Adapter_Pattern

本文通过具体代码示例,深入浅出地介绍了适配器模式的实现原理。适配器模式允许不兼容的接口能够协同工作,通过创建一个适配器类来包装现有的类接口,使其外观与目标接口一致。

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package adapter_pattern;

public class Target {//It can be seen as the interface too.
    public void request() {
        System.out.println("The common request.");
    }
}

package adapter_pattern;

public class Adaptee {
    public void specificRequest() {// It is different to target's method.
        System.out.println("The special request.");
    }
}

package adapter_pattern;

public class Adapter extends Target{
    private Adaptee adaptee = new Adaptee();
    @Override
    public void request() {//It is the same comparing with target's interface now.
        adaptee.specificRequest();
    }
}

package adapter_pattern;

public class Main {
    public static void main(String args[]) {
        Target target = new Adapter();
        target.request();//It actually invokes the adaptee's specialRequest.
    }
}
This is a general introduction to the 23 design patterns:
https://blog.youkuaiyun.com/GZHarryAnonymous/article/details/81567214

See more source code:[GZHarryAnonymous](https://github.com/GZHarryAnonymous/Design_Pattern)

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