利用高中的知识:cosθ=a^2+b^2-c^2/(2ab)
然后有个数学函数acos,求出cosθ的弧度值,在把这个值乘上180除以PI就是结果...
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <cmath>
#include <algorithm>
using namespace std;
#define pi 3.1415926
int main()
{
int T;
scanf("%d",&T);
while (T--)
{
double x1,x2,y1,y2,a,b,c,f;
scanf("%lf%lf%lf%lf",&x1,&y1,&x2,&y2);
a=sqrt(x1*x1+y1*y1);
b=sqrt(x2*x2+y2*y2);
c=sqrt( (x1-x2)*(x1-x2)+(y1-y2)*(y1-y2) );
f=(a*a+b*b-c*c)/(2*a*b);
// printf("%lf\n",f);
f=acos(f)*180/pi;
printf("%.2lf\n",f);
}
return 0;
}