射线法判断点是否在多边型内部
射线法原理:
- 如果点在多边型内部,从该点引出一条射线则射线与多边型只有一个焦点
- 如果点不在多边形内部,从该点引出一条经过多边型的射线则具有2个交点
代码:
#include <iostream>
#include <vector>
#include <math.h>
#include <assert.h>
using namespace std;
struct Point2d{
double x;
double y;
Point2d(double _x, double _y):x(_x), y(_y){}
Point2d operator-(Point2d _point){
return Point2d(this->x - _point.x, this->y - _point.y);
}
Point2d operator+(Point2d _point){
return Point2d(this->x + _point.x, this->y + _point.y);
}
Point2d operator/(double _num){
return Point2d(this->x / _num, this->y / _num);
}
Point2d operator*(double _num){
return Point2d(this->x * _num, this->y * _num);
}
Point2d norm(void){
double mo = sqrt(x * x + y * y);
return Point2d(x / mo, y / mo);
}
};
double cross_product(Point2d p1, Point2d p2){
return p1.x*p2.y - p1.y*p2.x;
}
int order(Point2d _p1, Point2d _p2, Point2d _p3){
auto p2_sub_p1 = _p2 - _p1;
auto p3_sub_p1 = _p3 - _p1;
double res = cross_product(p2_sub_p1, p3_sub_p1);
if(res > 0) return 1;
else if(res == 0){
std::cout << "error" << std::endl;
}
return -1;
}
bool intersect_adjust(Point2d _Line1_A, Point2d _Line1_B, Point2d _Line2_C, Point2d _Line2_D){
if((order(_Line1_A, _Line1_B, _Line2_C) != order(_Line1_A, _Line1_B, _Line2_D)) &&
(order(_Line2_C, _Line2_D, _Line1_A) != order(_Line2_C, _Line2_D, _Line1_B))
){
std::cout << "is intersect" << std::endl;
return true;
}else{
std::cout << "no intersect" << std::endl;
}
return false;
}
struct Polygon{
vector<Point2d> polygon_points;
Point2d get_middle_point(void){
Point2d mid_point(0, 0);
for(int i = 0; i < polygon_points.size(); ++i){
mid_point = mid_point + polygon_points[i];
}
mid_point = mid_point / double(polygon_points.size());
return mid_point;
}
};
bool polygon_adjust(Point2d _point, Polygon _polygon){
auto mid_point = _polygon.get_middle_point();
Point2d subline = (mid_point - _point).norm();
Point2d endLine = _point + subline * 10000;
int num = 0;
for(int i = 1; i < _polygon.polygon_points.size(); ++i){
if(intersect_adjust(_point, endLine, _polygon.polygon_points[i-1], _polygon.polygon_points[i])){
num++;
}
}
assert(num > 0);
assert(num <= 2);
if(num == 1){
return true;
}
return false;
}
int main(){
Polygon polygon_test;
polygon_test.polygon_points.push_back(Point2d(0, 0));
polygon_test.polygon_points.push_back(Point2d(0, 2));
polygon_test.polygon_points.push_back(Point2d(2, 2));
polygon_test.polygon_points.push_back(Point2d(2, 0));
Point2d test_point(-0.5,1);
if(polygon_adjust(test_point, polygon_test)){
std::cout << "point is in polygon" << std::endl;
}else{
std::cout << "point is out polygon" << std::endl;
}
return 0;
}