话不多说,上代码
using UnityEngine;
using UnityEditor;
using System.IO;
public class CreatFolder
{
[MenuItem("编辑器扩展/3.CreateNewFolder")]
static void CreateNewFolder
话不多说,上代码
using UnityEngine;
using UnityEditor;
using System.IO;
public class CreatFolder
{
[MenuItem("编辑器扩展/3.CreateNewFolder")]
static void CreateNewFolder
5069

被折叠的 条评论
为什么被折叠?