dmuInteractorStyleRubberBand3D::OnLeftButtonDown()
{
//3D
int* clickPos3D = this->GetInteractor()->GetEventPosition();
// Pick from this location.
vtkSmartPointer<vtkPropPicker> picker3D =vtkSmartPointer<vtkPropPicker>::New();
picker3D->Pick(clickPos3D[0], clickPos3D[1], 0, this->GetDefaultRenderer());
double* pos3D = picker3D->GetPickPosition();
// If we picked something before, reset its property
if (this->LastPickedActor)
{
this->LastPickedActor->GetProperty()->DeepCopy(this->LastPickedProperty);
LastPickedActor->GetMapper()->ScalarVisi