搜索练习,在数据预处理部分稍微麻烦一下(即初始化迷宫地图部分),AC时还要注意一下Nemo起始位置可能在迷宫外边,这个时候应该直接返回0。
BFS和DFS都在代码里面了!
#include <iostream>
#include <vector>
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <iomanip>
#include <queue>
using namespace std;
const int MAXLEN = 255;
const int UP = 0, DOWN = 1, LEFT = 2, RIGHT = 3;
int dx[4] = {0, 0, -1, 1};
int dy[4] = {1, -1, 0, 0};
int M, N;
int maze[MAXLEN][MAXLEN];
int door[MAXLEN][MAXLEN][4];// 0 up, 1 down, 3 left, 4 right
int minSteps;
void Dfs(int x, int y, int steps)
{
if( steps >= minSteps )
return ;
if(x >= MAXLEN || y >= MAXLEN || maze[x][y] == -1)
{
minSteps = min(minSteps, steps);
return;
}
if( maze[x][y] == 1 ) return;
maze[x][y] = 1;
for(int i = 0; i < 4; ++i)
{
if( door[x][y][i] )
{
Dfs(x + dx[i], y + dy[i], steps + 1);
}
}
maze[x][y] = 0;
}
void Bfs(int x, int y)
{
if( x >= MAXLEN || y >= MAXLEN )
{
cout << 0 << endl;
return ;
}
queue<pair<pair<int, int>, int> > q;
q.push( make_pair( make_pair(x, y), 0 ) );
!maze[x][y]?maze[x][y]=1:NULL;
while( !q.empty() )
{
x = q.front().first.first;
y = q.front().first.second;
int level = q.front().second;
if( maze[x][y] == -1 )
{
cout << level << endl;
break;
}
q.pop();
for(int i = 0; i < 4; ++i)
{
if( door[x][y][i] && maze[x+dx[i]][y+dy[i]] != 1)
{
!maze[x+dx[i]][y+dy[i]]?maze[x+dx[i]][y+dy[i]]=1:NULL;
q.push( make_pair( make_pair(x+dx[i], y+dy[i]), level+1) );
}
}
}
if( q.empty() )
cout << -1 << endl;
}
void InitMaze()
{
// 0 means (i,j) is part of maze, -1 means no
for(int i = 0; i < MAXLEN; ++i)
for(int j = 0; j < MAXLEN; ++j)
{
if( maze[i][j] == 4 )
{
maze[i][j] = 0;
}
else maze[i][j] = -1;
}
}
int main()
{
while( (cin >> M >> N) && (~M || ~N) )
{
memset(maze, 0, sizeof(maze));
memset(door, 0, sizeof(door));
for(int i = 0; i < M; ++i)
{
int x, y;
cin >> x >> y;
int t, d;
cin >> t >> d;
for(int j = 0; j < d; ++j)
{
if( t )
{
maze[x-1][y+j]++;
maze[x][y+j]++;
}
else
{
maze[x+j][y-1]++;
maze[x+j][y]++;
}
}
}
InitMaze();
for(int i = 0; i < N; ++i)
{
int x, y, t;
cin >> x >> y >> t;
if( t )
{
door[x-1][y][RIGHT] = 1;
door[x][y][LEFT] = 1;
}
else
{
door[x][y-1][UP] = 1;
door[x][y][DOWN] = 1;
}
}
double xBeg, yBeg;
cin >> xBeg >> yBeg;
Bfs((int)xBeg, (int)yBeg );
//minSteps = 0xffff;
//Dfs((int)xBeg, (int)yBeg, 0);// note that xBeg or yBeg may exceed 200
/*
if(minSteps == 0xffff)
cout << -1 << endl;
else
cout << minSteps << endl;
*/
}
return 0;
}
本文介绍了一种基于迷宫的地图搜索算法实现,包括宽度优先搜索(BFS)和深度优先搜索(DFS)两种方法,并通过实例代码展示了如何进行路径查找。特别地,文章讨论了起始位置可能位于迷宫外部的情况。
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