void OnGUI()
{
//要注意的是:Event事件只能在OnGUI函数里触发
Event a = Event.current;
if(a.clickCount == 2)
{
SceneManager.LoadScene("00_Mokuai");
print("双击!");
}
}
{
//要注意的是:Event事件只能在OnGUI函数里触发
Event a = Event.current;
if(a.clickCount == 2)
{
SceneManager.LoadScene("00_Mokuai");
print("双击!");
}
}