test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("*****************************\n");
printf("***** 1.play ********\n");
printf("***** 0.exid ********\n");
printf("*****************************\n");
}
void game()
{
char board[ROW][COL];
InitBoard(board, ROW, COL);
Display(board, ROW, COL);
char ret = 0;
while (1)
{
Playermove(board,ROW,COL);
Display(board, ROW, COL);
ret=IsWin(board,ROW,COL);
if (ret != 'C')
break;
Compytermove(board,ROW,COL);
Display(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'C')
break;
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else
printf("平局\n");
Display(board, ROW, COL);
}
int main()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入\n");
break;
}
} while (input);
return 0;
}
game.h
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void Display(char board[ROW][COL],int row,int col);
void Playermove(char board[ROW][COL], int row, int col);
void Compytermove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i=0;i<row;i++)
{
for (j=0;j<col;j++)
{
board[i][j] = ' ';
}
}
}
void Display(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i=0;i<row;i++)
{
for (j=0;j<col;j++)
{
printf(" %c ", board[i][j]);
if (j < col-1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
int j = 0;
for (j=0;j<col;j++)
{
printf("---");
if(j<col-1)
printf("|");
}
printf("\n");
}
}
}
void Playermove(char board[ROW][COL], int row, int col)
{
while (1)
{
printf("玩家走:>\n");
printf("请输入你走的位置:>");
int x = 0;
int y = 0;
scanf("%d %d", &x, &y);
if (x >= 1 && x <= 3 && y >= 1 && y <= 3)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
printf("输入重复,请重新输入\n");
}
else
printf("输入格式错误,请重新输入\n");
}
}
void Compytermove(char board[ROW][COL], int row, int col)
{
printf("电脑走:>\n");
while (1)
{
int x = rand() % ROW;
int y = rand() % COL;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int IsFull(char board[ROW][COL], int row,int col)
{
int i = 0;
int j = 0;
for ( i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i=0;i<row;i++)
{
if (board[i][0]==board[i][1] && board[i][1]==board[i][2] && board[i][1] !=' ')
{
return board[i][1];
}
}
int j = 0;
for (j=0;j<col;j++)
{
if (board[0][j]==board[1][j] && board[1][j]==board[2][j] && board[1][j] !=' ')
{
return board[1][j];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[2][0]==board[1][1] && board[1][1]==board[0][2] && board[1][1] !=' ')
{
return board[1][1];
}
int ret=IsFull(board,row,col);
if (ret == 1)
return 'Q';
return 'C';
}