bool
HelloWorld::init()
{
bool
bRet
=
false
;
do
{
CC_BREAK_IF(!
CCLayer::init());
CCSize
size = CCDirector::sharedDirector()->getWinSize();
pSprite
= CCSprite::spriteWithFile(
"fjut.png"
);
CC_BREAK_IF(!
pSprite);
pSprite->setPosition(ccp(size.width/2,
size.height/2));
this
->addChild(pSprite,
0);
bRet
=
true
;
}
while
(0);
this
->setIsTouchEnabled(
true
);
return
bRet;
}
void
HelloWorld::registerWithTouchDispatcher()
{
CCTouchDispatcher::sharedDispatcher()->addTargetedDelegate(
this
,
-1988,
true
);
}
static
CCRect
getRect(CCNode* pNode)
{
CCRect
rc;
rc.origin
= pNode->getPosition();
rc.size
= pNode->getContentSize();
rc.origin.x
-= rc.size.width*0.5;
rc.origin.y
-= rc.size.height*0.5;
return
rc;
}
void
HelloWorld::ccTouchEnded(CCTouch*
pTouch, CCEvent* event)
{
CCPoint
touchLocation = convertTouchToNodeSpace(pTouch);
if
(CCRect::CCRectContainsPoint(getRect(pSprite),
touchLocation))
{
printf
(
"我被点中了!\n"
);
}
}
bool
HelloWorld::ccTouchBegan(CCTouch*
touch, CCEvent* event)
{
return
true
;
}