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Unity3D优化之Optimizing the Size of the Built iOS Player
Optimizing the Size of the Built iOS Player 优化内置 iOS Player的尺寸 The two main ways of reducing the size of the player are by changing theActive Build Configuration within Xcode and by changing theS翻译 2012-04-08 14:15:23 · 8755 阅读 · 3 评论 -
Uniy3D优化之Optimizing Graphics Performance (二)
欢迎转载,转载请注明出处: http://blog.youkuaiyun.com/amazonzx/article/details/7459600Optimizing Graphics Performance 优化图形性能iOS A useful background to iOS optimization can be found on theiOS hardware page翻译 2012-04-13 23:36:20 · 3136 阅读 · 0 评论 -
Unity3D优化之Optimizing Script Performance
Optimizing Script Performance 优化脚本性能 This page gives some general hints for improving script performance on iOS.这一页给出了一些在iOS系统上增强脚本性能的一般方法。 Reduce Fixed Delta Time 减少固定增量时间Use翻译 2012-04-16 20:39:56 · 6275 阅读 · 0 评论 -
Unity3D优化之Optimizing Physics Performance
Optimizing Physics Performance 优化物理性能 The NVIDIA PhysX physics engine used by Unity is available on iOS but the performance limits of the hardware will be reached more easily on mobile platform翻译 2012-04-14 01:16:23 · 4889 阅读 · 0 评论 -
Unity3D优化之Tuning Main Loop Performance
Tuning Main Loop Performance 调整主循环性能 Setting the Desired Framerate设置所需的帧率Unity iOS allows you to change the frequency with which your application will try to execute its rendering loop翻译 2012-04-16 11:18:31 · 5175 阅读 · 0 评论