1、Unity调用iOS
1.1 在unityC#中:
[ DllImport( "__Internal" )]
private static extern int _showSelectTitleDialog ( string title, string msg);
1.2 在xcode object- c 中
#if defined (__cplusplus)
extern "C"
{
#endif
void _showSelectTitleDialog( char *title, char *msg) {
NSString *con