岛屿数量
(1)、BFS
class Solution {
public:
int numIslands(vector<vector<char>>& grid) {
int rows = grid.size();
if(rows == 0) return 0;
int cols = grid[0].size();
queue<pair<int, int>> que;
int num_island = 0;
for(int i = 0; i < rows; i++){
for(int j = 0; j < cols; j++){
if(grid[i][j] == '1'){
num_island++;
grid[i][j] = '2';
que.push({i, j});
while(!que.empty()){
auto x = que.front();
que.pop();
int r = x.first;
int c = x.second;
if(r - 1 >= 0 && grid[r - 1][c] == '1'){grid[r - 1][c] = '2'; que.push({r - 1, c});}
if(r + 1 < rows && grid[r + 1][c] == '1'){grid[r + 1][c] = '2'; que.push({r + 1, c});}
if(c - 1 >= 0 && grid[r][c - 1] == '1'){grid[r][c - 1] = '2'; que.push({r, c - 1});}
if(c + 1 < cols && grid[r][c + 1] == '1'){grid[r][c + 1] = '2'; que.push({r, c + 1});}
}
}
}
}
return num_island;
}
};
(2)、DFS
class Solution {
int numIslands(vector<vector<char>>& grid) {
//dfs
int rows = grid.size();
if(rows == 0) return 0;
int cols = grid[0].size();
int num_islands = 0;
for(int i = 0; i < rows; i++){
for(int j = 0; j < cols; j++){
if(grid[i][j] == '1'){
num_islands++;
dfs(grid, i, j); // 这个函数就是遍历矩阵然后将陆地位置置2
}
}
}
return num_islands;
}
void dfs(vector<vector<char> >& grid, int r, int c){ // 放在dfs函数外面判断grid[m][n]是否满足情况
int raws = grid.size();
int cols = grid[0].size();
grid[r][c] = '2'; // 陆地位置置2
if(r - 1 >= 0 && grid[r - 1][c] == '1') dfs(grid, r - 1, c); //up
if(r + 1 < raws && grid[r + 1][c] == '1') dfs(grid, r + 1, c); // down
if(c - 1 >= 0 && grid[r][c - 1] == '1') dfs(grid, r, c - 1);
if(c + 1 < cols && grid[r][c + 1] == '1') dfs(grid, r, c + 1);
}
};
岛屿面积
int maxAreaOfIsland(vector<vector<int>>& grid){
int rows = grid.size();
int cols = grid[0].size();
if(rows == 0) return 0;
int max_area = 0;
for(int i = 0; i < rows; i++){
for(int j = 0; j < cols; j++){
if(grid[i][j] == 1){
int area = dfs(grid, i, j);
max_area = max(area, max_area);
}
}
}
return max_area;
}
int dfs(vector<vector<int>>& grid, int i, int j){ // 放在dfs函数里面判断grid[m][n]是否满足情况
int area = 1;
if(i < 0 || i >= grid.size() || j < 0 || j >= grid[0].size() || grid[i][j] != 1) return 0; // 只要排除了括号内的情况,就只剩下grid[i][j] == 1了,所以后面不需要在判断grid[i][j] == 1,这个函数只有 i,j 不满足条件时才会返回0,其他时候只会返回area=1,这就实现了每遇到grid[i][j] == 1就加1
// if(grid[i][j] == 1) return 1;
grid[i][j] = 2;
area += dfs(grid, i - 1, j);
area += dfs(grid, i + 1, j);
area += dfs(grid, i, j - 1);
area += dfs(grid, i, j + 1);
return area;
}
岛屿周长
(1) DFS
class Solution {
constexpr static int dx[4] = {0, 1, 0, -1};
constexpr static int dy[4] = {1, 0, -1, 0};
public:
int dfs(int x, int y, vector<vector<int>> &grid, int n, int m) { // 这里的 dfs 和岛屿数量的有点不一样,这个是找每个岛(每个为 1 的块)的周围的 4 个位置
if (x < 0 || x >= n || y < 0 || y >= m || grid[x][y] == 0) {
return 1;
}
if (grid[x][y] == 2) {
return 0;
}
grid[x][y] = 2;
int res = 0;
for (int i = 0; i < 4; ++i) {
int tx = x + dx[i];
int ty = y + dy[i];
res += dfs(tx, ty, grid, n, m);
}
return res;
}
int islandPerimeter(vector<vector<int>> &grid) {
int n = grid.size(), m = grid[0].size();
int ans = 0;
for (int i = 0; i < n; ++i) {
for (int j = 0; j < m; ++j) {
if (grid[i][j] == 1) {
ans += dfs(i, j, grid, n, m);
}
}
}
return ans;
}
};
或者可以写为
int dfs(int i, int j, vector<vector<int>> &grid, int raws, int cols) { // 这里的 dfs 和岛屿数量的有点不一样,这个是找每个岛(每个为 1 的块)的周围的 4 个位置
if(i < 0 || i >= raws || j < 0 || j >= cols || grid[i][j] == 0) return 1; // 边界和值为0的时候就加1
if(grid[i][j] == 2) return 0;
grid[i][j] = 2;
int ans = 0;
ans += dfs(i - 1, j, grid, raws, cols);
ans += dfs(i + 1, j, grid, raws, cols);
ans += dfs(i, j - 1, grid, raws, cols);
ans += dfs(i, j + 1, grid, raws, cols);
return ans;
}
int islandPerimeter(vector<vector<int>> &grid) {
int raws = grid.size(), cols = grid[0].size();
int ans = 0;
for (int i = 0; i < raws; i++) {
for (int j = 0; j < cols; j++) {
if (grid[i][j] == 1) {
ans += dfs(i, j, grid, raws, cols);
}
}
}
return ans;
}
(2)暴力解法
class Solution { // 此法适合只有一个岛的情况
public:
int islandPerimeter(vector<vector<int>>& grid) {
int raws = grid.size();
if(raws == 0) return 0;
int cols = grid[0].size();
int perimeter = 0;
for(int i = 0; i < raws; i++){
for(int j = 0; j < cols; j++){
if(grid[i][j] == 1){
if(i - 1 < 0 || grid[i - 1][j] == 0) perimeter++;
if(i + 1 >= raws || grid[i + 1][j] == 0) perimeter++;
if(j - 1 < 0 || grid[i][j - 1] == 0) perimeter++;
if(j + 1 >= cols || grid[i][j + 1] == 0) perimeter++;
}
}
}
return perimeter;
}
};