bool Text::init()
{
TBase::init();
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
CCSprite *spr = CCSprite::create("HelloWorld.png");
spr->setPosition(ccp(winSize.width/2,winSize.height/2));
addChild(spr);
//CCFlipX3D *flip = CCFlipX3D::create(2);
//CCFlipY3D *flip = CCFlipY3D::create(2);//翻转
//CCLens3D *lens = CCLens3D::create(2,CCSize(40,40),ccp(240,160),100); //凹凸镜
//CCLiquid *liquid=CCLiquid::create(2,CCSize(40,40),20,5); 震动
//CCPageTurn3D *pageTurn = CCPageTurn3D::create(2,CCSize(40,40));//翻页
//CCRipple3D *ripp = CCRipple3D::create(2,CCSize(100,100),ccp(240,160),240,20,5);//固定区域微震
// CCShaky3D *shaky = CCShaky3D::create(2,CCSize(40,40),20,0);//水波振动时的水
//CCTwirl *tween = CCTwirl::create(20,CCSize(20,20),ccp(240,160),3,20);//洗衣机 效果左旋 接着右旋
//CCWaves *waves = CCWaves::create(2,CCSize(20,20),2,20,true,true);//波浪
//CCWavesTiles3D *wavse = CCWavesTiles3D::create(2,CCSize(20,20),3,20);波浪 加切割砖块
//CCWaves3D *waves = CCWaves3D::create(2,CCSize(20,20),3,20);
//CCFadeOutTRTiles *facetiles = CCFadeOutTRTiles::create(2,CCSize(20,20));//冲左下往右上以砖块消失
// CCFadeOutBLTiles *face = CCFadeOutBLTiles::create(2,CCSize(20,20));//以右上往左下
//CCJumpTiles3D *jumpTiles = CCJumpTiles3D::create(4,CCSize(20,20),10,20);//以切割成方块 做跳跃运动
// CCShakyTiles3D *shaky = CCShakyTiles3D::create(2,CCSize(20,20),20,true);
// CCShatteredTiles3D *shattered = CCShatteredTiles3D::create(2,CCSize(20,20),20,true);
//CCShuffleTiles*shuffle = CCShuffleTiles::create(2,CCSize(20,20),3);//shuffle
//CCSplitCols *splitcols = CCSplitCols::create(2,4);
CCSplitRows *splitrow = CCSplitRows::create(2,4);
CCTurnOffTiles *Turn = CCTurnOffTiles::create(2,CCSize(20,20));//随机 小方块消失
spr->runAction(Turn);
return true;
}
3D效果
最新推荐文章于 2019-01-28 23:19:02 发布