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原创 安卓 opengles compute shader
http://blog.youkuaiyun.com/chen_nan/article/details/44649973http://malideveloper.arm.com/downloads/deved/tutorial/SDK/linux/2.4.4/html/compute_intro.htmlhttp://stackoverflow.com/questions/28
2016-07-18 20:35:57
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原创 安卓 并行计算 renderscript
https://medium.com/@qhutch/android-simple-and-fast-image-processing-with-renderscript-2fa8316273e1#.3sm05vq9d
2016-07-18 15:44:06
496
原创 安卓 调用 GPU OpenCL
OpenCLhttp://download.youkuaiyun.com/detail/huangcanjun187/8118327 编程指南http://bbs.youkuaiyun.com/topics/390738508 资料汇总http://bbs.youkuaiyun.com/topics/391018074 测试手机支持http://blog.youkuaiyun.com/dj0379
2016-07-18 11:02:57
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转载 How do I setup Git for an UE4 project?
https://answers.unrealengine.com/questions/16787/how-to-setup-git-for-an-ue4-project.html/Binaries/DerivedDataCache/Intermediate/SavedAs a general rule, you should check in al
2016-04-16 13:01:21
381
转载 Is it possible to assign a UTexture2D to a material at runtime?
https://answers.unrealengine.com/questions/29271/is-it-possible-to-assign-a-utexture2d-to-a-materia.htmlDynamic Material InstanceStep 1:In editor, make a material that has a Textur
2016-04-08 13:41:20
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转载 xoyojank 的 UE4中的DynamicTexture数据更新
源地址 http://blog.youkuaiyun.com/xoyojank/article/details/49232841问题:gamethread 和render thread最近在UE4中实现了程序实时生成的Mesh顶点动画, 使用的顶点数目很多(几十万量级)一开始是创建Dynamic Vertex Buffer, 然后每帧去更新顶点数据,发现效率比较低效
2016-04-08 11:03:45
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转载 How to Creat Dynamic Textures in Unreal Engine 4
Sometimes it's necessary to create a texture at runtime and update its contents. Depending on your particular needs there are a couple different methods:If you need to create a dynamic UTexture2D
2016-04-08 09:46:46
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