/***爆炸***/
{
std::string explosionID = "explosion01";
osg::ref_ptr<FxSceneObject::ExplosionOption> option = m_objectManager->createOption<FxSceneObject::ExplosionOption>(FxSceneObject::EXPLOSION, explosionID); // 创建配置项
if (option.valid())
{
option->attachId() = objId;
option->explosionType() = FxSceneObject::ExplosionOption::NUCLEAR_EXPLOSION;
option->explosionMode() = FxSceneObject::ExplosionOption::CYCLE_EXPLOSION;
option->autoSetExplosionSize() = true;
option->explosionRatio() = 5.0;
option->startExplosion() = true;
FxSceneObject::SceneObject* aircraft2 = m_objectManager->addObject(option.get());
}
}
Chapter 2 爆炸
最新推荐文章于 2026-01-03 02:32:32 发布
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