typedef struct x
{
int left;
int right;
int cov;
int len;
}Tree;
typedef struct Linex
{
int x1;
int x2;
int y;
int flag;
}Line;
const int MAX=50050;
int linenum,n;
Tree tree[MAX*4];
Line line[MAX*2];
bool cmp(Line a,Line b)
{return a.y<b.y;}
void BuildTree(int left,int right,int i)//左右两个区间有重叠的部分
{
tree[i].left=left;
tree[i].right=right;
tree[i].cov=tree[i].len=0;
if(left+1==right)return ;
int mid=(left+right)>>1;
BuildTree(left,mid,i<<1);
BuildTree(mid,right,2*i+1);
}
void clear(int i)
{
if(tree[i].cov==0)
tree[i].len=tree[i<<1].len+tree[2*i+1].len;
}
void updata(int left,int right,int flag,int i)
{
if(left<=tree[i].left&&right>=tree[i].right)
{
if(flag==1)//如果是入边,覆盖+1
{
tree[i].cov++;
tree[i].len=tree[i].right-tree[i].left;
}
else//当线段被删除之后,子线段可能还存在
{
tree[i].cov--;
if(tree[i].cov==0)
{
if(tree[i].left+1==tree[i].right)
tree[i].len=0;
else tree[i].len=tree[i<<1].len+tree[2*i+1].len;
}
}
return ;
}
if(left<tree[i<<1].right)updata(left,right,flag,i<<1);
if(right>tree[i<<1|1].left)updata(left,right,flag,i<<1|1);
clear(i);
}
void addline(int x1,int y1,int x2,int y2)//每个矩阵,记录两条线段
{
if(x1==x2||y1==y2)return ;//如果矩阵不合法
line[linenum].x1=x1;
line[linenum].x2=x2;
line[linenum].y=y1;
line[linenum].flag=1;
linenum++;
line[linenum].x1=x1;
line[linenum].x2=x2;
line[linenum].y=y2;
line[linenum].flag=-1;
linenum++;
}sort(line,line+linenum,cmp);
BuildTree(0,MAX,1);
updata(line[0].x1,line[0].x2,line[0].flag,1);
__int64 ans=0;
for(i=1;i<linenum;i++)
{
ans+=(__int64)tree[1].len*(line[i].y-line[i-1].y);
updata(line[i].x1,line[i].x2,line[i].flag,1);
}
printf("%I64d\n",ans);
线段树 扫描线求矩阵面积并的模板(zz)
最新推荐文章于 2023-11-14 14:48:20 发布