unity人物控制移动代码

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CharacterControllerTest : MonoBehaviour
{
    public CharacterController playercc;
    public Vector3 moveMotion;
    public float forwardSpeed = 1f;
    public float trunSpeed = 0.5f;
    public float upSpeed = 0.5f;
    public float downSpeed = 0.5f;

    public float h_value = 0;
    public float v_value = 0;
    public float up_value = 0;

    public float jumpTime = 1;
    public float timer = 0;
    public bool isJump = false;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    voi

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