using NumSharp;
using System;
namespace MyMath
{
public class MyCover
{
/// <summary>
/// 传入参数说明
/// </summary>
/// <param name="px">图纸上该点的x坐标</param>
/// <param name="py">图纸上该点的y坐标</param>
/// <param name="pz">图纸上该点的z坐标</param>
/// <param name="x">在X轴上位移了x长度</param>
/// <param name="y">在Y轴上位移了y长度</param>
/// <param name="z">在Z轴上位移了z长度</param>
/// <param name="a">工件绕Z轴旋转的角度</param>
/// <param name="b">工件绕Y轴旋转的角度</param>
/// <param name="r">工件绕X轴旋转的角度</param>
public MyCover(float px, float py, float pz, float x, float y, float z, float a, float b, float r)
{
this.x = x;
this.y = y;
this.z = z;
this.a = a;
this.b = b;
this.r = r;
this.rot = new float[4, 4]
{
{
this.Cos(this.a)*this.Cos(this.b),
this.Cos(this.a)*this.Sin(this.b)*this.Sin(this.r)-this.Sin(this.a)*this.Cos(this.r)
03-13
920
920
12-07
6306
6306

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