unity常用的事件注册脚本
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class EventListenerTrigger :MonoBehaviour, IPointerClickHandler,
IPointerDownHandler,
IPointerEnterHandler,
IPointerExitHandler,
IPointerUpHandler,
ISelectHandler,
IUpdateSelectedHandler,
IDeselectHandler,
IDragHandler,
IEndDragHandler,
IDropHandler,
IBeginDragHandler,
IScrollHandler,
IMoveHandler {
public delegate void VoidDelegate(GameObject go,obj

本文介绍Unity中如何注册UI元素的点击事件,同时通过添加滑动事件来防止点击与滑动操作间的冲突,确保在触发事件时能获取到相关数据。
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