#include <codecvt>

类模板 std::codecvt 封装字符串的转换,包括宽和多字节,从一种编码到另一种。通过 std::basic_fstream<CharT> 进行的所有输入/输出操作都使用流中浸染的 std::codecvt<CharT, char, std::mbstate_t> 本地环境刻面。

// <codecvt> -*- C++ -*-

// Copyright (C) 2015-2020 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library.  This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.

// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// Under Section 7 of GPL version 3, you are granted additional
// permissions described in the GCC Runtime Library Exception, version
// 3.1, as published by the Free Software Foundation.

// You should have received a copy of the GNU General Public License and
// a copy of the GCC Runtime Library Exception along with this program;
// see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
// <http://www.gnu.org/licenses/>.

// ISO C++ 14882: 22.5  Standard code conversion facets

/** @file include/codecvt
 *  This is a Standard C++ Library header.
 */

#ifndef _GLIBCXX_CODECVT
#define _GLIBCXX_CODECVT 1

#pragma GCC system_header

#if __cplusplus < 201103L
# include <bits/c++0x_warning.h>
#else

#include <bits/locale_classes.h>
#include <bits/codecvt.h>

namespace std _GLIBCXX_VISIBILITY(default)
{
_GLIBCXX_BEGIN_NAMESPACE_VERSION

  enum codecvt_mode
  {
    consume_header = 4,
    generate_header = 2,
    little_endian = 1
  };

  template<typename _Elem, unsigned long _Maxcode = 0x10ffff,
	   codecvt_mode _Mode = (codecvt_mode)0>
    class codecvt_utf8 : public codecvt<_Elem, char, mbstate_t>
    {
    public:
      explicit
      codecvt_utf8(size_t __refs = 0);

      ~codecvt_utf8();
    };

  template<typename _Elem, unsigned long _Maxcode = 0x10ffff,
	   codecvt_mode _Mode = (codecvt_mode)0>
    class codecvt_utf16 : public codecvt<_Elem, char, mbstate_t>
    {
    public:
      explicit
      codecvt_utf16(size_t __refs = 0);

      ~codecvt_utf16();
    };

  template<typename _Elem, unsigned long _Maxcode = 0x10ffff,
	   codecvt_mode _Mode = (codecvt_mode)0>
    class codecvt_utf8_utf16 : public codecvt<_Elem, char, mbstate_t>
    {
    public:
      explicit
      codecvt_utf8_utf16(size_t __refs = 0);

      ~codecvt_utf8_utf16();
    };

#define _GLIBCXX_CODECVT_SPECIALIZATION2(_NAME, _ELEM) \
  template<> \
    class _NAME<_ELEM> \
    : public codecvt<_ELEM, char, mbstate_t> \
    { \
    public: \
      typedef _ELEM			intern_type; \
      typedef char			extern_type; \
      typedef mbstate_t			state_type; \
 \
    protected: \
      _NAME(unsigned long __maxcode, codecvt_mode __mode, size_t __refs) \
      : codecvt(__refs), _M_maxcode(__maxcode), _M_mode(__mode) { } \
 \
      virtual \
      ~_NAME(); \
 \
      virtual result \
      do_out(state_type& __state, const intern_type* __from, \
	     const intern_type* __from_end, const intern_type*& __from_next, \
	     extern_type* __to, extern_type* __to_end, \
	     extern_type*& __to_next) const; \
 \
      virtual result \
      do_unshift(state_type& __state, \
		 extern_type* __to, extern_type* __to_end, \
		 extern_type*& __to_next) const; \
 \
      virtual result \
      do_in(state_type& __state, \
	     const extern_type* __from, const extern_type* __from_end, \
	     const extern_type*& __from_next, \
	     intern_type* __to, intern_type* __to_end, \
	     intern_type*& __to_next) const; \
 \
      virtual \
      int do_encoding() const throw(); \
 \
      virtual \
      bool do_always_noconv() const throw(); \
 \
      virtual \
      int do_length(state_type&, const extern_type* __from, \
		    const extern_type* __end, size_t __max) const; \
 \
      virtual int \
      do_max_length() const throw(); \
 \
    private: \
      unsigned long	_M_maxcode; \
      codecvt_mode	_M_mode; \
    }

#define _GLIBCXX_CODECVT_SPECIALIZATION(_NAME, _ELEM) \
  _GLIBCXX_CODECVT_SPECIALIZATION2(__ ## _NAME ## _base, _ELEM); \
  template<unsigned long _Maxcode, codecvt_mode _Mode> \
    class _NAME<_ELEM, _Maxcode, _Mode> \
    : public __ ## _NAME ## _base<_ELEM> \
    { \
    public: \
      explicit \
      _NAME(size_t __refs = 0) \
      : __ ## _NAME ## _base<_ELEM>(std::min(_Maxcode, 0x10fffful), \
				    _Mode, __refs) \
      { } \
    }

  template<typename _Elem> class __codecvt_utf8_base;
  template<typename _Elem> class __codecvt_utf16_base;
  template<typename _Elem> class __codecvt_utf8_utf16_base;

  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf8, char16_t);
  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf16, char16_t);
  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf8_utf16, char16_t);

  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf8, char32_t);
  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf16, char32_t);
  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf8_utf16, char32_t);

#ifdef _GLIBCXX_USE_WCHAR_T
  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf8, wchar_t);
  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf16, wchar_t);
  _GLIBCXX_CODECVT_SPECIALIZATION(codecvt_utf8_utf16, wchar_t);
#endif

_GLIBCXX_END_NAMESPACE_VERSION
} // namespace

#endif // C++11

#endif /* _GLIBCXX_CODECVT */

成员函数

(构造函数)

构造新的 codecvt 刻面
(公开成员函数)

out

调用 do_out
(公开成员函数)

in

调用 do_in
(公开成员函数)

unshift

调用 do_unshift
(公开成员函数)

encoding

调用 do_encoding
(公开成员函数)

always_noconv

调用 do_always_noconv
(公开成员函数)

length

调用 do_length
(公开成员函数)

max_length

调用 do_max_length
(公开成员函数)

受保护成员函数

(析构函数)

销毁 codecvt 刻面
(受保护成员函数)

do_out

[虚]

将字符串从 InternT 转换到 ExternT,例如在写入文件时
(虚受保护成员函数)

do_in

[虚]

将字符串从 ExternT 转换到 InternT,例如在从文件读取时
(虚受保护成员函数)

do_unshift

[虚]

为不完整转换生成 ExternT 字符的终止字符序列
(虚受保护成员函数)

do_encoding

[虚]

返回产生一个 InternT 字符所需的 ExternT 字符数,如果它是常数
(虚受保护成员函数)

do_always_noconv

[虚]

测试刻面的编码是否对所有合法实参值都是恒等转换
(虚受保护成员函数)

do_length

[虚]

计算转换成给定的 InternT 缓冲区会消耗的 ExternT 字符串长度
(虚受保护成员函数)

do_max_length

[虚]

返回能转换成单个 InternT 字符的最大 ExternT 字符数
(虚受保护成员函数)

继承自 std::codecvt_base

嵌套类型定义
enum result { ok, partial, error, noconv };无作用域枚举类型
枚举常量定义
ok完成转换而无错误
partial未转换所有源字符
error遇到非法字符
noconv无需转换,输入与输出类型相同
#include <windows.h> // 引入 Windows API 的头文件,其中包含了实现窗口操作和鼠标操作所需的函数和数据类型 #include <iostream> // 引入标准输入输出流头文件,用于在控制台输出信息 #include <cmath> #include <random> #include <string> #include <locale> #include <codecvt> #include <cstdlib> #include <ctime> #include <conio.h> #include <limits> #include <chrono> // 封装的仿人类鼠标移动函数 void humanLikeMouseMove(int x, int y) { POINT currentPos; GetCursorPos(&currentPos); int startX = currentPos.x; int startY = currentPos.y; double dxSquared = (x - startX) * (x - startX); double dySquared = (y - startY) * (y - startY); double distance = std::sqrt(dxSquared + dySquared); int maxStep = 10; int steps = static_cast<int>(distance / maxStep); if (steps == 0) steps = 1; double dx = static_cast<double>(x - startX) / steps; double dy = static_cast<double>(y - startY) / steps; std::srand(static_cast<unsigned int>(std::time(nullptr))); for (int i = 1; i <= steps; ++i) { int currentX = static_cast<int>(startX + dx * i); int currentY = static_cast<int>(startY + dy * i); int jitterX = (std::rand() % 3) - 1; int jitterY = (std::rand() % 3) - 1; currentX += jitterX; currentY += jitterY; SetCursorPos(currentX, currentY); Sleep(10); } SetCursorPos(x, y); } void gettarget(int Tx, int Ty) { POINT TcurrentPos; // 获取当前鼠标的位置,并将其存储在currentPos中 GetCursorPos(&TcurrentPos); // 提取当前鼠标位置的x坐标 Tx = TcurrentPos.x; // 提取当前鼠标位置的y坐标 Ty = TcurrentPos.y; } static std::wstring s2ws(const std::string& str) { int len; int slength = static_cast<int>(str.length()) + 1; len = MultiByteToWideChar(CP_ACP, 0, str.c_str(), slength, 0, 0); std::wstring buf(len, L'\0'); MultiByteToWideChar(CP_ACP, 0, str.c_str(), slength, &buf[0], len); return buf; } static double system_time() { // 获取当前系统时间 auto now = std::chrono::system_clock::now(); // 计算从纪元开始到现在的时间间隔 auto duration = now.time_since_epoch(); // 将时间间隔转换为毫秒 auto millis = std::chrono::duration_cast<std::chrono::microseconds>(duration).count(); // 转换为 int 类型 long long totalMillis = static_cast<int>(millis); // 取总毫秒数的个、十、百、千四位 int fourDigits = totalMillis % 10000; return fourDigits; } static double function(int x) { double y = 0.343 / 1.343 + (std::cos(x)) / (1.343 * 2.283) + (std::cos(x / 0.5)) / (2 * 1.343 * 2.283) + (std::cos(x / 0.333)) / (3 * 1.343 * 2.283) + (std::cos(x / 0.25)) / (4 * 1.343 * 2.283) + (std::cos(x / 0.2)) / (5 * 1.343 * 2.283); return y; } int main() { // 获取指定窗口的句柄,这里以记事本程序为例,可根据需求修改窗口名称 // FindWindow 函数用于查找具有指定类名和窗口名的顶级窗口 std::string windowName; HWND hWnd = FindWindowW(NULL, TEXT("阴阳师 - MuMu安卓设备")); std::cout << "请选择窗口名称,输入数字后回车确定" << std::endl << "1、阴阳师 - MuMu安卓设备" << std::endl << "2、阴阳师-网易游戏" << std::endl << "3、自行输入" << std::endl; int choice; std::cin >> choice; std::cin.ignore((std::numeric_limits<std::streamsize>::max)(), '\n'); if (choice == 1) { hWnd = FindWindowW(NULL, TEXT("阴阳师 - MuMu安卓设备")); } else if (choice == 2) { hWnd = FindWindowW(NULL, TEXT("阴阳师-网易游戏")); } else if (choice == 3) { std::cout << "请输入窗口名称(可包含中英文与字符):" << std::endl; std::cin.ignore((std::numeric_limits<std::streamsize>::max)(), '\n'); std::getline(std::cin, windowName); std::wstring wideWindowName = s2ws(windowName); hWnd = FindWindowW(NULL, wideWindowName.c_str()); } // 使用 FindWindowW 函数查找窗口 // 检查是否成功获取窗口句柄 if (hWnd == NULL) { std::cout << "未找到指定窗口!" << std::endl; return 1; } /*else{ std::cout << "已找到指定窗口!" << std::endl; }*/ // 定义一个 RECT 结构体变量,用于存储窗口的位置和大小信息 RECT rect; // GetWindowRect 函数用于获取指定窗口的边框矩形的屏幕坐标 if (!GetWindowRect(hWnd, &rect)) { std::cout << "获取窗口位置和大小失败!" << std::endl; return 1; } //通过当前鼠标位置确定点击位置,回车键确定 std::cout << "请将鼠标光标移动至所需点击位置,按下回车键确定(无需保持鼠标位置,仅作点击位置坐标提取使用)" << std::endl; std::cin.ignore(); //gettarget(Targetx, Targety); POINT TcurrentPos; // 获取当前鼠标的位置,并将其存储在currentPos中 GetCursorPos(&TcurrentPos); // 提取当前鼠标位置的x坐标 int Targetx = TcurrentPos.x; // 提取当前鼠标位置的y坐标 int Targety = TcurrentPos.y; std::cout << "已完成点击位置获取" << Targetx << std::endl; // 计算窗口的宽度和高度 int width = rect.right - rect.left; int height = rect.bottom - rect.top; // 计算点击位置距离窗口左侧以及下沿距离,其中比例为点击位置与双边距离以及双边长度做除法求得 int XD = Targetx - rect.left; int YD = Targety - rect.top; double Xbili = static_cast <double> (XD) / width; double Ybili = static_cast <double> (YD) / height; int Xchazhi = ceil(Xbili * width); int Ychazhi = ceil(Ybili * height); // 计算要点击的窗口内部相对坐标,这里设置为所需位置位置 int clickX = rect.left + Xchazhi; int clickY = rect.top + Ychazhi; int i = 0; int j = 0; int k; double l; std::cout << "请输入点击位置偏差量百分比(设定范围0至1),建议设定范围为0.5至0.8" << std::endl; std::cin >> l; /*std::cin.ignore((std::numeric_limits<std::streamsize>::max)(), '\n'); std::cout << "请输入所需点击次数" << std::endl; std::cin >> j;*/ /*std::cin.ignore((std::numeric_limits<std::streamsize>::max)(), '\n'); std::cout << "请输入副本单局时间(单位:秒)(考虑到入场动画以及结束后奖励弹出所需时间,建议在通关时间基础上加12秒,如觉醒三秒速刷,则输入15秒)" << std::endl; std::cin >> k;*/ int random_num[3]; int time[4]; double f[4]; while (i <= 500) { i++; std::cout << "正在执行第" << i << "次" << std::endl; std::random_device rd; std::mt19937 gen(rd()); // 两点分布,概率为 0.5 取 1,0.5 取 -1 std::bernoulli_distribution dist(0.5); // 生成随机数 time[0] = system_time(); f[0] = function(time[0]); random_num[0] = dist(gen) ? 1 : -1; random_num[1] = dist(gen) ? 1 : -1; random_num[2] = dist(gen) ? 1 : -1; time[1] = system_time(); f[1] = function(time[1]); // 保留三位小数输出 //std::cout << clickX << std::endl; //点击坐标加上随机量 int clickXX = Targetx + ceil(random_num[0] * f[0] * 0.0587 * width * 0.6 * l); int clickYY = Targety + ceil(random_num[1] * f[1] * 0.0587 * width * 0.6 * l); // 将屏幕坐标转换为物理屏幕上的绝对坐标,以便后续使用 mouse_event 函数 // GetSystemMetrics(SM_CXSCREEN) 获取屏幕的宽度 //clickXX = (clickXX * 65535) / GetSystemMetrics(SM_CXSCREEN); // GetSystemMetrics(SM_CYSCREEN) 获取屏幕的高度 //clickYY = (clickYY * 65535) / GetSystemMetrics(SM_CYSCREEN); //std::cout << clickXX << std::endl << random_num1 << std::endl; // 模拟鼠标移动到指定坐标位置 // MOUSEEVENTF_MOVE 表示鼠标移动事件 // MOUSEEVENTF_ABSOLUTE 表示使用绝对坐标 //mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE, clickXX, clickYY, 0, 0); humanLikeMouseMove(clickXX, clickYY); time[2] = system_time(); f[2] = function(time[2]); // 模拟鼠标左键按下事件 // MOUSEEVENTF_LEFTDOWN 表示鼠标左键按下 mouse_event(MOUSEEVENTF_LEFTDOWN, clickXX, clickYY, 0, 0); //按下后等待一定时间抬起,等待时间添加随机量 Sleep(230 + ceil(40 * random_num[2] * f[2])); // 模拟鼠标左键释放事件 // MOUSEEVENTF_LEFTUP 表示鼠标左键释放 time[3] = system_time(); f[3] = function(time[3]); mouse_event(MOUSEEVENTF_LEFTUP, clickXX, clickYY, 0, 0); /*random_num4 = dist(gen) ? 1 : -1; random_num5 = dist(gen) ? 1 : -1; random_num6 = dist(gen) ? 1 : -1;*/ //time5 = system_time(); //f5 = function(time5); //time_choose= dist(gen) ? 10 : 8; Sleep(ceil(10000 * f[3])); //time6 = system_time(); //f6 = function(time6); //clickXX = Targetx + ceil(random_num5 * f5 * 0.0587 * width * 0.6 * l); //clickYY = Targety + ceil(random_num6 * f6 * 0.0587 * width * 0.6 * l); ////mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE, clickXX, clickYY, 0, 0); //humanLikeMouseMove(clickXX, clickYY); //mouse_event(MOUSEEVENTF_LEFTDOWN, clickXX, clickYY, 0, 0); ////按下后等待一定时间抬起,等待时间添加随机量 //Sleep(250 + ceil(60 * random_num3 * f3)); //// 模拟鼠标左键释放事件 //// MOUSEEVENTF_LEFTUP 表示鼠标左键释放 //mouse_event(MOUSEEVENTF_LEFTUP, clickXX, clickYY, 0, 0); //Sleep(2500 + ceil(900 * random_num3 * f5)); } return 0; // 程序正常结束,返回 0 }
09-19
#include <iostream> #include <vector> #include <string> #include <thread> #include <mutex> #include <filesystem> #include <sstream> #include <locale> #include <codecvt> #ifdef _WIN32 #include <windows.h> #include <shellapi.h> #define PATH_SEPARATOR L"\\" #define OS_WINDOWS #else #include <unistd.h> #define PATH_SEPARATOR L"/" #endif namespace fs = std::filesystem; // 字符串转换函数 std::wstring ConvertToWString(const std::string& str) { try { // 使用标准库转换工具 std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter; return converter.from_bytes(str); } catch (...) { // 转换失败时返回默认错误信息 return L"转换错误"; } } // 修复日志输出函数 void OutputLog(const std::wstring& msg) { #ifdef OS_WINDOWS // OutputDebugStringW(msg.c_str()); // 输出到调试器 // OutputDebugStringW(L"\n"); // wprintf(L"%S\n", msg.c_str()); #endif //std::wcout << msg << std::endl; std::wcerr << msg << std::endl; // 输出到控制台 } // 检查管理员权限(跨平台) bool CheckAdminPrivileges() { #ifdef OS_WINDOWS BOOL isAdmin = FALSE; SID_IDENTIFIER_AUTHORITY NtAuthority = SECURITY_NT_AUTHORITY; PSID AdministratorsGroup = nullptr; if (!AllocateAndInitializeSid(&NtAuthority, 2, SECURITY_BUILTIN_DOMAIN_RID, DOMAIN_ALIAS_RID_ADMINS, 0, 0, 0, 0, 0, 0, &AdministratorsGroup)) { return false; } if (!CheckTokenMembership(nullptr, AdministratorsGroup, &isAdmin)) { FreeSid(AdministratorsGroup); return false; } FreeSid(AdministratorsGroup); return (isAdmin != FALSE); #else return (getuid() == 0); // Linux root检查 #endif } // 实际的文件夹监控函数(Win32 API实现) void MonitorDirectoryWin32(LPCWSTR path) { HANDLE hDir = CreateFileW( path, FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr ); if (hDir == INVALID_HANDLE_VALUE) { OutputLog(L"监控失败: " + std::wstring(path)); return; } BYTE buffer[4096]; DWORD bytesReturned; FILE_NOTIFY_INFORMATION* pNotify; while (ReadDirectoryChangesW( hDir, buffer, sizeof(buffer), TRUE, FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME, &bytesReturned, nullptr, nullptr)) { pNotify = (FILE_NOTIFY_INFORMATION*)buffer; do { std::wstring filename(pNotify->FileName, pNotify->FileNameLength / sizeof(WCHAR)); switch (pNotify->Action) { case FILE_ACTION_ADDED: OutputLog(L"添加: " + filename); break; case FILE_ACTION_REMOVED: OutputLog(L"删除: " + filename); break; case FILE_ACTION_MODIFIED: OutputLog(L"修改: " + filename); break; case FILE_ACTION_RENAMED_OLD_NAME: OutputLog(L"重命名前: " + filename); break; case FILE_ACTION_RENAMED_NEW_NAME: OutputLog(L"重命名后: " + filename); break; } pNotify = pNotify->NextEntryOffset ? (FILE_NOTIFY_INFORMATION*)((BYTE*)pNotify + pNotify->NextEntryOffset) : nullptr; } while (pNotify); } CloseHandle(hDir); } // 递归监控实现(优化线程管理) void MonitorSubdirectories(const std::wstring& rootDir) { std::vector<std::thread> threads; std::mutex mtx; auto monitorFunc = [&mtx](const std::wstring & path) { OutputLog(L"开始监控: " + path); MonitorDirectoryWin32(path.c_str()); }; // 添加根目录 threads.emplace_back(monitorFunc, rootDir); // 递归添加子目录 try { for (const auto& entry : fs::recursive_directory_iterator(rootDir)) { if (entry.is_directory()) { std::lock_guard lock(mtx); threads.emplace_back(monitorFunc, entry.path().wstring()); } } } catch (const fs::filesystem_error& e) { // 使用转换函数处理异常消息 OutputLog(L"目录遍历错误: " + ConvertToWString(e.what())); } // 等待所有线程完成 for (auto& t : threads) { if (t.joinable()) t.join(); } } int main() { // 设置本地化支持 //setlocale(LC_ALL, "chs"); setlocale(LC_ALL, ".UTF-8"); SetConsoleCP(CP_UTF8); SetConsoleOutputCP(CP_UTF8); // 管理员权限检查 if (!CheckAdminPrivileges()) { OutputLog(L"⚠️ 需要管理员权限,正在尝试重启..."); #ifdef OS_WINDOWS WCHAR exePath[MAX_PATH]; GetModuleFileNameW(nullptr, exePath, MAX_PATH); SHELLEXECUTEINFOW sei = { sizeof(sei) }; sei.lpVerb = L"runas"; sei.lpFile = exePath; sei.nShow = SW_SHOWNORMAL; if (!ShellExecuteExW(&sei)) { OutputLog(L"重启失败,错误代码: " + std::to_wstring(GetLastError())); } #endif return 1; } const std::wstring targetDir = L"E:\\Toolshed\\RedPanda-CPP\\projects"; OutputLog(L"🔍 开始监控目录: " + targetDir); MonitorSubdirectories(targetDir); return 0; } 帮我完善代码使用GCC写个Win32UI窗口,列表框{序号,路径文件名,文件修改时间,变化状态},右键菜单{开启监听/停止监听,打开文件,定位文件},监听的变化输出到窗口的列表,
08-10
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