用openlayer是交互画一个点、线、面,执行回调函数

本文介绍了一个用于在地图上交互绘制矢量图形的API。通过该API可以实现绘制点、线和面的功能,并提供了详细的实现代码及回调函数示例。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

graphicLayer 是一个vector图层。

callback是回调函数。

调用方法如下:

 if (typeof newlayer != 'undefined' && newlayer != null) {
                    var dg = new DiliGISApi.DrawGraphic(newlayer.Layer);
                    var calback = function(line) {
                        var pointCount = line.Value.length;
                        for (var i = 0; i <= pointCount - 1; i++) {
                            alert(line.Value[i][0] + "," + line.Value[i][1]);
                        }
                    }
                    dg.DrawPolygon(calback);
                } else {
                    alert("create layer first");
                }

画图类如下:

var DiliGISApi = DiliGISApi ? DiliGISApi : {};
DiliGISApi.DrawGraphic = function(graphicLayer) {
    ///<summary>用于交互画地图对象/summary>
    var _this = this;
    var layer = graphicLayer;
    /*
    * 返回点对象
    */
    _this.DrawPoint = function(callback) {
        ///<summary>画点</summary>
        try {
            var drawPointCtrol = new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Point);
            drawPointCtrol.featureAdded = function(feature) {
                try {
                    feature.layer.eraseFeatures([feature]);
                    var point = new DiliGISApi.Point(feature.geometry.x, feature.geometry.y);
                    callback(point);
                    drawPointCtrol.deactivate();
                    layer.map.removeControl(drawPointCtrol);
                } catch (e) {
                    alert("drawPointCtrol->:" + e.name + "," + e.message);
                }
            }
            layer.map.addControl(drawPointCtrol);
            drawPointCtrol.activate();


        } catch (e) {
            alert("DrawPoint->:" + e.name + "," + e.message);
        }
    };


    /*
    * 返回线对象
    */
    _this.DrawLine = function(callback) {
        try {
            var drawLineCtrol = new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Path);
            drawLineCtrol.featureAdded = function(feature) {
                try {
                    feature.layer.eraseFeatures([feature]);
                    var pts = feature.geometry.components;
                    var points = [];
                    var pointCount = pts.length;
                    for (var i = 0; i <= pointCount - 1; i++) {
                        points.push([pts[i].x, pts[i].y]);
                    }
                    var polyline = new DiliGISApi.PolyLine(points);
                    callback(polyline);
                    drawLineCtrol.deactivate();
                    layer.map.removeControl(drawLineCtrol);
                } catch (e) {
                    alert("drawLineCtrol->:" + e.name + "," + e.message);
                }
            }
            layer.map.addControl(drawLineCtrol);
            drawLineCtrol.activate();

        } catch (e) {
            alert("DrawLine->:" + e.name + "," + e.message);
        }
    };
    /*
    * 返回面对象
    */
    _this.DrawPolygon = function(callback) {
        try {

            var drawPolygonCtrol = new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Polygon);
            drawPolygonCtrol.featureAdded = function(feature) {
                try {
                    feature.layer.eraseFeatures([feature]);
                    var pts = feature.geometry.components[0].components;
                    var points = [];
                    var pointCount = pts.length;
                    for (var i = 0; i <= pointCount - 1; i++) {
                        points.push([pts[i].x, pts[i].y]);
                    }
                    var polygon = new DiliGISApi.Polygon(points);
                    callback(polygon);
                    drawPolygonCtrol.deactivate();
                    layer.map.removeControl(drawPolygonCtrol);
                } catch (e) {
                    alert("drawPolygonCtrol->:" + e.name + "," + e.message);
                }
            }
            layer.map.addControl(drawPolygonCtrol);
            drawPolygonCtrol.activate();

        } catch (e) {
            alert("DrawPolygon->:" + e.name + "," + e.message);
        }
    };
};


OpenLayers是一款开源的JavaScript库,用于创建交互式的Web地图应用。如果在使用OpenLayers时遇到点击按钮需要取消操作的问题,通常是在处理地图事件或者监听某个交互元素时,比如点击按钮触发某个功能并希望用户可以通过再次点击来撤销前一次的操作。 为了实现这个功能,你可以按照以下步骤操作: 1. 首先,在按钮上添加点击事件监听器,并保存这次点击的状态(如`isCancelled = false`): ```javascript let button = document.getElementById('cancelButton'); button.addEventListener('click', function(event) { if (!this.isCancelled) { // 执行第一次操作 this.isCancelled = true; performAction(); } else { // 取消操作 undoAction(); this.isCancelled = false; // 重置状态 } }); ``` 2. 然后定义`performAction()`和`undoAction()`函数来分别执行相应的操作和撤销操作。 3. 如果你想在用户第二次点击并且操作未完成时取消,可以在`performAction()`内部设置一个定时器或者回调函数,当用户再次点击时清除它。 ```javascript function performAction() { if (!this.isCancelled) { // 开始操作... setTimeout(() => { // 操作完成后记得清除定时器或回调 if (this.isCancelled) { undoAction(); } }, 500); // 示例:延迟500毫秒后执行下一步操作 } } ``` 这样,用户连续点击两次按钮会依次执行“开始操作”、“取消操作”。请注意,具体的实现可能会根据你的项目需求有所不同。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值