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原创 Untiy使用FillAmount制作空调温度的动态效果
using System;using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;public class KongTiaoManager : MonoBehaviour { public Image processBar; public Button Add; public Button Less; public Te...
2020-11-05 15:37:18
1113
原创 当Untiy3D运行时,启动外部软件的方法
using System.Collections;using System.Collections.Generic;using System.Diagnostics;using UnityEngine;public class Manager : MonoBehaviour{ private Process _tableSdk; // Start is called before the first frame update void Start() { ...
2020-06-10 16:35:47
320
原创 Untiy3D实现多张图片的翻页功能
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;public class FanYe : MonoBehaviour{ int index = 0; public Text text; // Use this for i...
2019-12-12 17:24:48
284
原创 视频播放ExternData文件夹中的视频
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.Video;using UnityEngine.UI;using UnityEngine.Events;using UnityEngine.EventSystems;using System;p...
2019-12-11 10:01:45
315
原创 挂在Text文本上,设置显示内容后,文字闪烁功能
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;public class FlashingText : MonoBehaviour{ [SerializeField] private Text textToUse; [Seria...
2019-12-10 19:24:46
397
原创 Untiy打包WebGL后,实现输入框里可以输入汉字(与正常Inputfield设置一样,字体选用附件字体)
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;using UnityEngine.EventSystems;using System.Runtime.InteropServices;using System;public class W...
2019-08-09 11:09:23
1957
3
原创 Untiy3D里用C#做出连线题目~
上面图片挂脚本,下面图片同名!!挂脚本的可以拉出线连接下面图片!!连线时的样子点击Button按钮后,错误的变红,正确的变绿代码~~~~~~~using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.EventSystems;usin...
2019-06-22 19:58:31
1964
4
原创 工具类~快捷切换场景Scenes
using System;using UnityEditor;using UnityEditor.SceneManagement;using UnityEngine;using UnityEngine.SceneManagement;public class SceneEditor : EditorWindow { Vector2 scrobar2 = Vector2.zer...
2019-03-13 09:27:17
196
原创 工具类~复制路径
using UnityEditor;using UnityEngine;public class LKPosAndEditorEditor : EditorWindow{ [MenuItem("Tools/LKP")] static void ShowWindow() { GetWindow(typeof(LKPosAndEditorEditor))...
2019-03-12 17:46:09
152
1
原创 Tool道具类,挂在物体上,手动填入名称,实现鼠标移入移出物体标签显示隐藏
using DG.Tweening;using UnityEngine;using UnityEngine.Events;using UnityEngine.EventSystems;using UnityEngine.UI;namespace FrameWork{ /// <summary> /// Tool道具类,挂在物体上,手动填入名...
2019-03-12 17:29:26
215
原创 UI中图片翻页功能的实现
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;public class FanYe : MonoBehaviour{ int index=0 ; public Text text; // Use this for in...
2019-03-10 17:58:50
565
原创 3D实验场景中,视角转到电脑模型上,进行桌面操作
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.Events;using UnityEngine.UI;using DG.Tweening;using FrameWork;public class DianNao : MonoBehavio...
2019-03-10 17:31:13
418
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