using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraView : MonoBehaviour
{
public float speed = 1;//WASD视角移动的速度
public float mouseSpeed = 60; //滚轮滑动视角上下移动的速度
void Update()
{
SetCameraMove();
}
private void SetCameraMove()
{
float h = Input.GetAxis("Horizontal");
float v = Input.GetAxis("Vertical");
float mouse = Input.GetAxis("Mouse ScrollWheel");//WASD视角移动
transform.Translate(new Vector3(h, mouse * mouseSpeed, v) * Time.deltaTime * speed, Space.World);
//滚轮滑动视角上下移动
}
}
游戏摄像机操作
最新推荐文章于 2026-01-06 22:13:31 发布
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