public class BGMove : MonoBehaviour
{
float speed = 1;
//规定重复点
Vector3 reset;
void Start()
{
reset = new Vector3(0, 10, 0);
}
void Update()
{
//向下运动
transform.Translate(Vector3.down * Time.deltaTime * speed,Space.World);
//超出屏幕从规定点开始
if (transform.position.y <= -9.5)
{
transform.position = reset;
}
}
}
using System.Collections;
using System.Collections.Generic;