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Unity3D图像后处理特效——Depth of Field 3.4
Depth of Field 3.4 is a common postprocessing effect that simulates the properties of a camera lens. The name refers to the fact that the effect has had significant performance and feature improveme翻译 2012-07-15 20:24:18 · 8200 阅读 · 1 评论 -
Unity3D图像后处理特效——Edge Detect Effect Normals
This version of theEdge Detect image effect creates outlines around edges by taking the scene geometry into account. Edges are not determined by colour differences but by the surface normals and dis翻译 2012-07-15 20:34:28 · 4869 阅读 · 1 评论 -
Unity3D图像后处理特效——Global Fog
The Global Fog image effect creates camera-based exponential fog. All calculations are done in world space which makes it possible to have height-based fog modes that can be used for sophisticated e翻译 2012-07-15 20:45:29 · 8028 阅读 · 0 评论 -
Unity3D图像后处理特效——Vignetting
TheVignetting image effect introduces darkening, blur and chromatic aberration (spectral color separation) at the edges and corners of the image. This is usually used to simulate a view through a ca翻译 2012-07-15 20:57:16 · 5148 阅读 · 0 评论 -
Unity3D图像后处理特效——Glow image effect
Glow (sometimes called "Bloom") can dramatically enhance the rendered image by making overbright parts "glow" (e.g. sun, light sources, strong highlights). The Bloom and Lens Flares image effect g翻译 2012-07-15 21:22:10 · 10725 阅读 · 0 评论 -
Unity3D图像后处理特效——Sepia Tone image effect
Sepia Tone is a simple image effect that tints an image to resemble an old photograph.棕褐色色调映射是一个简单的图像特效,它可以使图片呈现出老照片的效果。 As with the otherimage effects, this effect is only available in Un翻译 2012-07-16 10:43:14 · 5523 阅读 · 0 评论 -
Unity3D图像后处理特效——Screen Space Ambient Occlusion (SSAO) image effect
Screen Space Ambient Occlusion (SSAO) approximatesAmbient Occlusion in realtime, as an image post-processing effect. It darkens creases, holes and surfaces that are close to each other. In real li翻译 2012-07-16 10:46:55 · 8867 阅读 · 1 评论 -
Unity3D图像后处理特效——Vortex image effect
The Vortex image effect distorts the rendered image within a circular region. Pixels in the image are displaced around a central circular area by a specified angle; the amount of displacement reduce翻译 2012-07-16 10:52:20 · 6313 阅读 · 0 评论 -
Unity3D图像后处理特效——Motion Blur image effect
Motion Blur image effect enhances fast-moving scenes by leaving "motion trails" of previously rendered frames.运动模糊图像特效通过将“运动轨迹”上之前渲染帧的图像保留下来来增强场景快速运动的感觉。 Like all image effects, Motion Blur翻译 2012-07-16 10:22:10 · 7909 阅读 · 0 评论 -
Unity3D图像后处理特效——Noise image effect
Noise is an image postprocessing effect that can simulate both TV and VCR noise.添加噪声是一种模拟TV和VCR噪声的图像特效。 As with the otherimage effects, this effect is only available in Unity Pro and you m翻译 2012-07-16 10:39:38 · 6138 阅读 · 0 评论 -
Unity3D图像后处理特效——Twirl image effect
The Twirl image effect distorts the rendered image within a circular region. The pixels at the centre of the circle are rotated by a specified angle; the rotation for other pixels in the circle decr翻译 2012-07-16 10:49:43 · 5841 阅读 · 0 评论 -
Unity3D图像后处理特效——Blur image effect
The Blur image effect blurs the rendered image in real-time. 模糊图像特效实时地模糊所渲染出的图像。 As with the otherimage effects, this effect is only available in Unity Pro and you must have the Pro Standard翻译 2012-07-15 20:59:57 · 7021 阅读 · 1 评论 -
Unity3D图像后处理特效——Antialiasing (PostEffect)
The Antialiasing (PostEffect) offers a set of algorithms designed to give a smoother appearance to graphics. When two areas of different colour adjoin in an image, the shape of the pixels can form a翻译 2012-07-15 19:56:31 · 8622 阅读 · 2 评论 -
Unity3D图像后处理特效——Bloom and Lens Flares
Blooming is the optical effect where light from a bright source (such as a glint) appears to leak into surrounding objects. TheBloom and Lens Flares image effect adds bloom and also automatically ge翻译 2012-07-16 10:16:03 · 17467 阅读 · 0 评论 -
Unity3D优化之Optimizing Script Performance
Optimizing Script Performance 优化脚本性能 This page gives some general hints for improving script performance on iOS.这一页给出了一些在iOS系统上增强脚本性能的一般方法。 Reduce Fixed Delta Time 减少固定增量时间Use翻译 2012-04-16 20:39:56 · 6275 阅读 · 0 评论 -
Unity3D图像后处理特效——Contrast Enhance
The Contrast Enhance image effect enhances the impression of contrast for a given camera. It uses the well-knownunsharp mask process available in image processing applications.对于一个特定的相机,对比度增强特效可以增翻译 2012-07-15 20:09:01 · 4607 阅读 · 0 评论 -
Unity3D图像后处理特效——Crease
The Crease is a common non-photorealistic (NPR) rendering technique that enhances the visibility of objects by adding outlines of variable thickness.折皱效果是一常见的非真实感 (NPR)渲染技术,它通过增加物体加轮廓变厚度来增强该物体的可见性翻译 2012-07-15 20:13:25 · 3986 阅读 · 0 评论 -
Unity3D图像后处理特效——Toonmapping
Tonemapping is usually understood as the process of mapping color values fromHDR (high dynamic range) to LDR (low dynamic range). In Unity, this means for most platforms that arbitrary 16-bit floati翻译 2012-07-15 20:29:07 · 7515 阅读 · 1 评论 -
Unity3D图像后处理特效——Tilt Shift
Tilt Shift is a specialized version of theDepth of Field effect that allows for very smooth transitions between focused and defocused areas. It is easier to use and is generally less prone to unsi翻译 2012-07-15 20:53:46 · 4612 阅读 · 0 评论 -
Unity3D图像后处理特效——Edge Detection image effect
Edge Detect image effect adds black edges to the image wherever color differences exceed some threshold.边缘检测图像特效在图像中某些颜色差异较大的地方加入黑边。 If more accurate geometry-based edge detection is required,翻译 2012-07-15 21:17:15 · 5712 阅读 · 0 评论 -
Unity3D图像后处理特效——Grayscale image effect
Grayscale is a simple image effect that changes colors to grayscale by default. It can also use a Texture Ramp texture to remap luminance to arbitrary colors. 灰度图像特效是一种将原始颜色转变成灰度的图像特效。它可以使用一个Texture翻译 2012-07-16 09:54:40 · 10688 阅读 · 0 评论 -
Unity3D图像后处理特效——Fisheye image effect
The Fisheye image effect creates distorts the image as if viewed through a fisheye lens (although any lens will distort the image to some extent).鱼眼图像特效可以制造图像扭曲的效果,看上去就像通过鱼眼透镜显示一般(尽管任意透镜都会在某些方面对图像翻译 2012-07-15 20:41:04 · 5267 阅读 · 1 评论 -
Unity3D图像后处理特效——Sun Shafts
The Sun Shafts image effect simulates the radial light scattering (also known as the "god ray" effect) that arises when a very bright light source is partly obscured.太阳射线图像特效模拟当很亮的光源中一部分被遮挡时所产生的翻译 2012-07-15 20:50:41 · 6278 阅读 · 0 评论 -
Unity3D图像后处理特效——Color Correction image effect
Color Correction allows you apply arbitrary color correction to your scene as a postprocessing effect (just like the Curves tool in Photoshop or Gimp). This page explains how to setup color correcti翻译 2012-07-15 21:07:04 · 8780 阅读 · 0 评论 -
Unity3D图像后处理特效——Contrast Stretch image effect
Contrast Stretch dynamically adjusts the contrast of the image according to the range of brightness levels it contains. The adjustment takes place gradually over a period of time, so the player can翻译 2012-07-15 21:13:25 · 5159 阅读 · 0 评论 -
Unity3D图像后处理特效
最近两个月在工作之余帮Unity圣典论坛做了一些脚本翻译,现把它贴到blog中,方便以后查看。如果大家发现翻译错误或不妥之处,还请多多指出,方便改正。另外,圣典论坛在我看来是目前国内最火的Unity论坛,上面不仅资源丰富,也有不少讨论贴子,希望大家多去交流淘宝。 翻译列表如下: Antialiasing (PostEffect) Bloom a原创 2012-07-16 11:21:10 · 7443 阅读 · 0 评论