(14)本源代码定义于头文件 qtablewidget . h 头文件 :
#ifndef QTABLEWIDGET_H
#define QTABLEWIDGET_H
#include <QtWidgets/qtableview.h>
#include <QtWidgets/qtwidgetsglobal.h>
#include <QtCore/qlist.h>
#include <QtCore/qvariant.h>
QT_REQUIRE_CONFIG(tablewidget);
QT_BEGIN_NAMESPACE
class QTableWidgetSelectionRange
{
public:
QTableWidgetSelectionRange() = default;
QTableWidgetSelectionRange(int top, int left, int bottom, int right)
: m_top(top), m_left(left), m_bottom(bottom), m_right(right)
{}
inline int topRow() const { return m_top; }
inline int bottomRow() const { return m_bottom; }
inline int leftColumn() const { return m_left; }
inline int rightColumn() const { return m_right; }
inline int rowCount() const { return m_bottom - m_top + 1; }
inline int columnCount() const { return m_right - m_left + 1; }
private:
int m_top = -1, m_left = -1, m_bottom = -2, m_right = -2;
};
class QTableWidget;
class QTableModel;
class QWidgetItemData;
class QTableWidgetItemPrivate;
/*
The QTableWidgetItem class provides an item for use with the QTableWidget class.
Detailed Description :
表格项用于存储表格小部件的信息。项目通常包含文本、图标或复选框。
QTableWidgetltem类是一个方便的类,它在Qt 3中替换了QTableWidgetltem类。
它提供了一个可以与QTableWidgetltem类一起使用的项目。
顶级项目在没有父项的情况下构建,然后根据行号和列号指定的位置插入:
QTableWidgetItem * newItem = new QTableWidgetItem(tr("%1").arg(
pow(row, column+1)));
tableWidget->setItem(row, column, newItem);
每个项目都可以有自己的背景画笔,这通过`setBackground()、函数来设置。
当前的背景画笔可以通过background ()、函数来获取。
每个项目的文本标签可以使用其特定的字体和画笔来呈现,这通过`setFont ()'和setForeground)函数进行指定,
并通过`font()`和`foreground()'函数来读取。
默认情况下,项是启用的,可编辑的,可选择的,可检查的,并且既可以作为拖放操作的源,也可以作为落点目标。
每个项的标记可以通过调用setFlags()函数并传入相应的值(见Qt:ItemFlags)来更改。
可检查的项可以通过setCheckState()函数进行检查和取消检查。
对应的checkState()函数则指示该项当前是否被检查过。
Subclassing :
当子类化 QTableWidgetltem 以提供自定义项时,可以为它们定义新类型,以便它们可以与标准项区分开来.
需要此功能的子类的构造函数需要使用等于或大于 UserType 的新类型值调用基类构造函数。
*/
class Q_WIDGETS_EXPORT QTableWidgetItem
{
friend class QTableWidget;
friend class QTableModel;
private:
QTableModel * tableModel() const;
private: //可见,表格里的条目还有丰富的数据成员,以描述条目里的数据与属性
int rtti ;
QList<QWidgetItemData> values ; //包含了条目里的数据
QTableWidget * view ; //本条目属于哪个表格窗体。
QTableWidgetItemPrivate * d ;
Qt::ItemFlags itemFlags; //本条目的编辑属性。
public:
enum ItemType { Type = 0, UserType = 1000 };
//Constructs a table item of the specified type that does not belong to any table.
//形参 type会赋值给本类的私有数据成员 rtti,以保存本条目的类型。
explicit QTableWidgetItem(int type = Type); //默认类型是 0
inline int type() const { return rtti; }
//Returns the type passed to the QTableWidgetItem constructor.
//Constructs a table item with the given text.
explicit QTableWidgetItem(const QString & text, int type = Type); //有参构造函数
explicit QTableWidgetItem(const QIcon & icon,
const QString & text, int type = Type);
QTableWidgetItem(const QTableWidgetItem & other); //copy构造函数
QTableWidgetItem & operator=(const QTableWidgetItem & other);//copy赋值运算符函数
virtual ~QTableWidgetItem(); //析构函数
virtual bool operator< (const QTableWidgetItem & other) const; //无注释
virtual QTableWidgetItem * clone() const; //Creates a copy of the item.
//Returns the table widget that contains the item.
inline QTableWidget * tableWidget() const { return view; }
inline int row () const
{ return (view ? view->row(this) : -1); }
inline int column() const
{ return (view ? view->column(this) : -1); }
//Returns the row of the item in the table.
//If the item is not in a table, this function will return -1.
virtual void read (QDataStream & in ) ; //Reads the item from stream in .
virtual void write(QDataStream & out) const; //Writes the item to stream out.
//Returns true if the item is selected, otherwise returns false.
bool isSelected() const;
void setSelected(bool select); //Sets the selected state of the item to select.
/*
enum Qt::ItemFlag {
NoItemFlags = 0,
ItemIsSelectable = 1,
ItemIsEditable = 2,
ItemIsDragEnabled = 4,
ItemIsDropEnabled = 8,
ItemIsUserCheckable = 16,
ItemIsEnabled = 32,
ItemIsAutoTristate = 64,
ItemNeverHasChildren = 128,
ItemIsUserTristate = 256
};
Q_DECLARE_FLAGS(ItemFlags, ItemFlag)
Q_DECLARE_OPERATORS_FOR_FLAGS(ItemFlags)
*/
inline
Qt::ItemFlags flags() const { return itemFlags; } //返回条目具有的属性
void setFlags(Qt::ItemFlags flags);
virtual QVariant data(int role) const; //读写条目里具有的数据。
virtual void setData(int role, const QVariant &value);
//以下依次是读写条目里各角色对应的数据。
inline QString text() const //角色 0
{ return data(Qt::DisplayRole).toString(); }
inline void setText(const QString & text)
{ setData(Qt::DisplayRole, text); }
inline QIcon icon() const //角色 1
{ return qvariant_cast<QIcon>(data(Qt::DecorationRole)); }
inline void setIcon(const QIcon & icon)
{ setData(Qt::DecorationRole, icon); }
inline QString toolTip() const //角色 3
{ return data(Qt::ToolTipRole).toString(); }
inline void setToolTip(const QString & toolTip)
{ setData(Qt::ToolTipRole, toolTip); }
inline QString statusTip() const //角色 4
{ return data(Qt::StatusTipRole).toString(); }
inline void setStatusTip(const QString &statusTip)
{ setData(Qt::StatusTipRole, statusTip); }
inline QString whatsThis() const //角色 5
{ return data(Qt::WhatsThisRole).toString(); }
inline void setWhatsThis(const QString & whatsThis)
{ setData(Qt::WhatsThisRole, whatsThis); }
inline QFont font() const //角色 6
{ return qvariant_cast<QFont>(data(Qt::FontRole)); }
inline void setFont(const QFont & font)
{ setData(Qt::FontRole, font); }
inline int textAlignment() const//角色 7
{ return data(Qt::TextAlignmentRole).toInt(); }
inline void setTextAlignment(int alignment)
{ setData(Qt::TextAlignmentRole, alignment); }
inline QBrush background() const //角色 8
{ return qvariant_cast<QBrush>(data(Qt::BackgroundRole)); }
inline void setBackground(const QBrush & brush)
{ setData(Qt::BackgroundRole,
brush.style() != Qt::NoBrush ? QVariant(brush) : QVariant()); }
//QBrush(Qt::GlobalColor color, Qt::BrushStyle bs = Qt::SolidPattern);
inline QBrush foreground() const //角色 9
{ return qvariant_cast<QBrush>(data(Qt::ForegroundRole)); }
inline void setForeground(const QBrush &brush)
{ setData(Qt::ForegroundRole,
brush.style() != Qt::NoBrush ? QVariant(brush) : QVariant()); }
inline //enum Qt::CheckState { Unchecked, PartiallyChecked, Checked };
Qt::CheckState checkState() const //角色 10
{ return static_cast<Qt::CheckState>(data(Qt::CheckStateRole).toInt()); }
inline
void setCheckState(Qt::CheckState state)
{ setData(Qt::CheckStateRole, state); }
inline QSize sizeHint() const //角色 13
{ return qvariant_cast<QSize>(data(Qt::SizeHintRole)); }
inline void setSizeHint(const QSize & size)
{ setData(Qt::SizeHintRole, size.isValid() ? QVariant(size) : QVariant()); }
}; //完结 class QTableWidgetItem
#ifndef QT_NO_DATASTREAM
Q_WIDGETS_EXPORT QDataStream & operator>>(QDataStream &in , QTableWidgetItem &item);
Q_WIDGETS_EXPORT QDataStream & operator<<(QDataStream &out, const QTableWidgetItem &item);
#endif
class QTableWidgetPrivate;
/*
The QTableWidget class provides an item-based table view with a default model.
Detailed Description :
表格小部件为应用程序提供标准的表格显示功能。QTableWidgetltem中的项目由 QTableWidgetltem 提供。
如果你想使用自己的数据模型来创建表格,你应该使用QTableView而不是这个类。
表格小部件可以使用所需数量的行和列进行构建:
tableWidget = new QTableWidget(12, 3, this);
Alternatively, tables can be constructed without a given size and resized later:
tableWidget = new QTableWidget(this);
tableWidget->setRowCount(10);
tableWidget->setColumnCount(5);
项目在表之外创建(没有父控件)并使用设置方法插入到表中。
QTableWidgetItem * newItem = new QTableWidgetItem(tr("%1").arg(
(row+1)*(column+1)));
tableWidget->setItem(row, column, newItem);
如果您想在表格控件中启用排序功能,详细信息,请参阅setltem()方法.
请在填充内容后执行此操作,否则排序可能会影响插入顺序.
表格可以同时拥有横向和纵向标题。创建标题的最简单方法是向`setHorizontalHeaderLabels()和
`setVerticalHeaderLabels('函数提供一系列字符串。
这些函数将为表格的列和行提供简单的文本标题。
更复杂的标题可以由现有的表格项生成,而这些表格项通常是在表格之外构建的。
例如,我们可以构建一个带有图标和对齐文本的表格项,并将其用作特定列的标题:
QTableWidgetItem *cubesHeaderItem = new QTableWidgetItem(tr("Cubes"));
cubesHeaderItem->setIcon(QIcon(QPixmap(":/Images/cubed.png")));
cubesHeaderItem->setTextAlignment(Qt::AlignVCenter);
The number of rows in the table can be found with rowCount(),
and the number of columns with columnCount().
The table can be cleared with the clear() function.
表格中的行数可以通过rowCount()找到,列数通过columncount()找到。
表格可以通过clear()函数清空。
*/
class Q_WIDGETS_EXPORT QTableWidget : public QTableView
{
Q_OBJECT
//This property holds the number of columns / rows in the table.
//By default, for a table constructed without row and column counts,
// this property contains a value of 0.
Q_PROPERTY(int rowCount READ rowCount WRITE setRowCount)
Q_PROPERTY(int columnCount READ columnCount WRITE setColumnCount)
friend class QTableModel; //这是 Qt3 里的老类,已被模型视图架构替代了。注释文档里这么说的。
private:
void setModel(QAbstractItemModel * model) override; //私有,不再被调用了。
Q_DECLARE_PRIVATE(QTableWidget)
Q_DISABLE_COPY(QTableWidget)
Q_PRIVATE_SLOT(d_func(), void _q_sort())
Q_PRIVATE_SLOT(d_func(), void _q_emitItemEntered (const QModelIndex & index))
Q_PRIVATE_SLOT(d_func(), void _q_emitItemPressed (const QModelIndex & index))
Q_PRIVATE_SLOT(d_func(), void _q_emitItemClicked (const QModelIndex & index))
Q_PRIVATE_SLOT(d_func(), void _q_emitItemDoubleClicked (const QModelIndex & index))
Q_PRIVATE_SLOT(d_func(), void _q_emitItemActivated (const QModelIndex & index))
Q_PRIVATE_SLOT(d_func(), void _q_emitItemChanged (const QModelIndex & index))
Q_PRIVATE_SLOT(d_func(), void _q_emitCurrentItemChanged(const QModelIndex & previous,
const QModelIndex & current))
Q_PRIVATE_SLOT(d_func(), void _q_dataChanged (const QModelIndex & topLeft,
const QModelIndex & bottomRight))
public:
//Creates a new table view with the given parent.
explicit
QTableWidget( QWidget * parent = nullptr); //有参构造函数
QTableWidget(int rows, int columns, QWidget * parent = nullptr); //有参构造函数
//Creates a new table view with the given rows and columns, and with the given parent.
~QTableWidget(); //析构函数
//Q_PROPERTY(int rowCount READ rowCount WRITE setRowCount)
int rowCount() const;
void setRowCount(int rows);
//Q_PROPERTY(int columnCount READ columnCount WRITE setColumnCount)
int columnCount() const;
void setColumnCount(int columns);
/* 这是表格窗体视图的基类表格视图里的构建表头的代码方法。
class QTableView : public QAbstractItemView
{
public :
QHeaderView * horizontalHeader() const;
void setHorizontalHeader(QHeaderView * header);
QHeaderView * verticalHeader () const;
void setVerticalHeader (QHeaderView * header);
}
*/
//Returns the horizontal header item for column, column, if one has been set;
// otherwise returns nullptr.
QTableWidgetItem * horizontalHeaderItem(int column) const;
void setHorizontalHeaderItem(int column, QTableWidgetItem * item);
//Sets the horizontal header item for column column to item.
//If necessary, the column count is increased to fit the item.
//The previous header item (if there was one) is deleted.之前的旧标题元素会被删除。
QTableWidgetItem * takeHorizontalHeaderItem(int column);
//Removes the horizontal header item at column from the header without deleting it.
QTableWidgetItem * verticalHeaderItem(int row) const;
void setVerticalHeaderItem(int row, QTableWidgetItem * item);
QTableWidgetItem * takeVerticalHeaderItem(int row);
//Sets the vertical header labels using labels.
void setVerticalHeaderLabels(const QStringList & labels);
void setHorizontalHeaderLabels(const QStringList & labels);
//Returns the item for the given row and column if one has been set;
// otherwise returns nullptr.
QTableWidgetItem * item(int row, int column) const;
void setItem(int row, int column, QTableWidgetItem * item);
//Sets the item for the given row and column to item.
//表格接管了该项的所有权。
//请注意,如果已启用排序(参见`sortingEnabled`),且列是当前排序列,
// 则该行将被移动到由`item`确定的已排序位置。
//如果您想设置某一行中的多个项(例如,通过循环调用setltem()),可能需要在操作前关闭排序功能,
//然后在操作后重新开启;这样您就可以为同一行中的所有项使用相同的行参数(即,setltem()不会移动该行)。
QTableWidgetItem * takeItem(int row, int column);
//Removes the item at row and column from the table without deleting it.
//Returns a list of pointers to the items contained in the data object.
//If the object was not created by a QTreeWidget in the same process, the list is empty.
QList<QTableWidgetItem *> items(const QMimeData * data) const;
//Returns the row / column for the item.
int row(const QTableWidgetItem * item) const;
int column(const QTableWidgetItem * item) const;
//Returns the QModelIndex associated with the given item.条目索引与指针之间的相互转换。
QModelIndex indexFromItem (const QTableWidgetItem * item ) const;
QTableWidgetItem * itemFromIndex(const QModelIndex & index) const;
//Returns a pointer to the QTableWidgetItem associated with the given index.
//Returns the row / Column of the current item.
int currentRow () const;
int currentColumn() const;
QTableWidgetItem * currentItem () const;
void setCurrentItem(QTableWidgetItem * item); //以代码的方式选择条目。
//Sets the current item to item.
//Unless the selection mode is NoSelection, the item is also selected.
void setCurrentItem(QTableWidgetItem * item,
QItemSelectionModel::SelectionFlags command);
void setCurrentCell(int row, int column); //直接用行列下标设定条目
void setCurrentCell(int row, int column, //这样更好。
QItemSelectionModel::SelectionFlags command);
bool isSortingEnabled() const; //默认,表格排序是被禁止的。
void setSortingEnabled(bool enable); //无注释
void sortItems(int column, Qt::SortOrder order = Qt::AscendingOrder);
//Sorts all the rows in the table widget based on column and order.
//按某列排序,影响的不仅仅本列,而是所有的行。整行都因为某列的排序而移动了。
int visualRow (int logicalRow ) const; //返回逻辑索引与视觉索引的对应关系
int visualColumn(int logicalColumn) const; //隐藏并不会改变视觉索引。
//Returns the widget displayed in the cell in the given row and column.
//Note: The table takes ownership of the widget.
//测试说明,这个窗体组件,不属于表中元素,不是先天就存在的。未设置前,是 nullptr。
QWidget * cellWidget(int row, int column) const;
void setCellWidget(int row, int column, QWidget * widget);
inline //Removes the widget set on the cell indicated by row and column.
void removeCellWidget(int row, int column)
{ setCellWidget(row, column, nullptr); }
QList<QTableWidgetItem *> selectedItems () const; //处理多选用这个就够
//Returns a list of all selected ranges.
QList<QTableWidgetSelectionRange> selectedRanges() const;
void setRangeSelected(const QTableWidgetSelectionRange & range, bool select);
//Selects or deselects the range depending on select.
//QModelIndex QAbstractItemView::indexAt(const QPoint & point)基类里还有这个成员函数
//Returns a pointer to the item at the given point,
// or returns nullptr if point is not covered by an item in the table widget.
QTableWidgetItem * itemAt(const QPoint & p) const;
inline
QTableWidgetItem * itemAt(int x, int y) const //采用了表格自己的坐标系。
{ return itemAt(QPoint(x, y)); }
//Returns the item at the position equivalent to QPoint(ax, ay) in the
// table widget's coordinate system,
QList<QTableWidgetItem *> findItems(const QString & text, Qt::MatchFlags flags) const;
//Finds items that matches the text using the given flags.
/*
//This enum describes the type of matches that can be
// used when searching for items in a model.
enum Qt::MatchFlag { //本枚举量用于组合框的条目搜索。本枚举量指定了搜索方式
MatchExactly = 0, //Performs QVariant-based matching.
MatchContains = 1, //The search term is contained in the item.
MatchStartsWith = 2, //The search term matches the start of the item.
MatchEndsWith = 3, //The search term matches the end of the item.
MatchRegularExpression = 4,
MatchWildcard = 5,
MatchFixedString = 8,
MatchTypeMask = 0x0F,
MatchCaseSensitive = 16, //The search is case sensitive.
MatchWrap = 32,
MatchRecursive = 64 //Searches the entire hierarchy.
};
Q_DECLARE_FLAGS(MatchFlags, MatchFlag)
Q_DECLARE_OPERATORS_FOR_FLAGS(MatchFlags)
*/
const //Returns the item prototype used by the table.
QTableWidgetItem * itemPrototype() const; //似乎在继承 QTableWidgetltem时才用得上
void setItemPrototype(const QTableWidgetItem *item);
// Sets the item prototype for the table to the specified item.
//该表格小部件在需要创建新的表格项时,将使用项原型克隆函数。
//例如,当用户在空单元格中进行编辑时。这非常有用,
//尤其是在您有 QTableWidgetltem 子类并且希望确保 QTableWidget 创建您的子类实例的情况下。
//表格接管原型的所有权。
//返回某个单元格的位置信息
QRect visualItemRect(const QTableWidgetItem * item) const; //无注释
using QAbstractItemView::isPersistentEditorOpen;
/*
class QAbstractItemView {
bool isPersistentEditorOpen(const QModelIndex & index) const;
void openPersistentEditor (const QModelIndex & index);
void closePersistentEditor (const QModelIndex & index);
}
*/
//Returns whether a persistent editor is open for item item.
bool isPersistentEditorOpen(QTableWidgetItem * item) const; //函数重载,参数类型不一样
//Starts editing the item if it is editable.
void editItem (QTableWidgetItem * item); //打开的是普通易失编辑框
void openPersistentEditor (QTableWidgetItem * item); //打开持久型编辑框
//Opens an editor for the give item. The editor remains open after editing.
void closePersistentEditor (QTableWidgetItem * item); //只有调用本函数才可以关闭持久框
//Closes the persistent editor for item.
protected:
bool event(QEvent * e ) override;
void dropEvent(QDropEvent * event) override;
virtual QStringList mimeTypes() const;
virtual QMimeData * mimeData(const QList<QTableWidgetItem *> & items) const;
virtual bool dropMimeData(int row, int column,
const QMimeData * data, Qt::DropAction action);
virtual Qt::DropActions supportedDropActions() const;
//Returns the drop actions supported by this view.
/*
enum Qt::DropAction { //本枚举类用于描述模型视图里的拖动操作的语义:复制、剪切或超链接。
CopyAction = 0x 1, //Copy the data to the target.
MoveAction = 0x 2, //Move the data from the source to the target.
LinkAction = 0x 4, //Create a link from the source to the target.
ActionMask = 0x ff,
TargetMoveAction = 0x8002, //在 Windows上,当 D&D数据的所有权应被目标应用程序接管时,
//即源应用程序不应删除这些数据时,会使用此值。
//在X11上,此值用于执行移动操作。Mac上不使用TargetMoveAction。
IgnoreAction = 0x 0 //Ignore the action (do nothing with the data).
};
Q_DECLARE_FLAGS(DropActions, DropAction)
Q_DECLARE_OPERATORS_FOR_FLAGS(DropActions)
*/
public Q_SLOTS:
//Scrolls the view if necessary to ensure that the item is visible.
//The hint parameter specifies more precisely where the
// item should be located after the operation.
void scrollToItem(const QTableWidgetItem * item,
QAbstractItemView::ScrollHint hint = EnsureVisible);
/*
enum QAbstractItemView::ScrollHint {
EnsureVisible , //Scroll to ensure that the item is visible.
PositionAtTop , //Scroll to position the item at the top of the viewport.
PositionAtBottom, //Scroll to position the item at the bottom of the viewport.
PositionAtCenter //Scroll to position the item at the center of the viewport.
};
Q_ENUM(ScrollHint) //滚动屏幕到条目 index处,并指明了 index条目的新的位置
virtual void QAbstractItemView::scrollTo(const QModelIndex & index,
ScrollHint hint = EnsureVisible) = 0;
*/
//Inserts an empty row into the table at row.
void insertRow (int row ); //在行 row ,列 column处插入一行或一列。
void insertColumn(int column);
void removeRow(int row);
void removeColumn(int column); //删除第 row行或第 column列。
//Removes the column column and all its items from the table.
//Removes all items in the view. This will also remove all selections and headers.
//If you don't want to remove the headers, use QTableWidget::clearContents().
//The table dimensions stay the same.
void clear (); //行列框架 还会保存,表头数据没有了,改成了123数字
void clearContents(); //行列框架和表头数据都会保存,只清除表体中的数据,置为空。
//Removes all items not in the headers from the view.
//This will also remove all selections. The table dimensions stay the same.
Q_SIGNALS:
void itemEntered(QTableWidgetItem * item);
void cellEntered(int row, int column);
void itemPressed(QTableWidgetItem * item);
void cellPressed(int row, int column);
void itemClicked(QTableWidgetItem * item);
void cellClicked(int row, int column);
//This signal is emitted when the specified item has been activated
void itemActivated(QTableWidgetItem * item);
void cellActivated(int row, int column);
void itemDoubleClicked(QTableWidgetItem * item);
void cellDoubleClicked(int row, int column);
//This signal is emitted whenever the data of item has changed.
void itemChanged(QTableWidgetItem * item); //当条目里的数据改变时,触发本信号
void cellChanged(int row, int column);
//This signal is emitted whenever the current item changes.
//The previous item is the item that previously had the focus,
// current is the new current item. //当焦点切换时触发本信号函数。
// 经测试发现,本信号函数里的 previous 形参不要使用。否则程序会闪退。
void currentItemChanged(QTableWidgetItem * current, QTableWidgetItem * previous);
void currentCellChanged(int currentRow, int currentColumn,
int previousRow, int previousColumn);
void itemSelectionChanged(); //当焦点选择变化时触发本信号,但没有形参。
//This signal is emitted whenever the selection changes.
}; //完结 class QTableWidget : public QTableView
QT_END_NAMESPACE
#endif // QTABLEWIDGET_H
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谢谢