Now, they thought this game is too simple, and they want to change some rules. In each turn one player must select a certain number of consecutive unpainted beads to paint. The other rules is The same as the original. Who will win under the rules ?You may assume that both of them are so clever.
2 3 1 4 2
Case #1: aekdycoin Case #2: abcdxyzk
N个珠子,两个人轮流取连续M个,谁不能取了就输了。
初步了解了一下SG函数,目前只会用,原理到时再研究。
简单说就是找当前状态下一步的子状态,如果没有子状态当前sg为0,如果操作某一步后分成了多个子状态,则把他们的sg值异或,看成一个整体作为当前的一个子sg。当前sg的取值为他所有子sg里从0开始sg没有取到的那个值。
对于这个题,就是记忆化搜索,求出当前状态的SG,判断是否为0。
先操作一步,把环变成链,这样才能递归。
#include<iostream>
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<queue>
#include<cstdlib>
#include<cmath>
#define INF 0x3f3f3f3f
#define MAXN 1010
#define MAXM 20010
#define MAXNODE 4*MAXN
#define eps 1e-9
using namespace std;
int T,N,M,sg[MAXN];
int SG(int n){
if(sg[n]!=-1) return sg[n];
if(n<M) return sg[n]=0;
int vis[MAXN]={0};
memset(vis,0,sizeof(vis));
for(int i=0;i<=n-M-i;i++) vis[SG(i)^SG(n-M-i)]=1;
for(int i=0;;i++) if(!vis[i]) return sg[n]=i;
}
int main(){
freopen("in.txt","r",stdin);
scanf("%d",&T);
int cas=0;
while(T--){
scanf("%d%d",&N,&M);
printf("Case #%d: ",++cas);
memset(sg,-1,sizeof(sg));
if(N<M){
printf("abcdxyzk\n");
continue;
}
if(SG(N-M)) printf("abcdxyzk\n");
else printf("aekdycoin\n");
}
return 0;
}
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