student.h
#ifndef STUDENT_H
#define STUDENT_H
#include <QObject>
class Student : public QObject
{
Q_OBJECT
public:
explicit Student(QObject *parent = nullptr);
void treat();
void treat(QString foodName);
signals:
};
#endif // STUDENT_H
teacher.h
#ifndef TEACHER_H
#define TEACHER_H
#include <QObject>
class Teacher : public QObject
{
Q_OBJECT
public:
explicit Teacher(QObject *parent = nullptr);
signals://自定义信号
//返回值void
//只需要声明,不需要实现
//可以重载
void hungry();
void hungry(QString foodName);
};
#endif // TEACHER_H
widget.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include"teacher.h"
#include"student.h"
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
private:
Ui::Widget *ui;
Teacher * a;
Student * b;
void ClassIsOver();
};
#endif // WIDGET_H
student.cpp
#include "student.h"
#include<QDebug>
Student::Student(QObject *parent) : QObject(parent)
{
}
void Student::treat()
{
qDebug() << "吃饭";
}
void Student::treat(QString foodName)
{
qDebug() << "吃xxxxx:" << foodName.toUtf8().data();
}
teacher.cpp
#include "teacher.h"
Teacher::Teacher(QObject *parent) : QObject(parent)
{
}
main.cpp
#include "widget.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
w.show();
return a.exec();
}
widget.cpp
#include "widget.h"
#include "ui_widget.h"
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
ui->setupUi(this);
//创建Teacher对象
this->a = new Teacher(this);
//Student
this->b = new Student(this);
//connect(a,&Teacher::hungry,b,&Student::treat);
void(Teacher::*teacherSingal)(QString) = &Teacher::hungry;
void(Student::*studentSingal)(QString) = &Student::treat;
connect(a,teacherSingal,b,studentSingal);
// 调用
ClassIsOver();
}
Widget::~Widget()
{
delete ui;
}
void Widget::ClassIsOver()
{
//触发信号
//emit a->hungry();
emit a->hungry("嘉然");
}