using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class NewBehaviourScript2 : MonoBehaviour {
private Button button;
void Start () {
button = this.GetComponent<Button>();
button.GetComponent<Button>().onClick.AddListener(() => { ABC(1, "2", 3.3f); });
}
void ABC(int a, string s, float f)
{
Debug.Log("整型"+a + "字符串" + s + "单精度浮点" + f);
}
}
unity3d UnityAction多参数调用
最新推荐文章于 2025-03-04 19:23:24 发布