五子棋
思路分析:实现一个程序,打印棋盘,运用二维数组初始化棋盘,玩家落子,电脑落子。检验胜负。
用功能性函数组成程序:初始化函数 Init () 玩家落子 playermove() 电脑落子 computermove()
检验胜负 checkwinner():按照“五子棋”规则 检查行列和对角线
电脑落子调用随机数 判满函数isfull ()
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<windows.h>
#include<time.h>
#define ROW 5
#define COL 5
char g_broad[ROW][COL];
//五子棋
//使用字符类型二维数组来表示棋盘
//初始化函数Init()
void Init(){
//把数组的每个元素都初始化成' '
for (int row = 0; row < ROW; row++){
for (int col = 0; col < COL; col++){
g_broad[row][col] = ' ';
}
}
}
void Print(){
for (int row = 0; row < ROW; row++){
printf("| %c | %c | %c | %c | %c |\n", g_broad[row][0], g_broad[row][1],
g_broad[row][2], g_broad[row][3], g_broad[row][4]);
if (row != ROW - 1){
printf("|---|---|---|---|---|\n");
}
}
}
void PlayerMove(){
printf("玩家落子!\n");
while (1){
printf("请输入一组坐标(row col):");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
//合法性校验
if (row < 0 || row >= ROW || col<0 || col>= COL){
//用户输入坐标违法
printf("坐标输入违法,请重新输入!\n");
continue;
}
if (g_broad[row][col] != ' '){
printf("有子了,请重新输入!\n");
continue;
}
g_broad[row][col] = 'x';
break;
}
}
//判定棋盘是否满了
int IsFull(){//如果满了返回1 ,没满返回0
for (int row = 0; row < ROW; row++){
for (int col = 0; col < COL; col++){
if (g_broad[row][col] == ' '){
return 0;
}
}
}
return 1;//遍历结束没找到空格,棋盘满了,和棋;
}
char CheckWinner(){
//返回当前游戏胜负结果
//返回'x',表示玩家获胜
//返回'o',表示电脑获胜
//返回'q',表示和棋
//返回' ',表示游戏没有结束
//检查行
for (int row = 0; row < ROW; row++){
if (g_broad[row][0] == g_broad[row][1]
&& g_broad[row][0] == g_broad[row][2]
&& g_broad[row][0] == g_broad[row][3]
&& g_broad[row][0] == g_broad[row][4]
&& g_broad[row][0]!=' '){
return g_broad[row][0];
}
}
//检查列
for (int col = 0; col < COL;col++){
if (g_broad[0][col] == g_broad[1][col]
&& g_broad[0][col] == g_broad[1][col]
&& g_broad[0][col] == g_broad[2][col]
&& g_broad[0][col] == g_broad[3][col]
&& g_broad[0][col] == g_broad[4][col]
&& g_broad[0][col] != ' '){
return g_broad[0][col];
}
}
//检查对角线
if (g_broad[0][0] == g_broad[1][1] &&
g_broad[0][0] == g_broad[2][2] &&
g_broad[0][0] == g_broad[3][3] &&
g_broad[0][0] == g_broad[4][4] &&
g_broad[0][0] != ' '){
return g_broad[0][0];
}
if (g_broad[0][4] == g_broad[1][3] &&
g_broad[0][4] == g_broad[2][2] &&
g_broad[0][4] == g_broad[3][1] &&
g_broad[0][4] == g_broad[4][0] &&
g_broad[0][4] != ' '){
return g_broad[0][4];
}
if (IsFull()){
return 'q';
}
return ' ';
}
void ComputerMove(){
printf("电脑落子!\n");
while (1){
int row = rand() % ROW;
int col = rand() % COL;
if (g_broad[row][col] != ' '){
continue;
}
g_broad[row][col] = 'o';
break;
}
}
//打印棋盘函数print()
//玩家落子函数playermove()
//电脑落子函数
//检查胜负函数cheakwinner()
int main(){
srand((unsigned int ) time(0));
Init();
char winner = ' ';
while (1){
Print();//打印棋盘
PlayerMove();//玩家落子
winner = CheckWinner();//检查胜负
if (winner != ' '){
break;
}
ComputerMove();
winner = CheckWinner();//检查胜负
if (winner != ' '){
break;
}
system("cls");
}
Print();
if (winner == 'x'){
printf("你赢了!\n");
}else if (winner == 'o'){
printf("你输了!\n");
}else{
printf("打平了!\n");
}
system("pause");
return 0;
}