Unity中以最少代码,控制3D物体的自由旋转、缩放和移动。
using UnityEngine;
public class TestMatrix : MonoBehaviour
{
float scaleparam = 0f;
Vector3 oldScale;
private void Start()
{
oldScale = transform.localScale;
}
private void Update()
{
void Trans_Rotation()
{
float mouse_x =