Game Theory 博弈论

本文介绍了博弈论的基础概念及不同类型的博弈模型,包括零和博弈、一般和博弈等内容,并探讨了组合博弈、矩阵博弈等高级主题。文章还提供了丰富的参考资料。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

博弈论 http://www.math.ucla.edu/~tom/Game_Theory/Contents.html

第一章前四节在ACM的博弈论问题中应该算是比较基础的,杭电的刘春英老师的课件上就是讲的这个,下面的资料是更全面,具体,包括公式的证明和相关模型的介绍

—————————————————————————————————————————————————————————————————————————

Game Theory

Thomas S. Ferguson
Mathematics Department, UCLA


Introduction.

Part I: Impartial Combinatorial Games.

  1. Take-Away Games.
  2. The Game of Nim.
  3. Graph Games.
  4. Sums of Combinatorial Games.
  5. Coin Turning Games.
  6. Green Hackenbush.

Part II: Two-Person Zero-Sum Games.

  1. The Strategic Form of a Game.
  2. Matrix Games. Domination.
  3. The Principle of Indifference.
  4. Solving Finite Games.
  5. The Extensive Form of a Game.
  6. Recursive and Stochastic Games.
  7. Continuous Poker Models.

Part III: Two-Person General-Sum Games.

  1. Bimatrix Games -- Safety Levels.
  2. Noncooperative Games -- Equilibria.
  3. Models of Duopoly.
  4. Cooperative Games.

Part IV: Games in Coalitional Form.

  1. Many-Person TU Games.
  2. Imputations and the Core.
  3. The Shapley Value.
  4. The Nucleolus.

Appendix.

  1. Utility Theory.
  2. Contraction Maps and Fixed Points.
  3. Existence of Equilibria in Finite Games.
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值