Pagodas
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others)Total Submission(s): 2555 Accepted Submission(s): 1725
Problem Description
n pagodas
were standing erect in Hong Jue Si between the Niushou Mountain and the Yuntai Mountain, labelled from 1 to n.
However, only two of them (labelled aand b,
where 1≤a≠b≤n)
withstood the test of time.
Two monks, Yuwgna and Iaka, decide to make glories great again. They take turns to build pagodas and Yuwgna takes first. For each turn, one can rebuild a new pagodas labelled i (i∉{a,b} and 1≤i≤n) if there exist two pagodas standing erect, labelled j and k respectively, such that i=j+k or i=j−k. Each pagoda can not be rebuilt twice.
This is a game for them. The monk who can not rebuild a new pagoda will lose the game.
Two monks, Yuwgna and Iaka, decide to make glories great again. They take turns to build pagodas and Yuwgna takes first. For each turn, one can rebuild a new pagodas labelled i (i∉{a,b} and 1≤i≤n) if there exist two pagodas standing erect, labelled j and k respectively, such that i=j+k or i=j−k. Each pagoda can not be rebuilt twice.
This is a game for them. The monk who can not rebuild a new pagoda will lose the game.
Input
The first line contains an integer t (1≤t≤500) which
is the number of test cases.
For each test case, the first line provides the positive integer n (2≤n≤20000) and two different integers a and b.
For each test case, the first line provides the positive integer n (2≤n≤20000) and two different integers a and b.
Output
For each test case, output the winner (``Yuwgna" or ``Iaka"). Both of them will make the best possible decision each time.
Sample Input
16 2 1 2 3 1 3 67 1 2 100 1 2 8 6 8 9 6 8 10 6 8 11 6 8 12 6 8 13 6 8 14 6 8 15 6 8 16 6 8 1314 6 8 1994 1 13 1994 7 12
Sample Output
Case #1: Iaka Case #2: Yuwgna Case #3: Yuwgna Case #4: Iaka Case #5: Iaka Case #6: Iaka Case #7: Yuwgna Case #8: Yuwgna Case #9: Iaka Case #10: Iaka Case #11: Yuwgna Case #12: Yuwgna Case #13: Iaka Case #14: Yuwgna Case #15: Iaka Case #16: Iaka
如题求最后动不了的就输,那么求可以移动的步数即可以10 6 8为例 只能修复的房子为 4 6 8 10 2 即可知道6 8的步数等于10/gcd(6,8)即可
#include <stdio.h>
#include<string.h>
#include<algorithm>
using namespace std;
int main(int argc, char *argv[])
{
int t;
int case1=1;
scanf("%d",&t);
while(t--)
{
int all,s,e;
scanf("%d %d %d",&all,&s,&e);
int gcd=__gcd(s,e);
if((all/gcd)%2==0)
{
printf("Case #%d: Iaka\n",case1++);
}
else
{
printf("Case #%d: Yuwgna\n",case1++);
}
}
return 0;
}
本文介绍了一个关于两位和尚轮流重建古塔的游戏问题。通过数学方法确定了每种情况下获胜者,利用最大公约数来判断剩余可操作次数的奇偶性以决定胜负。
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