test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
InitBoard(mine, ROWS, COLS,'0');
InitBoard(show,ROWS,COLS,'*');
DisplayBoard(show,ROW,COL);
SetMine(mine, ROW, COL);
DisplayBoard(mine, ROW, COL);
FinfMine(mine,show, ROW, COL);
}
void menu()
{
printf("********************\n");
printf("***** 1.play *****\n");
printf("***** 0.exid *****\n");
printf("********************\n");
}
int main()
{
int input = 0;
srand((unsigned int) time(NULL));
do
{
menu();
printf("请输入你的选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入\n");
break;
}
} while (input);
return 0;
}
game.h
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <math.h>
#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
void InitBoard(char board[ROWS][COLS], int rows, int cols,char set);
void DisplayBoard(char board[ROWS][COLS], int row, int col);
void SetMine(char mine[ROWS][COLS], int row, int col);
void FinfMine(char mine[ROWS][COLS],char show[ROWS][COLS], int row, int col);
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for (i=0;i<rows;i++)
{
for (j=0;j<cols;j++)
{
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
printf("-----扫雷游戏-----\n");
for (i=0;i<=col;i++)
{
printf("%d ", i);
}
printf("\n");
for (i=1;i<=row;i++)
{
printf("%d ", i);
for (j=1;j<=col;j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
printf("-----扫雷游戏-----\n");
}
void SetMine(char mine[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while (count)
{
int x = rand() % 9 + 1;
int y = rand() % 9 + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
}
static int get_mine_count(char mine[ROWS][COLS],int x,int y)
{
return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] + mine[x][y - 1] + mine[x][y + 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0';
}
void FinfMine(char mine[ROWS][COLS],char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while (win<row*col-EASY_COUNT)
{
printf("请输入排查的坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
printf("很遗憾,你被炸死了\n");
DisplayBoard(mine, row, col);
break;
}
else
{
int ret = get_mine_count(mine, x, y);
show[x][y] = ret + '0';
DisplayBoard(show, row, col);
win++;
}
}
else
{
printf("坐标不合法,请重新输入\n");
}
}
if (win == row * col - EASY_COUNT)
{
printf("恭喜你,成功通关\n");
DisplayBoard(mine, row, col);
}
}