该游戏借鉴c#windows游戏设计课本 剔除了丑陋的memustrip 和 statusstrip 加入了大量button label 和flowlayoutpanel 加入了media player播放器来实现背景音乐和音效的同步播放 界面效果直接上图
开始页
难度
音效
帮助与说明
图片选取方式
游戏等待观看图像
游戏开始
emmm码着字游戏输了
上面的图像系统 声音系统这里就无法展示了(真的很爽)
下面附上我的代码
Form1
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace Jigsaw
{
public partial class Form1 : Form
{
#region
readonly Color COLOR_SELECT = Color.OrangeRed;//图片方块为被选中的边框颜色
readonly Color COLOR_MOUSEMOVE = Color.MediumBlue;//鼠标移入方块的边框颜色
int ALL = 100;
int OldIGameState;
int GameLevel = 0;//0--6
readonly int[,] Difficulty = new int[,] {{ 3, 4 }, { 4, 6 },{ 5,6 },{ 5,7 },{ 6,8 } } ;//4,6//不同难度对应的行数和列数
bool BPlaySound = true;//是否开启声音
string[] GameState = new string[] { "等待", "运行", "胜利", "失败" };
int IGameState = 5;//游戏状态 0对应等待 1运行 2 胜利 3 失败 4暂停 5开始界面
//int IGameLeaveTime = 0; //游戏剩余时间
bool BUseMyPicture = false;
Bitmap[] BmpGrids = new Bitmap[63];//24
int IWidth = 960, IHeight = 540;//图片尺寸 850 420
Point PLeftTop = new Point(0, 0);
Point PRightButton = new Point(1280, 697);
int IRowCount = 3, IColCount = 4;//图片初始化被分成2*3
string StrMyPicturePath = "";//自选图片的路径
Bitmap BmpRate;//保存将原始图片缩放成960*540的位图
Bitmap OldBmpRate;
int[] NewIndex = new int[63];//
int GameLeacveSeconds = 5;//游戏开始前有5秒钟观察图片
int OldMouseIndex = -1;
int NewMouseIndex = -1;
int FirstSelectIndex = -1;
int SecondSelectIndex = -1;
string PictureName="";
bool BGMFlag = true;
int BWidth = 260, BHeight = 110;
[DllImport("winmm")]
public static extern bool PlaySound(string szSound, int hMod, int i);
#endregion
public Form1()
{
InitializeComponent();
PLeftTop.X = 0;
PLeftTop.Y = 0;
PRightButton.X = ClientRectangle.Width;
PRightButton.Y = ClientRectangle.Height - 12;
IWidth = this.ClientRectangle.Width;//设置图片大小的尺寸
IHeight = this.ClientRectangle.Height - 12;
BWidth = Convert.ToInt32(PRightButton.X / 4.923);
BHeight = Convert.ToInt32(PRightButton.Y / 6.227);
//开始界面
this.button1.Size = new Size(BWidth, BHeight);
this.button2.Size = new Size(BWidth, BHeight);
this.button3.Size = new Size(BWidth, BHeight);
this.button4.Size = new Size(BWidth, BHeight);
//newgame
this.button5.Size = new Size(BWidth, BHeight);
this.button6.Size = new Size(BWidth, BHeight);
this.button7.Size = new Size(BWidth, BHeight);
//difficulty
this.button8.Size = new Size(BWidth/10*7, BHeight/10*7);
this.button9.Size = new Size(BWidth/10*7, BHeight/10*7);
this.button10.Size = new Size(BWidth/10*7, BHeight/10*7);
this.button11.Size = new Size(BWidth/10*7, BHeight/10*7);
this.button12.Size = new Size(BWidth / 10 * 7, BHeight / 10 * 7);
//setting
this.flowLayoutPanel5.Size = new Size(BWidth, BHeight);
this.flowLayoutPanel6.Size = new Size(BWidth/2, BHeight);
this.flowLayoutPanel7.Size = new Size(BWidth, BHeight);
this.flowLayoutPanel8.Size = new Size(BWidth / 2, BHeight);
this.label1.Size = new Size(BWidth/3, BHeight);
this.radioButton1.Size = new Size(BWidth / 3, BHeight / 3);
this.radioButton2.Size = new Size(BWidth / 3, BHeight / 3);
this.label2.Size = new Size(BWidth / 3, BHeight);
this.radioButton3.Size = new Size(BWidth / 3, BHeight / 3);
this.radioButton4.Size = new Size(BWidth / 3, BHeight / 3);
this.button13.Size = new Size(BWidth, BHeight);
//help
this.label3.Size = new Size(BWidth, 3 * BHeight);
this.button14.Size = new Size(BWidth, BHeight);
this.flowLayoutPanel2.Location = new Point(PRightButton.X/10*7, PRightButton.Y/5);
this.flowLayoutPanel2.Size = new Size(BWidth*2, BHeight * 5);
this.flowLayoutPanel1.Location = new Point(PRightButton.X / 10 * 7, PRightButton.Y / 5);//新游戏
this.flowLayoutPanel1.Size = new Size(BWidth * 2, BHeight * 5);
this.flowLayoutPanel3.Location = new Point(PRightButton.X / 10 * 7, PRightButton.Y / 5);//难度
this.flowLayoutPanel3.Size = new Size(BWidth , BHeight * 5);
this.flowLayoutPanel4.Location = new Point(PRightButton.X / 10 * 7, PRightButton.Y / 5);//音效
this.flowLayoutPanel4.Size = new Size(BWidth*2, BHeight * 4);
this.flowLayoutPanel9.Location = new Point(PRightButton.X / 10 * 7, PRightButton.Y / 5);//help
this.flowLayoutPanel9.Size = new Size(BWidth * 2, BHeight * 5);
//底色进度条
this.label4.Location = new Point(0, PRightButton.Y);
this.label4.Size = new Size(PRightButton.X, 10);
this.label5.Location = new Point(0, PRightButton.Y);
this.label5.Size = new Size(200, 10);
//暂停界面
this.flowLayoutPanel10.Location = new Point(PRightButton.X / 10 * 7, PRightButton.Y / 5);
this.flowLayoutPanel10.Size = new Size(BWidth * 2, BHeight * 5);
this.button15.Size = new Size(BWidth, BHeight);
this.button16.Size = new Size(BWidth, BHeight);
this.button17.Size = new Size(BWidth, BHeight);
this.button18.Size = new Size(BWidth, BHeight);
//失败界面
this.flowLayoutPanel11.Location = new Point((IWidth-BWidth)/2, PRightButton.Y / 5);
this.flowLayoutPanel11.Size = new Size(BWidth +3, BHeight *4+11);
this.button19.Size = new Size(BWidth, BHeight);
this.button20.Size = new Size(BWidth, BHeight);
this.button21.Size = new Size(BWidth, BHeight);
this.label6.Size = new Size(BWidth,BHeight);
//胜利界面
this.flowLayoutPanel12.Location = new Point((IWidth - BWidth) / 2, PRightButton.Y / 5);
this.flowLayoutPanel12.Size = new Size(BWidth + 3, BHeight * 4 + 11);
this.button22.Size = new Size(BWidth, BHeight);
this.button23.Size = new Size(BWidth, BHeight);
this.button24.Size = new Size(BWidth, BHeight);
this.label7.Size = new Size(BWidth, BHeight);
}
private void Form1_Load(object sender, EventArgs e)
{
this.KeyPreview = true;
this.LoadPicture();
this.InitGrids();
this.GameTimer.Start();
}
private void LoadPicture()
{
Bitmap BmpOriginal;
if(IGameState==0)
if (!BUseMyPicture)//系统随机自选图片
{
PictureName = GetRandom.GetRandonInt(28).ToString();
BmpOriginal = LoadBitmap.LoadBmp(PictureName);//0-29
}
else
BmpOriginal = new Bitmap(StrMyPicturePath);
else
{
PictureName = "BGP";
BmpOriginal = LoadBitmap.LoadBmp(PictureName);
}
BmpRate = new Bitmap(BmpOriginal, new Size(IWidth, IHeight+22));//缩放成屏幕大小
if (IGameState == 0)
OldBmpRate = BmpRate;
}
private void InitGrids()
{
IRowCount = Difficulty[GameLevel, 0];
IColCount = Difficulty[GameLevel, 1];
for (int row=0;row<IRowCount;row++)
for(int col=0;col<IColCount;col++)
{
BmpGrids[col + row * IColCount] = BmpRate.Clone(new Rectangle(col * IWidth / IColCount, row * IHeight / IRowCount, IWidth / IColCount, IHeight / IRowCount), BmpRate.PixelFormat);
}
this.InitNewIndex();
ALL = 5 + GameLevel * 2;
GameLeacveSeconds=ALL;
this.label5.BackColor = Color.Orange;
if(IGameState==0)
PlayMusic("Begin.mp3");
if (IGameState == 5)
PlayMusicWait("Wait.flac");
if (!BGMFlag)
axWindowsMediaPlayer1.Ctlcontrols.stop();
}
private void DrawGame(Graphics graphics)
{
//画网格和网格图或者 只花一张整体图
if (IGameState == 0 || IGameState == 1 || IGameState == 2 || IGameState == 3)
{
for (int i = 0; i < IRowCount * IColCount; i++)
{
graphics.DrawImage(BmpGrids[NewIndex[i]], PLeftTop.X + (i % IColCount) * IWidth / IColCount, PLeftTop.Y + (i / IColCount) * IHeight / IRowCount);
}
Pen PenWindow = new Pen(SystemColors.Window, 2);
for (int row = 1; row < IRowCount; row++)
{
graphics.DrawLine(PenWindow, PLeftTop.X, PLeftTop.Y + row * IHeight / IRowCount, PRightButton.X, PLeftTop.Y + row * IHeight / IRowCount);
}
for (int col = 1; col < IColCount; col++)
{
graphics.DrawLine(PenWindow, PLeftTop.X + col * IWidth / IColCount, PLeftTop.Y, PLeftTop.X + col * IWidth / IColCount, PLeftTop.Y + IHeight);
}
}
else
graphics.DrawImage(BmpRate, PLeftTop.X, PLeftTop.Y);
//画第一次选中
if (IGameState == 1 || IGameState == 3)
if (FirstSelectIndex >= 0)
{
Pen PenMouseMove = new Pen(Color.DarkRed, 3);
Point PtSquareLT = new Point(FirstSelectIndex % IColCount * (IWidth) / IColCount, FirstSelectIndex / IColCount * (IHeight) / IRowCount);
Point PtSquareRT = new Point(PtSquareLT.X + (IWidth) / IColCount, PtSquareLT.Y);
Point PtSquareLB = new Point(PtSquareLT.X, PtSquareLT.Y + (IHeight) / IRowCount);
Point PtSquareRB = new Point(PtSquareRT.X, PtSquareLB.Y);
graphics.DrawLine(PenMouseMove, PtSquareLT, PtSquareRT);
graphics.DrawLine(PenMouseMove, PtSquareRT, PtSquareRB);
graphics.DrawLine(PenMouseMove, PtSquareRB, PtSquareLB);
graphics.DrawLine(PenMouseMove, PtSquareLB, PtSquareLT);
}
//画鼠标位置
if (IGameState == 1)
if (NewMouseIndex >= 0)
{
Pen PenMouseMove = new Pen(COLOR_MOUSEMOVE, 3);
Point PtSquareLT = new Point(NewMouseIndex % IColCount * (IWidth) / IColCount, NewMouseIndex / IColCount * (IHeight) / IRowCount);
Point PtSquareRT = new Point(PtSquareLT.X + (IWidth) / IColCount, PtSquareLT.Y);
Point PtSquareLB = new Point(PtSquareLT.X, PtSquareLT.Y + (IHeight) / IRowCount);
Point PtSquareRB = new Point(PtSquareRT.X, PtSquareLB.Y);
graphics.DrawLine(PenMouseMove, PtSquareLT, PtSquareRT);
graphics.DrawLine(PenMouseMove, PtSquareRT, PtSquareRB);
graphics.DrawLine(PenMouseMove, PtSquareRB, PtSquareLB);
graphics.DrawLine(PenMouseMove, PtSquareLB, PtSquareLT);
}
if (IGameState == 2)
{
this.flowLayoutPanel12.Show();
}
}
private void openFileDialog1_FileOk(object sender, CancelEventArgs e)
{
this.axWindowsMediaPlayer2.Ctlcontrols.pause();
IGameState = 0;
StrMyPicturePath = openFileDialog1.FileName;
this.LoadPicture();
this.InitGrids();
this.label4.Show();//底色
this.label5.Show();//进度条颜色
this.GameTimer.Start();
this.flowLayoutPanel1.Hide();
this.Invalidate();
}
protected override void OnPaint(PaintEventArgs e)
{
Bitmap BufferBmp = new Bitmap(this. ClientRectangle.Width - 1, this.ClientRectangle.Height - 1);
Graphics g = Graphics.FromImage(BufferBmp);
this.DrawGame(g);
e.Graphics.DrawImage(BufferBmp, 0, 0);
g.Dispose();
base.OnPaint(e);
}
private void GameTimer_Tick(object sender, EventArgs e)
{
if (IGameState == 0 || IGameState == 1)
{
GameLeacveSeconds--;
if((ALL - GameLeacveSeconds) * 1.0 / ALL>=0.9)
this.label5.BackColor = Color.Red;
this.label5.Size = new Size(Convert.ToInt32(PRightButton.X * ((ALL - GameLeacveSeconds) * 1.0 / ALL)), 10);
}
if(GameLeacveSeconds==0)
{
if(IGameState==1)
{
IGameState = 3;
OldMouseIndex = -1;
NewMouseIndex = -1;
FirstSelectIndex = -1;
SecondSelectIndex = -1;
this.axWindowsMediaPlayer1.Ctlcontrols.pause();
PlayMusic("Fail.flac");
if (!BPlaySound)
{
this.axWindowsMediaPlayer1.Ctlcontrols.stop();
}
this.GameTimer.Stop();
this.flowLayoutPanel11.Show();
this.Invalidate();
}
if (IGameState==0)
{
if (BGMFlag)
{
Play("Pause");
}
PlayMusic("BGM.flac");
if (!BGMFlag)
{
axWindowsMediaPlayer1.Ctlcontrols.stop();
}
IGameState = 1;
ALL = 40 + GameLevel * 50;
GameLeacveSeconds = ALL;
this.label5.BackColor = Color.Orange;
this.RandomNewIndex();
this.Invalidate();
}
}
}
private void InitNewIndex()
{
for (int i = 0; i < 63; i++)
NewIndex[i] = i;
}
private void Form1_MouseMove(object sender, MouseEventArgs e)
{
if (IGameState != 1)
return;
NewMouseIndex = this.GetIndex(e);
if (NewMouseIndex != OldMouseIndex)
this.Invalidate();
OldMouseIndex = NewMouseIndex;
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
if(IGameState==1)
if(e.Button==MouseButtons.Left)
{
if(FirstSelectIndex>=0&&SecondSelectIndex<0)
{
SecondSelectIndex = NewMouseIndex;
}
if(FirstSelectIndex<0&&SecondSelectIndex<0&&NewMouseIndex>=0)
{
FirstSelectIndex = NewMouseIndex;
if(BPlaySound)
{
Play("FirstClick");
}
}
if(FirstSelectIndex!=SecondSelectIndex&&FirstSelectIndex>=0&&SecondSelectIndex>=0)
{
int temp = NewIndex[FirstSelectIndex];
NewIndex[FirstSelectIndex] = NewIndex[SecondSelectIndex];
NewIndex[SecondSelectIndex] = temp;
if(BPlaySound)
{
Play("Exchange");
}
if(IsVictory())
{
IGameState = 2;
OldMouseIndex = -1;
NewMouseIndex = -1;
FirstSelectIndex = -1;
SecondSelectIndex = -1;
if(BPlaySound)
{
this.axWindowsMediaPlayer1.Ctlcontrols.pause();
PlayMusic("Victory.wav");
}
this.GameTimer.Stop();
}
FirstSelectIndex = -1;
SecondSelectIndex = -1;
this.Invalidate();
}
//第一二次相同
if(FirstSelectIndex==SecondSelectIndex&&FirstSelectIndex>=0&&SecondSelectIndex>=0)
{
FirstSelectIndex = -1;
SecondSelectIndex = -1;
if(BPlaySound)
{
Play("Cancel");
}
this.Invalidate();
}
}
}
private void RandomNewIndex()
{
int nums = IRowCount * IColCount;
while (nums > 1)
{
int index = GetRandom.GetRandonInt(nums);
int temp = NewIndex[index];
NewIndex[index] = NewIndex[nums - 1];
NewIndex[nums - 1] = temp;
nums--;
}
}
int GetIndex(MouseEventArgs e)
{
System.Console.WriteLine((e.X - PLeftTop.X) / (this.ClientRectangle.Width / IColCount) + (e.Y - PLeftTop.Y) / (this.ClientRectangle.Height / IRowCount) * IColCount);
if (e.X >= PLeftTop.X && e.X < PLeftTop.X + this.ClientRectangle.Width && e.Y >= PLeftTop.Y && e.Y < PLeftTop.Y + this.ClientRectangle.Height)
return (e.X - PLeftTop.X) / (this.ClientRectangle.Width / IColCount) + (e.Y - PLeftTop.Y) / (this.ClientRectangle.Height / IRowCount) * IColCount;
return -1;
}
private void axWindowsMediaPlayer1_Enter(object sender, EventArgs e)
{
}
private void PlayMusic(string musicName)
{
this.axWindowsMediaPlayer1.URL = Application.StartupPath + "\\GameSounds\\" + musicName;
}
private void PlayMusicWait(string musicName)
{
this.axWindowsMediaPlayer2.URL = Application.StartupPath + "\\GameSounds\\" + musicName;
}
private void button1_Click(object sender, EventArgs e)
{
this.flowLayoutPanel2.Hide();
this.flowLayoutPanel1.Show();
}
private void button5_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer2.Ctlcontrols.pause();
IGameState = 0;
this.label4.Show();//底色
this.label5.Show();//进度条颜色
this.flowLayoutPanel1.Hide();
BUseMyPicture = false;
this.LoadPicture();
this.InitGrids();
this.Invalidate();
this.GameTimer.Start();
}
private void button2_Click(object sender, EventArgs e)
{
flowLayoutPanel2.Hide();
flowLayoutPanel3.Show();
}
private void button3_Click(object sender, EventArgs e)
{
this.flowLayoutPanel2.Hide();
this.flowLayoutPanel4.Show();
}
private void radioButton1_CheckedChanged(object sender, EventArgs e)
{
BGMFlag = true;
this.axWindowsMediaPlayer2.Ctlcontrols.play();
}
private void button14_Click(object sender, EventArgs e)
{
this.flowLayoutPanel9.Hide();
this.flowLayoutPanel2.Show();
}
private void flowLayoutPanel5_Paint(object sender, PaintEventArgs e)
{
}
private void radioButton3_CheckedChanged(object sender, EventArgs e)
{
BPlaySound = true;
}
private void flowLayoutPanel7_Paint(object sender, PaintEventArgs e)
{
}
private void button13_Click(object sender, EventArgs e)
{
this.flowLayoutPanel4.Hide();
this.flowLayoutPanel2.Show();
}
private void button4_Click(object sender, EventArgs e)
{
this.flowLayoutPanel2.Hide();
this.flowLayoutPanel9.Show();
}
private void button8_Click(object sender, EventArgs e)
{
GameLevel = 0;
this.flowLayoutPanel3.Hide();
this.flowLayoutPanel2.Show();
}
private void button9_Click(object sender, EventArgs e)
{
GameLevel = 1;
this.flowLayoutPanel3.Hide();
this.flowLayoutPanel2.Show();
}
private void button10_Click(object sender, EventArgs e)
{
GameLevel = 2;
this.flowLayoutPanel3.Hide();
this.flowLayoutPanel2.Show();
}
private void button11_Click(object sender, EventArgs e)
{
GameLevel = 3;
this.flowLayoutPanel3.Hide();
this.flowLayoutPanel2.Show();
}
private void button12_Click(object sender, EventArgs e)
{
GameLevel = 4;
this.flowLayoutPanel3.Hide();
this.flowLayoutPanel2.Show();
}
private void button7_Click(object sender, EventArgs e)
{
this.flowLayoutPanel1.Hide();
this.flowLayoutPanel2.Show();
}
private void button6_Click(object sender, EventArgs e)
{
BUseMyPicture = true;
this.axWindowsMediaPlayer1.Ctlcontrols.pause();
openFileDialog1.Filter = "(*.bmp)|*.bmp|(*.jpg)|*.jpg";
openFileDialog1.ShowDialog();
}
private void Form1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyData == Keys.P)
{
if (IGameState == 0 || IGameState == 1)
{
OldIGameState = IGameState;
IGameState = 4;//变成暂停
this.axWindowsMediaPlayer1.Ctlcontrols.pause();
if(BGMFlag)
this.axWindowsMediaPlayer2.Ctlcontrols.play();
this.GameTimer.Stop();
//加载背景和控件
LoadPicture();
this.label4.Hide();
this.label5.Hide();
this.flowLayoutPanel10.Show();
this.Invalidate();
}
else if(IGameState==4)
{
this.axWindowsMediaPlayer2.Ctlcontrols.pause();
if(BGMFlag)
this.axWindowsMediaPlayer1.Ctlcontrols.play();
IGameState = OldIGameState;
this.flowLayoutPanel10.Hide();
this.label4.Show();
this.label5.Show();
this.Invalidate();
this.GameTimer.Start();
}
}
if(e.KeyData==Keys.Escape)
{
System.Environment.Exit(0);
}
if(e.KeyData==Keys.Space)
{
e.Handled = true;
if(IGameState==0)
GameLeacveSeconds = 1;
}
}
private void button18_Click(object sender, EventArgs e)
{
System.Environment.Exit(0);
}
private void button15_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer2.Ctlcontrols.pause();
if(BGMFlag)
this.axWindowsMediaPlayer1.Ctlcontrols.play();
IGameState = OldIGameState;
this.flowLayoutPanel10.Hide();
this.label4.Show();
this.label5.Show();
this.Invalidate();
this.GameTimer.Start();
}
private void button16_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer2.Ctlcontrols.pause();
this.axWindowsMediaPlayer1.Ctlcontrols.play();
IGameState = 0;
this.label4.Show();//底色
this.label5.Show();//进度条颜色
this.flowLayoutPanel10.Hide();
BmpRate = OldBmpRate;
this.InitGrids();
this.Invalidate();
this.GameTimer.Start();
}
private void button17_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer1.Ctlcontrols.pause();
IGameState = 5;
this.flowLayoutPanel10.Hide();
this.flowLayoutPanel2.Show();
}
private void button21_Click(object sender, EventArgs e)
{
System.Environment.Exit(0);
}
private void button24_Click(object sender, EventArgs e)
{
System.Environment.Exit(0);
}
private void button19_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer2.Ctlcontrols.pause();
IGameState = 0;
this.label4.Show();//底色
this.label5.Show();//进度条颜色
this.flowLayoutPanel11.Hide();
BmpRate = OldBmpRate;
this.InitGrids();
this.Invalidate();
this.GameTimer.Start();
}
private void button20_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer1.Ctlcontrols.stop();
if(BGMFlag)
this.axWindowsMediaPlayer2.Ctlcontrols.play();
IGameState = 5;
this.flowLayoutPanel11.Hide();
this.label4.Hide();
this.label5.Hide();
LoadPicture();
this.flowLayoutPanel2.Show();
this.Invalidate();
}
private void button23_Click(object sender, EventArgs e)
{
this.axWindowsMediaPlayer1.Ctlcontrols.stop();
if(BGMFlag)
this.axWindowsMediaPlayer2.Ctlcontrols.play();
this.label4.Hide();
this.label5.Hide();
IGameState = 5;
this.flowLayoutPanel12.Hide();
LoadPicture();
this.flowLayoutPanel2.Show();
this.Invalidate();
}
private void button22_Click(object sender, EventArgs e)
{
IGameState = 0;
this.label4.Show();//底色
this.label5.Show();//进度条颜色
this.flowLayoutPanel12.Hide();
BUseMyPicture = false;
this.LoadPicture();
this.InitGrids();
this.Invalidate();
this.GameTimer.Start();
}
private void axWindowsMediaPlayer2_StatusChange(object sender, EventArgs e)
{
if ((int)this.axWindowsMediaPlayer2.playState == 1)
{
System.Threading.Thread.Sleep(1000);
axWindowsMediaPlayer2.Ctlcontrols.play();
}
}
private void axWindowsMediaPlayer1_StatusChange(object sender, EventArgs e)
{
if((int)this.axWindowsMediaPlayer1.playState==1)
{
if (IGameState == 1)
this.axWindowsMediaPlayer1.Ctlcontrols.play();
}
}
private void radioButton4_CheckedChanged(object sender, EventArgs e)
{
BPlaySound = false;
}
private void radioButton2_CheckedChanged(object sender, EventArgs e)
{
this.BGMFlag = false;
this.axWindowsMediaPlayer2.Ctlcontrols.pause();
}
private void Play(string waveName)
{
PlaySound(Application.StartupPath + "\\GameSounds\\" + waveName + ".wav", 0, 1);
}
private bool IsVictory()
{
for(int row=0;row<IRowCount;row++)
for(int col=0;col<IColCount;col++)
{
if (NewIndex[col + row * IColCount] != col + row * IColCount)
return false;
}
return true;
}
}
}
Getrandom.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Jigsaw
{
class GetRandom
{
public static Random globalRandomCentor = GenerateNewRandomGenerator();
public static Random GenerateNewRandomGenerator()
{
globalRandomCentor = new Random((int)DateTime.Now.Ticks);
return globalRandomCentor;
}
public static int GetRandonInt()
{
return globalRandomCentor.Next(10);
}
public static int GetRandonInt(int max)
{
return globalRandomCentor.Next(max);
}
public static int GetRandonInt(int min,int max)
{
return globalRandomCentor.Next(max-min)+min;
}
public static float GetRandonInt(float min, float max)
{
return (float)globalRandomCentor.NextDouble()*(max-min) + min;
}
}
}
LoadBitMap
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using System.Windows.Forms;
namespace Jigsaw
{
class LoadBitmap
{
public static Bitmap LoadBmp(string bmpFileName)
{
return new Bitmap(Application.StartupPath + "\\GamePictures\\" + bmpFileName+".bmp" );
}
}
}
控件和订阅事件designer
```csharp
namespace Jigsaw
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
this.GameTimer = new System.Windows.Forms.Timer(this.components);
this.axWindowsMediaPlayer1 = new AxWMPLib.AxWindowsMediaPlayer();
this.flowLayoutPanel2 = new System.Windows.Forms.FlowLayoutPanel();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.button4 = new System.Windows.Forms.Button();
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.button5 = new System.Windows.Forms.Button();
this.button6 = new System.Windows.Forms.Button();
this.button7 = new System.Windows.Forms.Button();
this.flowLayoutPanel3 = new System.Windows.Forms.FlowLayoutPanel();
this.button8 = new System.Windows.Forms.Button();
this.button9 = new System.Windows.Forms.Button();
this.button10 = new System.Windows.Forms.Button();
this.button11 = new System.Windows.Forms.Button();
this.button12 = new System.Windows.Forms.Button();
this.button13 = new System.Windows.Forms.Button();
this.button14 = new System.Windows.Forms.Button();
this.flowLayoutPanel4 = new System.Windows.Forms.FlowLayoutPanel();
this.flowLayoutPanel5 = new System.Windows.Forms.FlowLayoutPanel();
this.label1 = new System.Windows.Forms.Label();
this.flowLayoutPanel6 = new System.Windows.Forms.FlowLayoutPanel();
this.radioButton1 = new System.Windows.Forms.RadioButton();
this.radioButton2 = new System.Windows.Forms.RadioButton();
this.flowLayoutPanel7 = new System.Windows.Forms.FlowLayoutPanel();
this.label2 = new System.Windows.Forms.Label();
this.flowLayoutPanel8 = new System.Windows.Forms.FlowLayoutPanel();
this.radioButton3 = new System.Windows.Forms.RadioButton();
this.radioButton4 = new System.Windows.Forms.RadioButton();
this.label3 = new System.Windows.Forms.Label();
this.flowLayoutPanel9 = new System.Windows.Forms.FlowLayoutPanel();
this.label4 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.flowLayoutPanel10 = new System.Windows.Forms.FlowLayoutPanel();
this.button15 = new System.Windows.Forms.Button();
this.button16 = new System.Windows.Forms.Button();
this.button17 = new System.Windows.Forms.Button();
this.button18 = new System.Windows.Forms.Button();
this.flowLayoutPanel11 = new System.Windows.Forms.FlowLayoutPanel();
this.label6 = new System.Windows.Forms.Label();
this.button19 = new System.Windows.Forms.Button();
this.button20 = new System.Windows.Forms.Button();
this.button21 = new System.Windows.Forms.Button();
this.flowLayoutPanel12 = new System.Windows.Forms.FlowLayoutPanel();
this.label7 = new System.Windows.Forms.Label();
this.button22 = new System.Windows.Forms.Button();
this.button23 = new System.Windows.Forms.Button();
this.button24 = new System.Windows.Forms.Button();
this.axWindowsMediaPlayer2 = new AxWMPLib.AxWindowsMediaPlayer();
((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer1)).BeginInit();
this.flowLayoutPanel2.SuspendLayout();
this.flowLayoutPanel1.SuspendLayout();
this.flowLayoutPanel3.SuspendLayout();
this.flowLayoutPanel4.SuspendLayout();
this.flowLayoutPanel5.SuspendLayout();
this.flowLayoutPanel6.SuspendLayout();
this.flowLayoutPanel7.SuspendLayout();
this.flowLayoutPanel8.SuspendLayout();
this.flowLayoutPanel9.SuspendLayout();
this.flowLayoutPanel10.SuspendLayout();
this.flowLayoutPanel11.SuspendLayout();
this.flowLayoutPanel12.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer2)).BeginInit();
this.SuspendLayout();
//
// openFileDialog1
//
this.openFileDialog1.FileName = "openFileDialog1";
this.openFileDialog1.FileOk += new System.ComponentModel.CancelEventHandler(this.openFileDialog1_FileOk);
//
// GameTimer
//
this.GameTimer.Interval = 1000;
this.GameTimer.Tick += new System.EventHandler(this.GameTimer_Tick);
//
// axWindowsMediaPlayer1
//
this.axWindowsMediaPlayer1.Enabled = true;
this.axWindowsMediaPlayer1.Location = new System.Drawing.Point(1001, 27);
this.axWindowsMediaPlayer1.Name = "axWindowsMediaPlayer1";
this.axWindowsMediaPlayer1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axWindowsMediaPlayer1.OcxState")));
this.axWindowsMediaPlayer1.Size = new System.Drawing.Size(155, 30);
this.axWindowsMediaPlayer1.TabIndex = 2;
this.axWindowsMediaPlayer1.Visible = false;
this.axWindowsMediaPlayer1.StatusChange += new System.EventHandler(this.axWindowsMediaPlayer1_StatusChange);
this.axWindowsMediaPlayer1.Enter += new System.EventHandler(this.axWindowsMediaPlayer1_Enter);
//
// flowLayoutPanel2
//
this.flowLayoutPanel2.BackColor = System.Drawing.Color.Transparent;
this.flowLayoutPanel2.Controls.Add(this.button1);
this.flowLayoutPanel2.Controls.Add(this.button2);
this.flowLayoutPanel2.Controls.Add(this.button3);
this.flowLayoutPanel2.Controls.Add(this.button4);
this.flowLayoutPanel2.Location = new System.Drawing.Point(386, 99);
this.flowLayoutPanel2.Name = "flowLayoutPanel2";
this.flowLayoutPanel2.Size = new System.Drawing.Size(128, 151);
this.flowLayoutPanel2.TabIndex = 4;
//
// button1
//
this.button1.BackColor = System.Drawing.Color.Transparent;
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button1.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button1.ForeColor = System.Drawing.Color.LightPink;
this.button1.Location = new System.Drawing.Point(3, 3);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(135, 36);
this.button1.TabIndex = 0;
this.button1.Text = "New Game";
this.button1.UseVisualStyleBackColor = false;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.BackColor = System.Drawing.Color.Transparent;
this.button2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button2.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button2.ForeColor = System.Drawing.Color.LightPink;
this.button2.Location = new System.Drawing.Point(3, 45);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(135, 30);
this.button2.TabIndex = 1;
this.button2.Text = "Difficulty";
this.button2.UseVisualStyleBackColor = false;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.BackColor = System.Drawing.Color.Transparent;
this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button3.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button3.ForeColor = System.Drawing.Color.LightPink;
this.button3.Location = new System.Drawing.Point(3, 81);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(135, 15);
this.button3.TabIndex = 2;
this.button3.Text = "Setting";
this.button3.UseVisualStyleBackColor = false;
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// button4
//
this.button4.BackColor = System.Drawing.Color.Transparent;
this.button4.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button4.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button4.ForeColor = System.Drawing.Color.LightPink;
this.button4.Location = new System.Drawing.Point(3, 102);
this.button4.Name = "button4";
this.button4.Size = new System.Drawing.Size(135, 23);
this.button4.TabIndex = 3;
this.button4.Text = "Help";
this.button4.UseVisualStyleBackColor = false;
this.button4.Click += new System.EventHandler(this.button4_Click);
//
// flowLayoutPanel1
//
this.flowLayoutPanel1.BackColor = System.Drawing.Color.Transparent;
this.flowLayoutPanel1.Controls.Add(this.button5);
this.flowLayoutPanel1.Controls.Add(this.button6);
this.flowLayoutPanel1.Controls.Add(this.button7);
this.flowLayoutPanel1.Location = new System.Drawing.Point(590, 24);
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
this.flowLayoutPanel1.Size = new System.Drawing.Size(173, 200);
this.flowLayoutPanel1.TabIndex = 5;
this.flowLayoutPanel1.Visible = false;
//
// button5
//
this.button5.BackColor = System.Drawing.Color.Transparent;
this.button5.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button5.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button5.ForeColor = System.Drawing.Color.LightPink;
this.button5.Location = new System.Drawing.Point(3, 3);
this.button5.Name = "button5";
this.button5.Size = new System.Drawing.Size(135, 51);
this.button5.TabIndex = 1;
this.button5.Text = "Default Picture";
this.button5.UseVisualStyleBackColor = false;
this.button5.Click += new System.EventHandler(this.button5_Click);
//
// button6
//
this.button6.BackColor = System.Drawing.Color.Transparent;
this.button6.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button6.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button6.ForeColor = System.Drawing.Color.LightPink;
this.button6.Location = new System.Drawing.Point(3, 60);
this.button6.Name = "button6";
this.button6.Size = new System.Drawing.Size(135, 51);
this.button6.TabIndex = 2;
this.button6.Text = "My Picture";
this.button6.UseVisualStyleBackColor = false;
this.button6.Click += new System.EventHandler(this.button6_Click);
//
// button7
//
this.button7.BackColor = System.Drawing.Color.Transparent;
this.button7.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button7.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button7.ForeColor = System.Drawing.Color.LightPink;
this.button7.Location = new System.Drawing.Point(3, 117);
this.button7.Name = "button7";
this.button7.Size = new System.Drawing.Size(135, 51);
this.button7.TabIndex = 0;
this.button7.Text = "Back";
this.button7.UseVisualStyleBackColor = false;
this.button7.Click += new System.EventHandler(this.button7_Click);
//
// flowLayoutPanel3
//
this.flowLayoutPanel3.BackColor = System.Drawing.Color.Transparent;
this.flowLayoutPanel3.Controls.Add(this.button8);
this.flowLayoutPanel3.Controls.Add(this.button9);
this.flowLayoutPanel3.Controls.Add(this.button10);
this.flowLayoutPanel3.Controls.Add(this.button11);
this.flowLayoutPanel3.Controls.Add(this.button12);
this.flowLayoutPanel3.Location = new System.Drawing.Point(406, 350);
this.flowLayoutPanel3.Name = "flowLayoutPanel3";
this.flowLayoutPanel3.Size = new System.Drawing.Size(165, 267);
this.flowLayoutPanel3.TabIndex = 6;
this.flowLayoutPanel3.Visible = false;
//
// button8
//
this.button8.BackColor = System.Drawing.Color.Transparent;
this.button8.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button8.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button8.ForeColor = System.Drawing.Color.LightPink;
this.button8.Location = new System.Drawing.Point(3, 3);
this.button8.Name = "button8";
this.button8.Size = new System.Drawing.Size(138, 48);
this.button8.TabIndex = 1;
this.button8.Text = "Level 1";
this.button8.UseVisualStyleBackColor = false;
this.button8.Click += new System.EventHandler(this.button8_Click);
//
// button9
//
this.button9.BackColor = System.Drawing.Color.Transparent;
this.button9.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button9.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button9.ForeColor = System.Drawing.Color.LightPink;
this.button9.Location = new System.Drawing.Point(3, 57);
this.button9.Name = "button9";
this.button9.Size = new System.Drawing.Size(135, 48);
this.button9.TabIndex = 2;
this.button9.Text = "Level2";
this.button9.UseVisualStyleBackColor = false;
this.button9.Click += new System.EventHandler(this.button9_Click);
//
// button10
//
this.button10.BackColor = System.Drawing.Color.Transparent;
this.button10.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button10.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button10.ForeColor = System.Drawing.Color.LightPink;
this.button10.Location = new System.Drawing.Point(3, 111);
this.button10.Name = "button10";
this.button10.Size = new System.Drawing.Size(135, 47);
this.button10.TabIndex = 3;
this.button10.Text = "Level3";
this.button10.UseVisualStyleBackColor = false;
this.button10.Click += new System.EventHandler(this.button10_Click);
//
// button11
//
this.button11.BackColor = System.Drawing.Color.Transparent;
this.button11.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button11.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button11.ForeColor = System.Drawing.Color.LightPink;
this.button11.Location = new System.Drawing.Point(3, 164);
this.button11.Name = "button11";
this.button11.Size = new System.Drawing.Size(135, 47);
this.button11.TabIndex = 4;
this.button11.Text = "Level4";
this.button11.UseVisualStyleBackColor = false;
this.button11.Click += new System.EventHandler(this.button11_Click);
//
// button12
//
this.button12.BackColor = System.Drawing.Color.Transparent;
this.button12.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button12.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button12.ForeColor = System.Drawing.Color.LightPink;
this.button12.Location = new System.Drawing.Point(3, 217);
this.button12.Name = "button12";
this.button12.Size = new System.Drawing.Size(135, 35);
this.button12.TabIndex = 5;
this.button12.Text = "Level5";
this.button12.UseVisualStyleBackColor = false;
this.button12.Click += new System.EventHandler(this.button12_Click);
//
// button13
//
this.button13.BackColor = System.Drawing.Color.Transparent;
this.button13.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button13.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button13.ForeColor = System.Drawing.Color.LightPink;
this.button13.Location = new System.Drawing.Point(3, 358);
this.button13.Name = "button13";
this.button13.Size = new System.Drawing.Size(135, 51);
this.button13.TabIndex = 6;
this.button13.Text = "Back";
this.button13.UseVisualStyleBackColor = false;
this.button13.Click += new System.EventHandler(this.button13_Click);
//
// button14
//
this.button14.BackColor = System.Drawing.Color.Transparent;
this.button14.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button14.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button14.ForeColor = System.Drawing.Color.LightPink;
this.button14.Location = new System.Drawing.Point(3, 72);
this.button14.Name = "button14";
this.button14.Size = new System.Drawing.Size(135, 51);
this.button14.TabIndex = 7;
this.button14.Text = "Back";
this.button14.UseVisualStyleBackColor = false;
this.button14.Click += new System.EventHandler(this.button14_Click);
//
// flowLayoutPanel4
//
this.flowLayoutPanel4.BackColor = System.Drawing.Color.Transparent;
this.flowLayoutPanel4.Controls.Add(this.flowLayoutPanel5);
this.flowLayoutPanel4.Controls.Add(this.flowLayoutPanel7);
this.flowLayoutPanel4.Controls.Add(this.button13);
this.flowLayoutPanel4.Location = new System.Drawing.Point(12, 15);
this.flowLayoutPanel4.Name = "flowLayoutPanel4";
this.flowLayoutPanel4.Size = new System.Drawing.Size(257, 386);
this.flowLayoutPanel4.TabIndex = 9;
this.flowLayoutPanel4.Visible = false;
//
// flowLayoutPanel5
//
this.flowLayoutPanel5.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.flowLayoutPanel5.Controls.Add(this.label1);
this.flowLayoutPanel5.Controls.Add(this.flowLayoutPanel6);
this.flowLayoutPanel5.ForeColor = System.Drawing.Color.LightPink;
this.flowLayoutPanel5.Location = new System.Drawing.Point(3, 3);
this.flowLayoutPanel5.Name = "flowLayoutPanel5";
this.flowLayoutPanel5.Size = new System.Drawing.Size(184, 160);
this.flowLayoutPanel5.TabIndex = 0;
this.flowLayoutPanel5.Paint += new System.Windows.Forms.PaintEventHandler(this.flowLayoutPanel5_Paint);
//
// label1
//
this.label1.Font = new System.Drawing.Font("Segoe Print", 15F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.ForeColor = System.Drawing.Color.LightPink;
this.label1.Location = new System.Drawing.Point(3, 0);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(86, 74);
this.label1.TabIndex = 2;
this.label1.Text = " Music";
//
// flowLayoutPanel6
//
this.flowLayoutPanel6.Controls.Add(this.radioButton1);
this.flowLayoutPanel6.Controls.Add(this.radioButton2);
this.flowLayoutPanel6.Location = new System.Drawing.Point(3, 77);
this.flowLayoutPanel6.Name = "flowLayoutPanel6";
this.flowLayoutPanel6.Size = new System.Drawing.Size(91, 97);
this.flowLayoutPanel6.TabIndex = 1;
//
// radioButton1
//
this.radioButton1.Checked = true;
this.radioButton1.Font = new System.Drawing.Font("Segoe Script", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.radioButton1.ForeColor = System.Drawing.Color.LightPink;
this.radioButton1.Location = new System.Drawing.Point(3, 3);
this.radioButton1.Name = "radioButton1";
this.radioButton1.Size = new System.Drawing.Size(104, 24);
this.radioButton1.TabIndex = 0;
this.radioButton1.TabStop = true;
this.radioButton1.Text = "ON";
this.radioButton1.UseVisualStyleBackColor = true;
this.radioButton1.CheckedChanged += new System.EventHandler(this.radioButton1_CheckedChanged);
//
// radioButton2
//
this.radioButton2.Font = new System.Drawing.Font("Segoe Script", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.radioButton2.ForeColor = System.Drawing.Color.LightPink;
this.radioButton2.Location = new System.Drawing.Point(3, 33);
this.radioButton2.Name = "radioButton2";
this.radioButton2.Size = new System.Drawing.Size(141, 22);
this.radioButton2.TabIndex = 1;
this.radioButton2.TabStop = true;
this.radioButton2.Text = "OFF";
this.radioButton2.UseVisualStyleBackColor = true;
this.radioButton2.CheckedChanged += new System.EventHandler(this.radioButton2_CheckedChanged);
//
// flowLayoutPanel7
//
this.flowLayoutPanel7.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.flowLayoutPanel7.Controls.Add(this.label2);
this.flowLayoutPanel7.Controls.Add(this.flowLayoutPanel8);
this.flowLayoutPanel7.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.flowLayoutPanel7.ForeColor = System.Drawing.Color.LightPink;
this.flowLayoutPanel7.Location = new System.Drawing.Point(3, 169);
this.flowLayoutPanel7.Name = "flowLayoutPanel7";
this.flowLayoutPanel7.Size = new System.Drawing.Size(184, 183);
this.flowLayoutPanel7.TabIndex = 7;
this.flowLayoutPanel7.Paint += new System.Windows.Forms.PaintEventHandler(this.flowLayoutPanel7_Paint);
//
// label2
//
this.label2.Font = new System.Drawing.Font("Segoe Print", 15F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.ForeColor = System.Drawing.Color.LightPink;
this.label2.Location = new System.Drawing.Point(3, 0);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(62, 103);
this.label2.TabIndex = 3;
this.label2.Text = "Sound Effect";
//
// flowLayoutPanel8
//
this.flowLayoutPanel8.Controls.Add(this.radioButton3);
this.flowLayoutPanel8.Controls.Add(this.radioButton4);
this.flowLayoutPanel8.Location = new System.Drawing.Point(71, 3);
this.flowLayoutPanel8.Name = "flowLayoutPanel8";
this.flowLayoutPanel8.Size = new System.Drawing.Size(92, 100);
this.flowLayoutPanel8.TabIndex = 0;
//
// radioButton3
//
this.radioButton3.Checked = true;
this.radioButton3.Font = new System.Drawing.Font("Segoe Script", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.radioButton3.ForeColor = System.Drawing.Color.LightPink;
this.radioButton3.Location = new System.Drawing.Point(3, 3);
this.radioButton3.Name = "radioButton3";
this.radioButton3.Size = new System.Drawing.Size(141, 22);
this.radioButton3.TabIndex = 1;
this.radioButton3.TabStop = true;
this.radioButton3.Text = "ON\r\n";
this.radioButton3.UseVisualStyleBackColor = true;
this.radioButton3.CheckedChanged += new System.EventHandler(this.radioButton3_CheckedChanged);
//
// radioButton4
//
this.radioButton4.AutoSize = true;
this.radioButton4.Font = new System.Drawing.Font("Segoe Script", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.radioButton4.ForeColor = System.Drawing.Color.LightPink;
this.radioButton4.Location = new System.Drawing.Point(3, 31);
this.radioButton4.Name = "radioButton4";
this.radioButton4.Size = new System.Drawing.Size(82, 37);
this.radioButton4.TabIndex = 2;
this.radioButton4.TabStop = true;
this.radioButton4.Text = "OFF";
this.radioButton4.UseVisualStyleBackColor = true;
this.radioButton4.CheckedChanged += new System.EventHandler(this.radioButton4_CheckedChanged);
//
// label3
//
this.label3.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.label3.Font = new System.Drawing.Font("Segoe Print", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label3.ForeColor = System.Drawing.Color.LightPink;
this.label3.Location = new System.Drawing.Point(3, 0);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(135, 69);
this.label3.TabIndex = 10;
this.label3.Text = "The secret to win the game is to put together the original by exchangeing differc" +
"ent cards within a certain amount of time You can use P to pause Esc to ex" +
"it SpaceBar to game directly ";
//
// flowLayoutPanel9
//
this.flowLayoutPanel9.BackColor = System.Drawing.Color.Transparent;
this.flowLayoutPanel9.Controls.Add(this.label3);
this.flowLayoutPanel9.Controls.Add(this.button14);
this.flowLayoutPanel9.Location = new System.Drawing.Point(1067, 252);
this.flowLayoutPanel9.Name = "flowLayoutPanel9";
this.flowLayoutPanel9.Size = new System.Drawing.Size(148, 133);
this.flowLayoutPanel9.TabIndex = 11;
this.flowLayoutPanel9.Visible = false;
//
// label4
//
this.label4.BackColor = System.Drawing.Color.AntiqueWhite;
this.label4.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.label4.Location = new System.Drawing.Point(406, 265);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(130, 16);
this.label4.TabIndex = 13;
this.label4.Visible = false;
//
// label5
//
this.label5.BackColor = System.Drawing.Color.Orange;
this.label5.Location = new System.Drawing.Point(403, 290);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(100, 23);
this.label5.TabIndex = 14;
this.label5.Visible = false;
//
// flowLayoutPanel10
//
this.flowLayoutPanel10.BackColor = System.Drawing.Color.Transparent;
this.flowLayoutPanel10.Controls.Add(this.button15);
this.flowLayoutPanel10.Controls.Add(this.button16);
this.flowLayoutPanel10.Controls.Add(this.button17);
this.flowLayoutPanel10.Controls.Add(this.button18);
this.flowLayoutPanel10.Location = new System.Drawing.Point(857, 61);
this.flowLayoutPanel10.Name = "flowLayoutPanel10";
this.flowLayoutPanel10.Size = new System.Drawing.Size(94, 189);
this.flowLayoutPanel10.TabIndex = 15;
this.flowLayoutPanel10.Visible = false;
//
// button15
//
this.button15.BackColor = System.Drawing.Color.Transparent;
this.button15.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button15.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button15.ForeColor = System.Drawing.Color.LightPink;
this.button15.Location = new System.Drawing.Point(3, 3);
this.button15.Name = "button15";
this.button15.Size = new System.Drawing.Size(135, 36);
this.button15.TabIndex = 0;
this.button15.Text = "Continue";
this.button15.UseVisualStyleBackColor = false;
this.button15.Click += new System.EventHandler(this.button15_Click);
//
// button16
//
this.button16.BackColor = System.Drawing.Color.Transparent;
this.button16.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button16.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button16.ForeColor = System.Drawing.Color.LightPink;
this.button16.Location = new System.Drawing.Point(3, 45);
this.button16.Name = "button16";
this.button16.Size = new System.Drawing.Size(135, 30);
this.button16.TabIndex = 1;
this.button16.Text = "Restart";
this.button16.UseVisualStyleBackColor = false;
this.button16.Click += new System.EventHandler(this.button16_Click);
//
// button17
//
this.button17.BackColor = System.Drawing.Color.Transparent;
this.button17.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button17.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button17.ForeColor = System.Drawing.Color.LightPink;
this.button17.Location = new System.Drawing.Point(3, 81);
this.button17.Name = "button17";
this.button17.Size = new System.Drawing.Size(135, 15);
this.button17.TabIndex = 2;
this.button17.Text = "Main Menu";
this.button17.UseVisualStyleBackColor = false;
this.button17.Click += new System.EventHandler(this.button17_Click);
//
// button18
//
this.button18.BackColor = System.Drawing.Color.Transparent;
this.button18.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button18.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button18.ForeColor = System.Drawing.Color.LightPink;
this.button18.Location = new System.Drawing.Point(3, 102);
this.button18.Name = "button18";
this.button18.Size = new System.Drawing.Size(135, 23);
this.button18.TabIndex = 3;
this.button18.Text = "Exit";
this.button18.UseVisualStyleBackColor = false;
this.button18.Click += new System.EventHandler(this.button18_Click);
//
// flowLayoutPanel11
//
this.flowLayoutPanel11.BackColor = System.Drawing.Color.SeaShell;
this.flowLayoutPanel11.Controls.Add(this.label6);
this.flowLayoutPanel11.Controls.Add(this.button19);
this.flowLayoutPanel11.Controls.Add(this.button20);
this.flowLayoutPanel11.Controls.Add(this.button21);
this.flowLayoutPanel11.Location = new System.Drawing.Point(635, 322);
this.flowLayoutPanel11.Name = "flowLayoutPanel11";
this.flowLayoutPanel11.Size = new System.Drawing.Size(159, 219);
this.flowLayoutPanel11.TabIndex = 16;
this.flowLayoutPanel11.Visible = false;
//
// label6
//
this.label6.Font = new System.Drawing.Font("Segoe Print", 26F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label6.ForeColor = System.Drawing.Color.DimGray;
this.label6.Location = new System.Drawing.Point(3, 0);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(135, 69);
this.label6.TabIndex = 11;
this.label6.Text = "YOU LOSE";
this.label6.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// button19
//
this.button19.BackColor = System.Drawing.Color.Transparent;
this.button19.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button19.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button19.ForeColor = System.Drawing.Color.LightPink;
this.button19.Location = new System.Drawing.Point(3, 72);
this.button19.Name = "button19";
this.button19.Size = new System.Drawing.Size(135, 36);
this.button19.TabIndex = 0;
this.button19.Text = "Restart";
this.button19.UseVisualStyleBackColor = false;
this.button19.Click += new System.EventHandler(this.button19_Click);
//
// button20
//
this.button20.BackColor = System.Drawing.Color.Transparent;
this.button20.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button20.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button20.ForeColor = System.Drawing.Color.LightPink;
this.button20.Location = new System.Drawing.Point(3, 114);
this.button20.Name = "button20";
this.button20.Size = new System.Drawing.Size(135, 30);
this.button20.TabIndex = 1;
this.button20.Text = "Main Menu";
this.button20.UseVisualStyleBackColor = false;
this.button20.Click += new System.EventHandler(this.button20_Click);
//
// button21
//
this.button21.BackColor = System.Drawing.Color.Transparent;
this.button21.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button21.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button21.ForeColor = System.Drawing.Color.LightPink;
this.button21.Location = new System.Drawing.Point(3, 150);
this.button21.Name = "button21";
this.button21.Size = new System.Drawing.Size(135, 15);
this.button21.TabIndex = 2;
this.button21.Text = "Exit";
this.button21.UseVisualStyleBackColor = false;
this.button21.Click += new System.EventHandler(this.button21_Click);
//
// flowLayoutPanel12
//
this.flowLayoutPanel12.BackColor = System.Drawing.Color.SeaShell;
this.flowLayoutPanel12.Controls.Add(this.label7);
this.flowLayoutPanel12.Controls.Add(this.button22);
this.flowLayoutPanel12.Controls.Add(this.button23);
this.flowLayoutPanel12.Controls.Add(this.button24);
this.flowLayoutPanel12.Location = new System.Drawing.Point(857, 322);
this.flowLayoutPanel12.Name = "flowLayoutPanel12";
this.flowLayoutPanel12.Size = new System.Drawing.Size(159, 219);
this.flowLayoutPanel12.TabIndex = 17;
this.flowLayoutPanel12.Visible = false;
//
// label7
//
this.label7.Font = new System.Drawing.Font("Segoe Print", 26F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label7.ForeColor = System.Drawing.Color.Tomato;
this.label7.Location = new System.Drawing.Point(3, 0);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(135, 69);
this.label7.TabIndex = 11;
this.label7.Text = "YOU Win";
this.label7.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// button22
//
this.button22.BackColor = System.Drawing.Color.Transparent;
this.button22.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button22.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button22.ForeColor = System.Drawing.Color.LightPink;
this.button22.Location = new System.Drawing.Point(3, 72);
this.button22.Name = "button22";
this.button22.Size = new System.Drawing.Size(135, 36);
this.button22.TabIndex = 0;
this.button22.Text = "Continue";
this.button22.UseVisualStyleBackColor = false;
this.button22.Click += new System.EventHandler(this.button22_Click);
//
// button23
//
this.button23.BackColor = System.Drawing.Color.Transparent;
this.button23.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button23.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button23.ForeColor = System.Drawing.Color.LightPink;
this.button23.Location = new System.Drawing.Point(3, 114);
this.button23.Name = "button23";
this.button23.Size = new System.Drawing.Size(135, 30);
this.button23.TabIndex = 1;
this.button23.Text = "Main Menu";
this.button23.UseVisualStyleBackColor = false;
this.button23.Click += new System.EventHandler(this.button23_Click);
//
// button24
//
this.button24.BackColor = System.Drawing.Color.Transparent;
this.button24.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button24.Font = new System.Drawing.Font("Segoe Print", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button24.ForeColor = System.Drawing.Color.LightPink;
this.button24.Location = new System.Drawing.Point(3, 150);
this.button24.Name = "button24";
this.button24.Size = new System.Drawing.Size(135, 47);
this.button24.TabIndex = 2;
this.button24.Text = "Exit";
this.button24.UseVisualStyleBackColor = false;
this.button24.Click += new System.EventHandler(this.button24_Click);
//
// axWindowsMediaPlayer2
//
this.axWindowsMediaPlayer2.Enabled = true;
this.axWindowsMediaPlayer2.Location = new System.Drawing.Point(1042, 141);
this.axWindowsMediaPlayer2.Name = "axWindowsMediaPlayer2";
this.axWindowsMediaPlayer2.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axWindowsMediaPlayer2.OcxState")));
this.axWindowsMediaPlayer2.Size = new System.Drawing.Size(75, 23);
this.axWindowsMediaPlayer2.TabIndex = 18;
this.axWindowsMediaPlayer2.Visible = false;
this.axWindowsMediaPlayer2.StatusChange += new System.EventHandler(this.axWindowsMediaPlayer2_StatusChange);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 18F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1227, 743);
this.Controls.Add(this.axWindowsMediaPlayer2);
this.Controls.Add(this.flowLayoutPanel12);
this.Controls.Add(this.flowLayoutPanel11);
this.Controls.Add(this.flowLayoutPanel10);
this.Controls.Add(this.label5);
this.Controls.Add(this.label4);
this.Controls.Add(this.flowLayoutPanel9);
this.Controls.Add(this.flowLayoutPanel4);
this.Controls.Add(this.flowLayoutPanel3);
this.Controls.Add(this.flowLayoutPanel1);
this.Controls.Add(this.flowLayoutPanel2);
this.Controls.Add(this.axWindowsMediaPlayer1);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form1";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Jigsaw";
this.WindowState = System.Windows.Forms.FormWindowState.Maximized;
this.Load += new System.EventHandler(this.Form1_Load);
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyDown);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseDown);
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseMove);
((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer1)).EndInit();
this.flowLayoutPanel2.ResumeLayout(false);
this.flowLayoutPanel1.ResumeLayout(false);
this.flowLayoutPanel3.ResumeLayout(false);
this.flowLayoutPanel4.ResumeLayout(false);
this.flowLayoutPanel5.ResumeLayout(false);
this.flowLayoutPanel6.ResumeLayout(false);
this.flowLayoutPanel7.ResumeLayout(false);
this.flowLayoutPanel8.ResumeLayout(false);
this.flowLayoutPanel8.PerformLayout();
this.flowLayoutPanel9.ResumeLayout(false);
this.flowLayoutPanel10.ResumeLayout(false);
this.flowLayoutPanel11.ResumeLayout(false);
this.flowLayoutPanel12.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer2)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.OpenFileDialog openFileDialog1;
private System.Windows.Forms.Timer GameTimer;
private AxWMPLib.AxWindowsMediaPlayer axWindowsMediaPlayer1;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button button4;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
private System.Windows.Forms.Button button5;
private System.Windows.Forms.Button button6;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel3;
private System.Windows.Forms.Button button7;
private System.Windows.Forms.Button button8;
private System.Windows.Forms.Button button9;
private System.Windows.Forms.Button button10;
private System.Windows.Forms.Button button11;
private System.Windows.Forms.Button button12;
private System.Windows.Forms.Button button13;
private System.Windows.Forms.Button button14;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel4;
private System.Windows.Forms.RadioButton radioButton2;
private System.Windows.Forms.RadioButton radioButton1;
private System.Windows.Forms.RadioButton radioButton4;
private System.Windows.Forms.RadioButton radioButton3;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel5;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel6;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel7;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel8;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel9;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel10;
private System.Windows.Forms.Button button15;
private System.Windows.Forms.Button button16;
private System.Windows.Forms.Button button17;
private System.Windows.Forms.Button button18;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel11;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Button button19;
private System.Windows.Forms.Button button20;
private System.Windows.Forms.Button button21;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel12;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Button button22;
private System.Windows.Forms.Button button23;
private System.Windows.Forms.Button button24;
private AxWMPLib.AxWindowsMediaPlayer axWindowsMediaPlayer2;
}
}