线性混合操作
相关API (addWeighted):
参数1:输入图像Mat – src1
参数2:输入图像src1的alpha值
参数3:输入图像Mat – src2
参数4:输入图像src2的alpha值
参数5:gamma值
参数6:输出混合图像
注意点:两张图像的大小和类型必须一致才可以
#include <opencv2/opencv.hpp>
#include <iostream>
using namespace std;
using namespace cv;
int main(int argc, char** argv) {
Mat src1, src2, dst;
src1 = imread("D:/vcprojects/images/LinuxLogo.jpg");
src2 = imread("D:/vcprojects/images/win7logo.jpg");
if (!src1.data) {
cout << "could not load image Linux Logo..." << endl;
return -1;
}
if (!src2.data) {
cout << "could not load image WIN7 Logo..." << endl;
return -1;
}
double alpha = 0.5;
if (src1.rows == src2.rows && src1.cols == src2.cols && src1.type() == src2.type()) {
addWeighted(src1, alpha, src2, (1.0 - alpha), 0.0, dst);
// multiply(src1, src2, dst, 1.0);//也可以但是推荐addWeighted
imshow("linuxlogo", src1);
imshow("win7logo", src2);
namedWindow("blend demo", CV_WINDOW_AUTOSIZE);
imshow("blend demo", dst);
}
else {
printf("could not blend images , the size of images is not same...\n");
return -1;
}
waitKey(0);
return 0;
}
调整图像亮度与对比度
图像变换可以看作如下:
- 像素变换 – 点操作
- 邻域操作 – 区域
调整图像亮度和对比度属于像素变换-点操作
重要的API:
Mat new_image = Mat::zeros( image.size(), image.type() ); 创建一张跟原图像大小和类型一致的空白图像、像素值初始化为0
saturate_cast(value)确保值大小范围为0~255之间
Mat.at(y,x)[index]=value 给每个像素点每个通道赋值
#include <opencv2/opencv.hpp>
#include <iostream>
using namespace cv;
int main(int argc, char** argv) {
Mat src, dst;
src = imread("D:/vcprojects/images/test.png");
if (!src.data) {
printf("could not load image...\n");
return -1;
}
char input_win[] = "input image";
cvtColor(src, src, CV_BGR2GRAY);
namedWindow(input_win, CV_WINDOW_AUTOSIZE);
imshow(input_win, src);
// contrast and brigthtness changes
int height = src.rows;
int width = src.cols;
dst = Mat::zeros(src.size(), src.type());
float alpha = 1.2;
float beta = 30;
Mat m1;
src.convertTo(m1, CV_32F);
for (int row = 0; row < height; row++) {
for (int col = 0; col < width; col++) {
if (src.channels() == 3) {
float b = m1.at<Vec3f>(row, col)[0];// blue
float g = m1.at<Vec3f>(row, col)[1]; // green
float r = m1.at<Vec3f>(row, col)[2]; // red
// output
dst.at<Vec3b>(row, col)[0] = saturate_cast<uchar>(b*alpha + beta);
dst.at<Vec3b>(row, col)[1] = saturate_cast<uchar>(g*alpha + beta);
dst.at<Vec3b>(row, col)[2] = saturate_cast<uchar>(r*alpha + beta);
}
else if (src.channels() == 1) {
float v = src.at<uchar>(row, col);
dst.at<uchar>(row, col) = saturate_cast<uchar>(v*alpha + beta);
}
}
}
char output_title[] = "contrast and brightness change demo";
namedWindow(output_title, CV_WINDOW_AUTOSIZE);
imshow(output_title, dst);
waitKey(0);
return 0;
}
使用cv::Point与cv::Scalar绘制形状与添加文
Point表示2D平面上一个点x
Point p;
p.x = 10;
p.y = 8;
or
p = Pont(10,8);
Scalar表示四个元素的向量
Scalar(a, b, c);// a = blue, b = green, c = red表示RGB三个通道
绘制线、矩形、园、椭圆等基本几何形状
画线 cv::line (LINE_4\LINE_8\LINE_AA)
画椭圆cv::ellipse
画矩形cv::rectangle
画圆cv::circle
画填充cv::fillPoly
可以通过多边形填充来填充矩形
随机数生成cv::RNG
生成高斯随机数gaussian (double sigma)
生成正态分布随机数uniform (int a, int b)
绘制添加文字
putText函数 中设置fontFace(cv::HersheyFonts),
- fontFace, CV_FONT_HERSHEY_PLAIN
- fontScale , 1.0, 2.0~ 8.0
整体代码:
#include <opencv2/opencv.hpp>
#include <iostream>
using namespace std;
using namespace cv;
Mat bgImage;
const char* drawdemo_win = "draw shapes and text demo";
void MyLines();
void MyRectangle();
void MyEllipse();
void MyCircle();
void MyPolygon();
void RandomLineDemo();
int main(int argc, char** argv) {
bgImage = imread("D:/vcprojects/images/test1.png");
if (!bgImage.data) {
printf("could not load image...\n");
return -1;
}
//MyLines();
//MyRectangle();
//MyEllipse();
//MyCircle();
//MyPolygon();
//putText(bgImage, "Hello OpenCV", Point(300, 300), CV_FONT_HERSHEY_COMPLEX, 1.0, Scalar(12, 23, 200), 3, 8);
//namedWindow(drawdemo_win, CV_WINDOW_AUTOSIZE);
//imshow(drawdemo_win, bgImage);
RandomLineDemo();
waitKey(0);
return 0;
}
void MyLines() {
Point p1 = Point(20, 30);
Point p2;
p2.x = 400;
p2.y = 400;
Scalar color = Scalar(0, 0, 255);
line(bgImage, p1, p2, color, 1, LINE_AA);
}
void MyRectangle() {
Rect rect = Rect(200, 100, 300, 300);
Scalar color = Scalar(255, 0, 0);
rectangle(bgImage, rect, color, 2, LINE_8);
}
void MyEllipse() {
Scalar color = Scalar(0, 255, 0);
ellipse(bgImage, Point(bgImage.cols / 2, bgImage.rows / 2), Size(bgImage.cols / 4, bgImage.rows / 8), 90, 0, 360, color, 2, LINE_8);
}
void MyCircle() {
Scalar color = Scalar(0, 255, 255);
Point center = Point(bgImage.cols / 2, bgImage.rows / 2);
circle(bgImage, center, 150, color, 2, 8);
}
void MyPolygon() {
Point pts[1][5];
pts[0][0] = Point(100, 100);
pts[0][1] = Point(100, 200);
pts[0][2] = Point(200, 200);
pts[0][3] = Point(200, 100);
pts[0][4] = Point(100, 100);
const Point* ppts[] = { pts[0] };
int npt[] = { 5 };
Scalar color = Scalar(255, 12, 255);
fillPoly(bgImage, ppts, npt, 1, color, 8);
}
void RandomLineDemo() {
RNG rng(12345);
Point pt1;
Point pt2;
Mat bg = Mat::zeros(bgImage.size(), bgImage.type());
namedWindow("random line demo", CV_WINDOW_AUTOSIZE);
for (int i = 0; i < 100000; i++) {
pt1.x = rng.uniform(0, bgImage.cols);
pt2.x = rng.uniform(0, bgImage.cols);
pt1.y = rng.uniform(0, bgImage.rows);
pt2.y = rng.uniform(0, bgImage.rows);
Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255));
if (waitKey(50) > 0) {
break;
}
line(bg, pt1, pt2, color, 1, 8);
imshow("random line demo", bg);
}
}
图像模糊原理:
Smooth/Blur 是图像处理中最简单和常用的操作之一
使用该操作的原因之一就为了给图像预处理时候减低噪声
使用Smooth/Blur操作其背后是数学的卷积计算
通常这些卷积算子计算都是线性操作,所以又叫线性滤波。
假设有6x6的图像像素点矩阵。
卷积过程:6x6上面是个3x3的窗口,从左向右,从上向下移动,黄色的每个像个像素点值之和取平均值赋给中心红色像素作为它卷积处理之后新的像素值。每次移动一个像素格。
模糊原理
归一化盒子滤波(均值滤波)
高斯滤波
相关API:
均值模糊
- blur(Mat src, Mat dst, Size(xradius, yradius), Point(-1,-1));
高斯模糊
- GaussianBlur(Mat src, Mat dst, Size(11, 11), sigmax, sigmay);
其中Size(x, y), x, y 必须是正数而且是奇数
#include <opencv2/opencv.hpp>
#include <iostream>
using namespace cv;
int main(int argc, char** argv) {
Mat src, dst;
src = imread("D:/vcprojects/images/test.png");
if (!src.data) {
printf("could not load image...\n");
return -1;
}
char input_title[] = "input image";
char output_title[] = "blur image";
namedWindow(input_title, CV_WINDOW_AUTOSIZE);
namedWindow(output_title, CV_WINDOW_AUTOSIZE);
imshow(input_title, src);
blur(src, dst, Size(11, 11), Point(-1, -1));
imshow(output_title, dst);
Mat gblur;
GaussianBlur(src, gblur, Size(11, 11), 11, 11);
imshow("gaussian blur", gblur);
waitKey(0);
return 0;
}
中值滤波
统计排序滤波器
中值对椒盐噪声有很好的抑制作用
双边滤波
均值模糊无法克服边缘像素信息丢失缺陷。原因是均值滤波是基于平均权重
高斯模糊部分克服了该缺陷,但是无法完全避免,因为没有考虑像素值的不同
高斯双边模糊 – 是边缘保留的滤波方法,避免了边缘信息丢失,保留了图像轮廓不变
相关API:
中值模糊medianBlur(Mat src, Mat dest, ksize)
双边模糊bilateralFilter(src, dest, d=15, 150, 3);
- 15 –计算的半径,半径之内的像数都会被纳入计算,如果提供-1 则根据sigma space参数取值
- 150 – sigma color 决定多少差值之内的像素会被计算
- 3 – sigma space 如果d的值大于0则声明无效,否则根据它来计算d值
中值模糊的ksize大小必须是大于1而且必须是奇数。
#include <opencv2/opencv.hpp>
#include <iostream>
using namespace cv;
int main(int argc, char** argv) {
Mat src, dst;
src = imread("D:/vcprojects/images/cvtest.png");
if (!src.data) {
printf("could not load image...\n");
return -1;
}
namedWindow("input image", CV_WINDOW_AUTOSIZE);
imshow("input image", src);
//medianBlur(src, dst, 3);
bilateralFilter(src, dst, 15, 100, 5);
namedWindow("BiBlur Filter Result", CV_WINDOW_AUTOSIZE);
imshow("BiBlur Filter Result", dst);
Mat resultImg;
Mat kernel = (Mat_<int>(3, 3) << 0, -1, 0, -1, 5, -1, 0, -1, 0);
filter2D(dst, resultImg, -1, kernel, Point(-1, -1), 0);
imshow("Final Result", resultImg);
waitKey(0);
return 0;
}