PROTOBUF_ATTRIBUTE_REINITIALIZES bool ParseFromString(ConstStringParam data);
PROTOBUF_ATTRIBUTE_REINITIALIZES bool ParsePartialFromString(
ConstStringParam data);
// Parse a protocol buffer contained in an array of bytes.
PROTOBUF_ATTRIBUTE_REINITIALIZES bool ParseFromArray(const void* data,
int size);
PROTOBUF_ATTRIBUTE_REINITIALIZES bool ParsePartialFromArray(const void* data,
int size);
// Reads a protocol buffer from the stream and merges it into this
// Message. Singular fields read from the what is
// already in the Message and repeated fields are appended to those
// already present.
//
// It is the responsibility of the caller to call input->LastTagWas()
// (for groups) or input->ConsumedEntireMessage() (for non-groups) after
// this returns to verify that the message’s end was delimited correctly.
//
// ParseFromCodedStream() is implemented as Clear() followed by
// MergeFromCodedStream().
bool MergeFromCodedStream(io::CodedInputStream* input);
// Like MergeFromCodedStream(), but succeeds even if required fields are
// missing in the input.
//
// MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
// followed by IsInitialized().
bool MergePartialFromCodedStream(io::CodedInputStream* input);
// Merge a protocol buffer contained in a string.
bool MergeFromString(ConstStringParam data);
Methods for serializing in protocol buffer format. Most of these are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
// Write a protocol buffer of this message to the given output. Returns
// false on a write error. If the message is missing required fields,
// this may GOOGLE_CHECK-fail.
bool SerializeToCodedStream(io::CodedOutputStream* output) const;
bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
// Write the message to the given zero-copy output stream. All required
// fields must be set.
bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
// Serialize the message and store it in the given string. All required
// fields must be set.
bool SerializeToString(std::string* output) const;
bool SerializePartialToString(std::string* output) const;
// Serialize the message and store it in the given byte array. All required
// fields must be set.
bool SerializeToArray(void* data, int size) const;
bool SerializePartialToArray(void* data, int size) const;
// Make a string encoding the message. Is equivalent to calling
// SerializeToString() on a string and using that. Returns the empty
// string if SerializeToString() would have returned an error.
// Note: If you intend to generate many such strings, you may
// reduce heap fragmentation by instead re-using the same string
// object with calls to SerializeToString().
std::string SerializeAsString() const;
std::string SerializePartialAsString() const;
// Serialize the message and write it to the given file descriptor. All
// required fields must be set.
bool SerializeToFileDescriptor(int file_descriptor) const;
bool SerializePartialToFileDescriptor(int file_descriptor) const;
// Serialize the message and write it to the given C++ ostream. All
// required fields must be set.
bool SerializeToOstream(std::ostream* output) const;
bool SerializePartialToOstream(std::ostream* output) const;
// Like SerializeToString(), but appends to the data to the string’s
// existing contents. All required fields must be set.
bool AppendToString(std::string* output) const;
// Like AppendToString(), but allows missing required fields.
bool AppendPartialToString(std::string* output) const;
// Computes the serialized size of the message. This recursively calls
// ByteSizeLong() on all embedded messages.
//
// ByteSizeLong() is generally linear in the number of fields defined for the
// proto.
virtual size_t ByteSizeLong() const = 0;
// Legacy ByteSize() API.
PROTOBUF_DEPRECATED_MSG(“Please use ByteSizeLong() instead”)
int ByteSize() const { return internal::ToIntSize(ByteSizeLong()); }
// Serializes the message without recomputing the size. The message must not
// have changed since the last call to ByteSize(), and the value returned by
// ByteSize must be non-negative. Otherwise the results are undefined.
void SerializeWithCachedSizes(io::CodedOutputStream* output) const {
output->SetCur(_InternalSerialize(output->Cur(), output->EpsCopy()));
}
// Functions below here are not part of the public interface. It isn’t
// enforced, but they should be treated as private, and will be private
// at some future time. Unfortunately the implementation of the “friend”
// keyword in GCC is broken at the moment, but we expect it will be fixed.
// Like SerializeWithCachedSizes, but writes directly to *target, returning
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本文详细介绍了ProtocolBuffers库中的关键函数,如数据解析(ParseFromString,ParsePartialFromString)、从流中合并消息(MergeFromCodedStream)、序列化(SerializeToCodedStream)以及计算字节大小(ByteSizeLong),展示了如何在C++中进行数据的编码和解码操作。
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