Abstract:
We present a novel, Linear Programming (LP) based scheduling algorithm that exploits heterogeneous multi-core architectures such as CPUs and GPUs to accelerate a wide variety of proximity queries. To represent complicated performance relationships between heterogeneous architectures and different computations of proximity queries, we propose a simple, yet accurate model that measures the expected running time of these computations. Based on this model, we formulate an optimization problem that minimizes the largest time spent on computing resources, and propose a novel, iterative LP-based scheduling algorithm. Since our method is general, we are able to apply our method into various proximity queries used in five different applications that have different characteristics. Our method achieves an order of magnitude performance improvement by using four different GPUs and two hexa-core CPUs over using a hexa-core CPU only. Unlike prior scheduling methods, our method continually improves the performance, as we add more computing resources. Also, our method achieves much higher performance improvement compared with prior methods as heterogeneity of computing resources is increased. Moreover, for one of tested applications, our method achieves even higher performance than a prior parallel method optimized manually for the application. We also show that our method provides results that are close (e.g., 75%) to the performance provided by a conservative upper bound of the ideal throughput. These results demonstrate the efficiency and robustness of our algorithm that have not been achieved by prior methods.
(Duksu Kim, Jinkyu Lee, Junghwan Lee, Insik Shin, John Kim and Sung-eui Yoon: “Scheduling in Heterogeneous Computing Environments for Proximity Queries”, IEEE Transactions on Visualization and Computer Graphics, to appear, 2013. [WWW])
本文介绍了一种基于线性规划的创新调度算法,该算法利用异构多核架构(如CPU和GPU)加速各种近距离查询任务。通过提出一个简单而精确的模型来衡量不同计算任务的预期运行时间,算法最小化了资源的最大使用时间。适用于五个不同应用领域的多种查询,性能提升显著,尤其在资源异构性增加时。方法在单个六核心CPU上仅使用的情况下,性能提升了一个数量级。
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