void change( int n, int m, NODE * head )
{
int already_have[10000]={0};
int i,i_1,judge[10000]={0};
NODE *then,*go_on,*check;
go_on=head;
then=(NODE*)malloc(sizeof(NODE));
go_on->next=then;
then->data=n*10/m;
then->next=NULL;
go_on=then;
judge[0]=n;
for (already_have[0]=1,i=1,already_have[n]=1,n=n*10%m; already_have[n]!=1; already_have[n]=1,n=n*10%m,i++) {
judge[i]=n;
then=(NODE*)malloc(sizeof(NODE));
go_on->next=then;
then->data=n*10/m;
then->next=NULL;
go_on=then;
}
if (n!=0) {
for (i_1=0,check=head->next; check!=NULL; check=check->next,i_1++) {
if ((n)==judge[i_1]) {
break;
}
}
then->next=check;
}
}
NODE * find(NODE * head,int *n)
{
NODE *point[10000]={0};
NODE *p,*check;
int i,i_check,flag=0;
for (p=head->next,i=0; p!=NULL; p=p->next,i++) {
for (check=p,i_check=0; i_check<i; i_check++) {
if (check==point[i_check]) {
flag=1;
break;
}
}
if (flag==1) {
break;
}
point[i]=p;
}
if (flag==0) {
*n=0;
return NULL;
}
else{
*n=i-i_check;
return check;
}
}