WaitForSeconds();协程延时
untiy 封装了一个延时方法()后面是延时时间,单位为秒
IEnumerator EeterNextScenes() {
yield return new WaitForSeconds(1.5f);
}
异步加载
IEnumerator LoadingScenesProgress()
{
SceneManager.LoadScene("2_LogonScenes");
_FloProgressNumber = _AsyOper.progress;
yield return _AsyOper;
}