SingleLinkedList.h
#ifndef SINGLELINKEDLIST_H
#define SINGLELINKEDLIST_H
#include<iostream>
//list node
template<typename T>
struct list_node{
typedef list_node<T>* pointer;
T data;
pointer next;
list_node() :next(NULL){}
list_node(const T value) :data(value), next(NULL){}
};
//SingleLinkedList
template<typename T>
class SingleLinkedList{
public:
typedef T value_type;
typedef T* pointer;
typedef list_node<T>* link_type;
SingleLinkedList();//constructor
~SingleLinkedList();//destructor
void create_head(int n);//head interpolation method,only for T is int,double...
void create_tail(int n);//tail interpolation method,only for T is int,double...
int get_length();//get length
bool is_empty(); // whether SingleLinkedList is empty or not
void traverse();//traverse SingleLinkedList
void clear();//clear SingleLinkedList
bool get_elem(int i, pointer value);//get the ith data
int locate(value_type value);//find the position of value
bool insert(int i, value_type value);//insert data in the ith place
bool remove(int i, pointer value);//remove the ith data
void invert();//invert the SingleLinkedList
private:
link_type head;
};
//constructor
template<typename T>
SingleLinkedList<T>::SingleLinkedList() :head(new list_node<T>()){}
//destructor
template<typename T>
SingleLinkedList<T>::~SingleLinkedList(){
clear();
delete head;
}
//head interpolation method,only for T is int,double...
template<typename T>
void SingleLinkedList<T>::create_head(int n){
value_type value;
for (int i = 0; i < n; i++){
std::cin >> value;
link_type p = new list_node<T>(value);
p->next = head->next;
head->next = p;
}
}
//tail interpolation method,only for T is int,double...
template<typename T>
void SingleLinkedList<T>::create_tail(int n){
value_type value;
link_type q = head;
for (int i = 0; i < n; i++){
std::cin >> value;
link_type p = new list_node<T>(value);
q->next = p;
q = p;
}
}
//get length
template<typename T>
int SingleLinkedList<T>::get_length(){
int count = 0;
link_type p = head->next;
while (p!=NULL){
p = p->next;
count++;
}
return count;
}
// whether SingleLinkedList is empty or not
template<typename T>
bool SingleLinkedList<T>::is_empty(){
return head->next == NULL ? true : false;
}
//traverse SingleLinkedList
template<typename T>
void SingleLinkedList<T>::traverse(){
link_type p = head->next;
while (p != NULL){
std::cout << p->data << " ";
p = p->next;
}
std::cout << std::endl;
}
//clear SingleLinkedList
template<typename T>
void SingleLinkedList<T>::clear(){
link_type p;
while (head->next != NULL){
p = head->next;
head->next = p->next;
delete p;
}
}
//get the ith data
template<typename T>
bool SingleLinkedList<T>::get_elem(int i, pointer value){
int count = 0;
link_type p = head;
while (p != NULL&&count < i){
p = p->next;
count++;
}
if (p == NULL)
return false;
*value = p->data;
return true;
}
//find the position of value
template<typename T>
int SingleLinkedList<T>::locate(value_type value){
link_type p = head->next;
int count = 1;
while (p != NULL){
if (p->data == value)
return count;
p = p->next;
count++;
}
return 0;
}
//insert data in the ith place
template<typename T>
bool SingleLinkedList<T>::insert(int i, value_type value){
if (i < 1)
return false;
int count = 1;
link_type p = head;
while (p != NULL&&count < i){
p = p->next;
count++;
}
if (p == NULL)
return false;
link_type q = new list_node<T>(value);
q->next = p->next;
p->next = q;
return true;
}
//remove the ith data
template<typename T>
bool SingleLinkedList<T>::remove(int i, pointer value){
if (i < 1)
return false;
int count = 1;
link_type p = head;
while (p->next != NULL&&count < i){
p = p->next;
count++;
}
if (p->next == NULL)
return false;
link_type q = p->next;
p->next = q->next;
*value = q->data;
delete q;
return true;
}
//invert the SingleLinkedList
template<typename T>
void SingleLinkedList<T>::invert(){
link_type p = head->next;
head->next = NULL;
link_type q;
while (p != NULL){
q = p->next;
p->next = head->next;
head->next = p;
p = q;
}
}
#endif
main.cpp
#include"SingleLinkedList.h"
using namespace std;
int main(){
SingleLinkedList<int> int_list;
cout << int_list.get_length() << endl; //0
cout << boolalpha << int_list.is_empty() << endl;//true
for (int i = 0; i < 10; i++){
int_list.insert(i, i);
}
int_list.traverse();//1 2 3 4 5 6 7 8 9
int_list.invert();
int_list.traverse();//9 8 7 6 5 4 3 2 1
int_list.invert();
int value;
if (int_list.get_elem(5, &value))
cout << "get element succeed,value is " << value << endl;//get element succeed,value is 5
else
cout << "get element fail" << endl;
if (int_list.insert(7, 20))
cout << "insert succeed" << endl;//insert succeed
else
cout << "insert fail" << endl;
if (int_list.remove(8, &value))
cout << "remove succeed,remove value is " << value << endl;//remove succeed,remove value is 7
else
cout << "remove fail" << endl;
int_list.traverse();//1 2 3 4 5 6 20 8 9
cout << int_list.locate(20) << endl;//7
cout << int_list.get_length() << endl;//9
int_list.clear();
cout << int_list.get_length() << endl;//0
int_list.create_head(8);
int_list.traverse();
int_list.clear();
int_list.create_tail(8);
int_list.traverse();
int_list.clear();
return 0;
}