
#include<iostream>
#include<stdio.h>
#define X_r 20
#define Y_r 21
using namespace std;
typedef struct Dot {
int x,y;
}Dot;
typedef struct Node {
int a,b,c;
struct Node* next;
}Node,*Linklist;
//aX + by + c = 0;
int main() {
int index = 0;
Dot* dot = new Dot[X_r * Y_r];
for (int x = 0; x < X_r;x++) {
for (int y = 0; y < Y_r;y++) {
dot[index].x = x;
dot[index].y = y;
index++;
}
}
int cnt = 0;
Linklist head = new Node;
head->next = NULL;
for (int i = 0; i < index-1;i++) {
for (int j = i + 1; j < index;j++) {
Linklist node = new Node;
node->a = dot[i].y - dot[j].y;
node->b = dot[j].x - dot[i].x;
node->c = 0 - (((node->a) * dot[i].x) + ((node->b) * dot[i].y));
if (cnt == 0) {
node->next = head->next;
head->next = node;
cnt++;
}
else {
Linklist p = head->next;
int flag = 0;
while (p != NULL) {
if ((p->a)*(node->b) == (p->b) * (node->a) &&
(p->a) * (node->c) == (p->c) * (node->a)&&
(p->b) * (node->c) == (p->c) * (node->b)) {
flag = 1;
break;
}
p = p->next;
}
if (flag == 0) {
node->next = head->next;
head->next = node;
cnt++;
}
else {
delete node;
}
}
}
}
Linklist q = head,tmp;
while (q != NULL) {
tmp = q->next;
delete q;
q = tmp;
}
cout << cnt;
return 0;
}

//两点式:(x-x1)/(x2-x1) = (y-y1)/(y2-y1)
//变为一般式:(y1-y2)x+(x2-x1)y+(x1y2-x2y1) = 0
#include<iostream>
#include<set>
#include<vector>
#include<cmath>
using namespace std;
const int INF = 0x3f3f3f3f;
typedef pair<int, int> PII;
typedef pair<PII, int> PIII;
set<PIII> s;//字典
vector<PII>vec;//栈
int gcd(int a,int b) {
a = abs(a);
b = abs(b);
int tmp;
if (b > a) {
tmp = a;
a = b;
b = tmp;
}
if (b == 0) {
return a;
}
return gcd(b,a%b);
}
int main() {
int x, y;
cin >> x >> y;
for (int i = 0; i < x;i++) {
for (int j = 0; j < y;j++) {
vec.push_back({i,j});
}
}
for (int i = 0; i < vec.size()-1;i++) {
for (int j = i + 1; j < vec.size();j++) {
int x1 = vec[i].first, y1 = vec[i].second;
int x2 = vec[j].first, y2 = vec[j].second;
int A = x2 - x1, B = y1 - y2, C = x1*y2 - x2*y1;
int gcdd = gcd(gcd(A, B), C);
s.insert({ {B / gcdd,A / gcdd},C / gcdd });
}
}
cout << s.size();
return 0;
}