C++线程池处理socket

✅ 整体结构
ThreadPool:一个线程池类,包含任务队列和工作线程。

Server:简易 TCP 服务器,接收连接后把已连接 socket 加入线程池任务队列。

main:启动服务器并运行线程池。

#include <iostream>
#include <thread>
#include <vector>
#include <queue>
#include <functional>
#include <mutex>
#include <condition_variable>
#include <atomic>
#include <unistd.h>
#include <netinet/in.h>
#include <string.h>

class ThreadPool {
public:
    ThreadPool(size_t numThreads) : stop(false) {
        // 启动 numThreads 个线程
        for (size_t i = 0; i < numThreads; ++i) {
            workers.emplace_back([this]() {
                while (true) {
                    std::function<void()> task;

                    {   // 获取任务
                        std::unique_lock<std::mutex> lock(this->queue_mutex);
                        this->condition.wait(lock, [this]() {
                            return this->stop || !this->tasks.empty();
                        });

                        if (this->stop && this->tasks.empty())
                            return;

                        task = std::move(this->tasks.front());
                        this->tasks.pop();
                    }

                    task(); // 执行任务
                }
            });
        }
    }

    // 添加任务
    void enqueue(std::function<void()> task) {
        {
            std::unique_lock<std::mutex> lock(queue_mutex);
            tasks.push(std::move(task));
        }
        condition.notify_one();
    }

    ~ThreadPool() {
        {
            std::unique_lock<std::mutex> lock(queue_mutex);
            stop = true;
        }

        condition.notify_all();

        for (std::thread &worker : workers)
            worker.join();
    }

private:
    std::vector<std::thread> workers;
    std::queue<std::function<void()>> tasks;

    std::mutex queue_mutex;
    std::condition_variable condition;
    std::atomic<bool> stop;
};

// 简易 TCP 服务器函数
void start_server(int port, ThreadPool& pool) {
    int server_fd, new_socket;
    sockaddr_in address;
    int opt = 1;
    int addrlen = sizeof(address);

    server_fd = socket(AF_INET, SOCK_STREAM, 0);
    setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt));

    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons(port);

    bind(server_fd, (struct sockaddr *)&address, sizeof(address));
    listen(server_fd, 10);

    std::cout << "Server listening on port " << port << "...\n";

    while (true) {
        new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen);

        // 把任务加入线程池
        pool.enqueue([new_socket]() {
            char buffer[1024] = {0};
            read(new_socket, buffer, 1024);
            std::cout << "Received: " << buffer << std::endl;

            std::string response = "Echo: ";
            response += buffer;
            send(new_socket, response.c_str(), response.size(), 0);

            close(new_socket);
        });
    }
}

int main() {
    ThreadPool pool(4); // 创建线程池,4 个线程
    start_server(8080, pool); // 启动 TCP 服务器
    return 0;
}

使用Epoll

#include <iostream>
#include <sys/epoll.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include "ThreadPool.h"

#define MAX_EVENTS 1024
#define PORT 8080

// 设置非阻塞
int setNonBlocking(int fd) {
    int flags = fcntl(fd, F_GETFL);
    return fcntl(fd, F_SETFL, flags | O_NONBLOCK);
}

int main() {
    ThreadPool pool(4); // 线程池

    int server_fd = socket(AF_INET, SOCK_STREAM, 0);
    sockaddr_in addr {};
    addr.sin_family = AF_INET;
    addr.sin_addr.s_addr = INADDR_ANY;
    addr.sin_port = htons(PORT);

    bind(server_fd, (sockaddr*)&addr, sizeof(addr));
    listen(server_fd, 128);
    setNonBlocking(server_fd);

    int epfd = epoll_create1(0);

    epoll_event ev{}, events[MAX_EVENTS];
    ev.data.fd = server_fd;
    ev.events = EPOLLIN; // 可读事件
    epoll_ctl(epfd, EPOLL_CTL_ADD, server_fd, &ev);

    std::cout << "Server listening on port " << PORT << "...\n";

    while (true) {
        int nfds = epoll_wait(epfd, events, MAX_EVENTS, -1);
        for (int i = 0; i < nfds; ++i) {
            int fd = events[i].data.fd;

            if (fd == server_fd) {
                // 新连接
                sockaddr_in client_addr{};
                socklen_t client_len = sizeof(client_addr);
                int client_fd = accept(server_fd, (sockaddr*)&client_addr, &client_len);
                setNonBlocking(client_fd);

                epoll_event client_ev{};
                client_ev.data.fd = client_fd;
                client_ev.events = EPOLLIN | EPOLLET; // 边缘触发(高效)
                epoll_ctl(epfd, EPOLL_CTL_ADD, client_fd, &client_ev);
            } else {
                // 客户端可读,把任务扔给线程池
                int client_fd = fd;
                pool.enqueue([client_fd]() {
                    char buffer[1024] = {0};
                    int bytes = read(client_fd, buffer, sizeof(buffer));
                    if (bytes <= 0) {
                        close(client_fd); // 客户端断开
                        return;
                    }
                    std::cout << "Recv: " << buffer << std::endl;

                    std::string response = "Echo: ";
                    response += buffer;
                    send(client_fd, response.c_str(), response.size(), 0);
                });
            }
        }
    }

    close(server_fd);
    close(epfd);
    return 0;
}

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