C#海康威视摄像头控制,将IntPtr转换成Bitmap图片

本文介绍了一个使用 C# 实现的相机控制类,该类能够完成相机设备的搜索、打开、启动采集、保存图像等功能,并提供了详细的代码实现。

using DVPCameraType;
using MvCamCtrl.NET;
using OpenCvSharp;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace zqt_Control
{
    public class Camera_csb
    {
        #region 摄像头
        List<string> lsca = new List<string>();
        [DllImport("kernel32.dll", EntryPoint = "CopyMemory", SetLastError = false)]
        public static extern void CopyMemory(IntPtr dest, IntPtr src, uint count);

        MyCamera.MV_CC_DEVICE_INFO_LIST m_stDeviceList = new MyCamera.MV_CC_DEVICE_INFO_LIST();
        private MyCamera m_MyCamera = new MyCamera();
        bool m_bGrabbing = false;
        Thread m_hReceiveThread = null;
        MyCamera.MV_FRAME_OUT_INFO_EX m_stFrameInfo = new MyCamera.MV_FRAME_OUT_INFO_EX();

        // ch:用于从驱动获取图像的缓存 | en:Buffer for getting image from driver
        UInt32 m_nBufSizeForDriver = 0;
        IntPtr m_BufForDriver = IntPtr.Zero;
        private static Object BufForDriverLock = new Object();
        MyCamera.MV_FRAME_OUT stFrameInfo = new MyCamera.MV_FRAME_OUT();

        private static Camera_csb controller = null;

        public static Camera_csb GetController()
        {
            if (controller == null)
            {
                controller = new Camera_csb();
            }
            return controller;
        }

        public void InitCamrea()
        {
            DeviceListAcq();
            Open();
            StartGrab();
            SetParam("280000");
            //bnSaveJpg_Click();
        }

        /// <summary>
        /// 搜索所有相机
        /// </summary>
        public void DeviceListAcq()
        {
            // ch:创建设备列表 | en:Create Device List
            System.GC.Collect();
            //cbDeviceList.Items.Clear();
            m_stDeviceList.nDeviceNum = 0;
            int nRet = MyCamera.MV_CC_EnumDevices_NET(MyCamera.MV_GIGE_DEVICE | MyCamera.MV_USB_DEVICE, ref m_stDeviceList);
            if (0 != nRet)
            {
                //MessageBox.Show("Enumerate devices fail!");
                return;
            }

            // ch:在窗体列表中显示设备名 | en:Display device name in the form list
            for (int i = 0; i < m_stDeviceList.nDeviceNum; i++)
            {
                MyCamera.MV_CC_DEVICE_INFO device = (MyCamera.MV_CC_DEVICE_INFO)Marshal.PtrToStructure(m_stDeviceList.pDeviceInfo[i], typeof(MyCamera.MV_CC_DEVICE_INFO));
                if (device.nTLayerType == MyCamera.MV_GIGE_DEVICE)
                {
                    MyCamera.MV_GIGE_DEVICE_INFO gigeInfo = (MyCamera.MV_GIGE_DEVICE_INFO)MyCamera.ByteToStruct(device.SpecialInfo.stGigEInfo, typeof(MyCamera.MV_GIGE_DEVICE_INFO));

                    if (gigeInfo.chUserDefinedName != "")
                    {
                        //cbDeviceList.Items.Add("GEV: " + gigeInfo.chUserDefinedName + " (" + gigeInfo.chSerialNumber + ")");
                        lsca.Add("GEV: " + gigeInfo.chUserDefinedName + " (" + gigeInfo.chSerialNumber + ")");
                    }
                    else
                    {
                        lsca.Add("GEV: " + gigeInfo.chManufacturerName + " " + gigeInfo.chModelName + " (" + gigeInfo.chSerialNumber + ")");
                    }
                }
                else if (device.nTLayerType == MyCamera.MV_USB_DEVICE)
                {
                    //MyCamera.MV_USB3_DEVICE_INFO usbInfo = (MyCamera.MV_USB3_DEVICE_INFO)MyCamera.ByteToStruct(device.SpecialInfo.stUsb3VInfo, typeof(MyCamera.MV_USB3_DEVICE_INFO));
                    //if (usbInfo.chUserDefinedName != "")
                    //{
                    //    lsca.Add("U3V: " + usbInfo.chUserDefinedName + " (" + usbInfo.chSerialNumber + ")");
                    //}
                    //else
                    //{
                    //    lsca.Add("U3V: " + usbInfo.chManufacturerName + " " + usbInfo.chModelName + " (" + usbInfo.chSerialNumber + ")");
                

### 使用C#海康威视SDK实现实时视频上手动绘制红色框 为了在C#应用程序中使用海康威视SDK实现视频流上的手动绘制红色框功能,需遵循特定的步骤并利用相关API。此过程涉及初始化SDK、获取实时预览数据以及处理鼠标事件以允许用户绘制矩形。 #### 初始化海康威视SDK 首先,确保已成功安装并配置了海康威视SDK库,并将其引用添加到了项目的依赖项列表中。接着通过`HCNetSDK.NET_DVR_Init()`方法启动SDK环境[^1]: ```csharp if (!HCNetSDK.NET_DVR_Init()) { MessageBox.Show("Failed to initialize SDK"); } ``` #### 设置回调函数捕获帧数据 为了让程序能够接收来自摄像头的每一帧图像,设置一个自定义的数据回调函数是非常必要的。该函数会在每次接收到新帧时被调用,从而可以在其中执行绘图操作。 ```csharp private void fRealDataCallBack(int lCommand, IntPtr lpBuffer, uint dwBufSize, ref NET_DVR_CLIENTINFO lpClientInfo) { // 将指针转换成Bitmap对象以便于后续处理 Bitmap bitmap = new Bitmap((int)dwBufSize.Width(), (int)dwBufSize.Height()); // 绘制逻辑... } // 注册回调 HCNetSDK.NET_DVR_SetDVRMessCallback(fRealDataCallBack); ``` #### 处理鼠标输入创建矩形边界 当用户点击窗口内的任意位置时触发鼠标事件处理器;记录起始坐标点与结束坐标点用于构建矩形边界的四个顶点信息。每当发生移动动作,则更新当前正在形成的矩形形状直至释放左键完成整个图形闭合为止。 ```csharp Point startPoint; bool isDrawing; private void pictureBox_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { startPoint = e.Location; isDrawing = true; } } private void pictureBox_MouseMove(object sender, MouseEventArgs e) { if (isDrawing && e.Button == MouseButtons.Left) { using (Graphics g = Graphics.FromImage(bitmap)) { Rectangle rect = GetRectangle(startPoint, e.Location); DrawRedBox(g, rect); } pictureBox.Invalidate(); } } private void pictureBox_MouseUp(object sender, MouseEventArgs e) { if (isDrawing && e.Button == MouseButtons.Left) { isDrawing = false; using (Graphics g = Graphics.FromImage(bitmap)) { Rectangle finalRect = GetRectangle(startPoint, e.Location); DrawRedBox(g, finalRect); } pictureBox.Image = bitmap; } } private static Rectangle GetRectangle(Point start, Point end) { int x = Math.Min(start.X, end.X); int y = Math.Min(start.Y, end.Y); int width = Math.Abs(end.X - start.X); int height = Math.Abs(end.Y - start.Y); return new Rectangle(x, y, width, height); } private static void DrawRedBox(Graphics graphics, Rectangle rectangle) { Pen pen = Pens.Red; graphics.DrawRectangle(pen, rectangle); } ``` 上述代码片段展示了如何捕捉用户的交互行为并将之化为屏幕上的视觉反馈——即红色方框。需要注意的是实际应用过程中可能还需要考虑更多细节问题如线程同步等[^2]。
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