
UPROPERTY()
TMap<int64, TArray<int64>>
//这种可以用结构体转换
USTRUCT(BlueprintType)
struct FMyArray
{
GENERATED_USTRUCT_BODY()
UPROPERTY(EditAnywhere, BlueprintReadOnly)
TArray<int64> myArray;
};
UPROPERTY()
TMap<int64, FMyArray>