分享一个Unity3D点击模型跟随鼠标移动的小脚本,希望对需要的人有帮助!
直接把这个代码放在要移动的模型上就OVER了!!!
</pre><pre name="code" class="csharp">using UnityEngine;
using System.Collections;
public class ModelsPosChange : MonoBehaviour {
RaycastHit hit;
private Transform Icon;
bool isMove = false;
void Start () {
}
void FixedUpdate() {
if (isMove) {
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if ((Physics.Raycast(ray, out hit,500)) && (null != hit.collider)) {
Debug.DrawLine(ray.origin, hit.point);
Icon = transform.GetComponent<Transform>();
Vector3 screenPos = Camera.main.WorldToScreenPoint(Icon.position);
Vector3 offset = Icon.transform.position - Camera.m