
SDL
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SDL_Texture结构体
struct SDL_Texture { const void *magic; Uint32 format; /** int access; /** int w; /** int h; /** i原创 2016-11-30 15:40:18 · 371 阅读 · 0 评论 -
SDL_SW_YUVTexture结构体
struct SDL_SW_YUVTexture { Uint32 format; Uint32 target_format; int w, h; Uint8 *pixels; int *colortab; Uint32 *rgb_2_pix; void (*Display1X) (int *colortab, Uint32原创 2016-11-30 15:45:53 · 319 阅读 · 0 评论 -
SDL_Surface结构体
typedef struct SDL_Surface { Uint32 flags; /** SDL_PixelFormat *format; /** int w, h; /** int pitch; /** void *pixels;原创 2016-11-30 15:47:51 · 741 阅读 · 0 评论 -
SDL_PixelFormat结构体
typedef struct SDL_PixelFormat { Uint32 format; SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint8 padding[2]; Uint32 Rmask; Uint32 Gmask; Ui原创 2016-11-30 16:14:20 · 1669 阅读 · 0 评论 -
SDL_BlitMap结构体
typedef struct SDL_BlitMap { SDL_Surface *dst; int identity; SDL_blit blit; void *data; SDL_BlitInfo info; /* the version count matches the destination; mismatch indic原创 2016-11-30 16:08:47 · 307 阅读 · 0 评论