GraphicsDoubleBuffer

博客介绍了一个用GDI+消除绘图控件闪烁的简单类。该类通过双缓冲绘图,先在单独的位图画布文件上绘制,完成后一次性推送到主绘图画布,能有效消除绘图产生的闪烁,还给出了代码及相关资源链接。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

http://www.codeproject.com/vb/net/GraphicsDoubleBuffer.asp#xxxx

Introduction

This is a simple class i designed to remove flickering from painting controls with gdi+. The class removes flickering by double buffering the drawing. It draws on a separate bitmap canvas file. Once all drawing is complete, you can then push the drawing to the main drawing canvas all at once. This will kill most if not all flickering the drawing produces.

Code

Below is the simple class:

Public Class GraphicsDoubleBuffer

        Private P_Canvas As Bitmap

        Public Property [Canvas]() As Bitmap
            Get
                Return P_Canvas
            End Get
            Set(ByVal Value As Bitmap)
                P_Canvas = Value
            End Set
        End Property

        Public Sub New(ByVal CanvasWidth As Integer, 
                   ByVal CanvasHeight As Integer)
            P_Canvas = New Bitmap(CanvasWidth, CanvasHeight)
        End Sub

        Public Function Store() As Graphics

            Dim g As Graphics = Graphics.FromImage(P_Canvas)
            Return g

        End Function

        Public Sub Paint(ByVal Where As Object)

            Dim g As Graphics = Where.CreateGraphics()
            g.SmoothingMode = SmoothingMode.None
            Dim g2 As Graphics = Graphics.FromImage(P_Canvas)
            g2.SmoothingMode = SmoothingMode.None
            g.DrawImage(P_Canvas, 0, 0)
            g.Dispose()
            g2.Dispose()

        End Sub

        Public Sub [Dispose]()

            P_Canvas.Dispose()

        End Sub

    End Class
To use this class in your custom control add the following code to your project.
Dim g As New GraphicsDoubleBuffer(ClientRectangle.Width, 
    ClientRectangle.Height)
g.Store()
g.Paint(Me)
g.Dispose()

Start by declaring a constructor to the GraphicsDoubleBuffer() Class. Pass the the constructor the drawing dimensions of your canvas or form. Next use store() as your new gdi+ graphics object. You can do this several ways.

Example 1:
Dim g2 as graphics = g.store() 
g2.FillRectangle(New SolidBrush(Color.black), New Rectangle(20, 20, 20, 20))
Example 2:
g.store.FillRectangle(New SolidBrush(Color.black), 
    New Rectangle(20, 20, 20, 20))
After you have drawn to the store() graphics object, you then must push it to your main drawing canvas like so:
g.paint(Me)

"Me" must be the user control or form. After that we dispose() of the drawing object to clear it from memory.

g.dispose()

Resources

Conclusion

Well this concludes my simple double buffering class. If you use this class properly, it can be a vital resource to you. Latez, VectorX

About VectorX


Currently I am building my new website http://www.codevendor.com. All updates to my code tutorials will be listed there.

If you need to talk to me in person you can chat with me on efnet irc in the #asp, #asp.net or #mscolib channels.

Latez,

VectorX

Click here to view VectorX's online profile.

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值